Player Matchup

Apollo
Apollo
 
Apollo
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
DaJiMommyMilkers
Chronos
Level 7
God Stats
1W - 1L
1,324 SR
Queue Stats
20W - 6L
1,786 Elo+
Party 2
Thanatos
Thanatos
Elber1219
Thanatos
Level 5
God Stats
7W - 4L
1,788 SR
Queue Stats
8W - 8L
1,886 Elo+
Solo
Hercules
Hercules
Nightmare1180
Hercules
Level 25
God Stats
26W - 27L
1,488 SR
Queue Stats
97W - 80L
1,610 Elo+
Solo
Guan Yu
Guan Yu
kreltheamazing
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,500 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,656 Elo+

VS

Team Averages
Level 39
1,517 SR
1,744 Elo+
Thor
Thor
ColonelPoochie
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,879 Elo+
Party 1
Persephone
Persephone
GrandioseTiger
Persephone
Level 157
God Stats
0W - 3L
1,366 SR
Queue Stats
381W - 356L
1,593 Elo+
Party 1
Neith
Neith
J0tay
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,742 Elo+
Solo
Sobek
Sobek
TGThree
Sobek
Level 25
God Stats
1W - 2L
1,717 SR
Queue Stats
81W - 72L
1,588 Elo+
Solo
Bellona
Bellona
itstoohotoutside
Bellona
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 12L
1,918 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
11 / 2 / 3
10,098
631
12,580
11,252
4,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 2 / 3
8,906
557
8,673
11,324
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Elber1219
Thanatos
14
0 / 2 / 8
8,107
507
4,250
8,791
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Nightmare1180
Hercules
11
2 / 2 / 12
7,372
461
5,496
14,467
10,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 1 / 1
7,771
486
3,795
9,270
6,852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
7,784
487
3,618
10,155
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
GrandioseTiger
Persephone
13
1 / 4 / 4
8,175
511
10,007
8,898
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
J0tay
Neith
10
0 / 5 / 1
6,297
394
4,600
6,212
1,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
TGThree
Sobek
10
1 / 3 / 3
7,078
442
5,402
13,987
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 2
9,602
600
11,185
10,198
8,662
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
9
9
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
2
3
6.25
L
3
6
2
0.67
W
4
2
3
2.75
W
Thanatos
Elber1219
Thanatos
0
2
8
2
L
Persephone
GrandioseTiger
Persephone
1
4
4
0.75
L
Neith
J0tay
Neith
0
5
1
0.1
W
Hercules
Nightmare1180
Hercules
2
2
12
4
L
Sobek
TGThree
Sobek
1
3
3
0.83
L
4
1
2
5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
34,812
55,104
Taken
49,450
29,311
Mitigated
32,142
23,255
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,580
7,348
0
5,037
11,252
4,373
676
4,086
7,166
0
83,129
L
3,618
998
0
1,668
10,155
7,530
122
0
10,155
0
42,319
W
8,673
3,309
0
2,839
11,324
3,837
436
4,590
6,734
63,292
0
W
Thanatos
Elber1219
Thanatos
4,250
621
0
7,072
8,791
3,303
0
1,981
6,810
0
55,266
L
Persephone
GrandioseTiger
Persephone
10,007
639
0
1,426
8,898
2,561
0
1,302
7,592
63,762
0
L
Neith
J0tay
Neith
4,600
1,828
0
1,264
6,212
1,660
0
3,407
2,805
0
21,982
W
Hercules
Nightmare1180
Hercules
5,496
2,300
229
3,863
14,467
10,946
22
4,911
9,556
0
15,697
L
Sobek
TGThree
Sobek
5,402
376
0
5,274
13,987
11,729
0
3,119
10,868
17,456
0
L
11,185
3,067
0
2,636
10,198
8,662
482
844
9,354
9,414
60,881
W
3,795
397
1,471
2,744
9,270
6,852
239
1,928
7,342
0
26,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,254
Gold Earned
38,936
438
Minions Killed
415
0
Camps Cleared
0
1,531,726
Distance Traveled
1,479,063
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,098
631
146
9
0
295,301
7
L
Thor
7,784
487
84
5
0
283,740
3
W
Chronos
8,906
557
114
7
0
281,891
1
W
Thanatos
8,107
507
99
6
0
347,952
4
L
Persephone
8,175
511
114
7
0
308,178
4
L
Neith
6,297
394
50
3
0
243,200
3
W
Hercules
7,372
461
19
1
0
285,518
7
L
Sobek
7,078
442
16
1
0
301,755
4
L
Bellona
9,602
600
151
9
0
342,190
0
W
Guan Yu
7,771
486
60
4
0
321,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role