Player Matchup

Chiron
Chiron
CaeloVI
Chiron
Level 108
God Stats
2W - 1L
1,458 SR
Queue Stats
141W - 123L
1,425 Elo+
Party 1
Merlin
Merlin
MuskyDragon
Merlin
Level 64
God Stats
1W - 1L
1,654 SR
Queue Stats
106W - 91L
1,408 Elo+
Party 1
Janus
Janus
NokutoXV
Janus
Level 107
God Stats
2W - 2L
1,303 SR
Queue Stats
103W - 89L
1,428 Elo+
Party 1
Raijin
Raijin
WantSomeCuuck
Raijin
Level 66
God Stats
1W - 2L
1,336 SR
Queue Stats
108W - 95L
1,394 Elo+
Party 1
Terra
Terra
heathleves
Terra
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 204L
1,297 Elo+
Solo
Team Averages
Level 79
1,450 SR
1,390 Elo+

VS

Team Averages
Level 50
1,489 SR
1,319 Elo+
Morgan Le Fay
Morgan Le Fay
DestinEmpiroz
Morgan Le Fay
Level 61
God Stats
1W - 1L
1,520 SR
Queue Stats
20W - 23L
1,268 Elo+
Solo
Kukulkan
Kukulkan
JJmonster07
Kukulkan
Level 48
God Stats
1W - 1L
1,424 SR
Queue Stats
16W - 25L
1,350 Elo+
Party 2
Tyr
Tyr
ShadowLord1942
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 45L
1,206 Elo+
Solo
Horus
Horus
TheGoldenHBomb
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,388 Elo+
Party 2
Bakasura
Bakasura
victoriamre
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 183L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CaeloVI
Chiron
20
7 / 2 / 15
13,174
775
17,697
16,445
7,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
3 / 7 / 12
11,784
693
13,592
13,152
6,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
NokutoXV
Janus
18
2 / 4 / 11
11,680
687
13,537
12,206
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 7 / 7
13,948
820
17,558
16,113
8,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
18
0 / 4 / 17
10,830
637
4,770
18,257
21,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DestinEmpiroz
Morgan Le Fay
19
4 / 3 / 16
11,354
668
16,823
11,446
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
JJmonster07
Kukulkan
20
11 / 5 / 12
13,356
786
29,972
15,237
6,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 5 / 15
11,069
651
5,323
17,520
18,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 7 / 16
12,127
713
13,886
24,965
27,555
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
victoriamre
Bakasura
17
2 / 5 / 13
10,773
634
4,039
14,093
6,641
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
96
23
Kills
24
24
Deaths
25
62
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chiron
CaeloVI
Chiron
7
2
15
7.25
L
Morgan Le Fay
DestinEmpiroz
Morgan Le Fay
4
3
16
4
L
Kukulkan
JJmonster07
Kukulkan
11
5
12
3.4
W
Merlin
3
7
12
1.29
W
Janus
NokutoXV
Janus
2
4
11
1.88
L
1
5
15
1.7
L
6
7
16
2
W
11
7
7
2.07
W
Terra
0
4
17
2.13
L
Bakasura
victoriamre
Bakasura
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,154
Damage
70,043
76,173
Taken
83,261
48,977
Mitigated
64,277
29,216
Healing
32,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CaeloVI
Chiron
17,697
4,488
3,373
7,269
16,445
7,909
3,473
10,393
6,001
0
47,013
L
Morgan Le Fay
DestinEmpiroz
Morgan Le Fay
16,823
973
2,089
2,215
11,446
4,745
564
8,429
3,017
32,720
0
L
Kukulkan
JJmonster07
Kukulkan
29,972
2,351
2,156
4,031
15,237
6,773
948
9,326
5,911
60,508
0
W
Merlin
13,592
2,173
1,770
710
13,152
6,346
0
7,743
5,409
31,437
0
W
Janus
NokutoXV
Janus
13,537
713
877
2,706
12,206
4,500
418
7,245
4,961
38,422
0
L
5,323
453
1,598
3,267
17,520
18,563
525
11,195
6,325
576
12,603
L
13,886
4,867
6,519
6,361
24,965
27,555
269
11,007
13,958
0
19,150
W
17,558
1,353
450
1,525
16,113
8,546
1,071
10,568
5,505
37,768
0
W
Terra
4,770
574
6,122
4,414
18,257
21,676
140
11,415
6,367
10,676
0
L
Bakasura
victoriamre
Bakasura
4,039
2,664
1,284
3,142
14,093
6,641
938
9,500
4,593
0
14,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,416
Gold Earned
58,679
215
Minions Killed
169
0
Camps Cleared
0
1,415,175
Distance Traveled
1,630,426
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,174
775
60
4
0
315,733
0
L
Morgan Le Fay
11,354
668
24
1
0
333,745
0
L
Kukulkan
13,356
786
66
4
0
320,683
0
W
Merlin
11,784
693
42
2
0
236,057
0
W
Janus
11,680
687
61
4
0
291,209
0
L
Tyr
11,069
651
13
1
0
356,545
0
L
Horus
12,127
713
16
1
0
300,301
0
W
Raijin
13,948
820
42
2
0
269,195
0
W
Terra
10,830
637
10
1
0
302,981
0
L
Bakasura
10,773
634
50
3
0
319,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role