Player Matchup

Cernunnos
Cernunnos
CattyUrchin6339
Cernunnos
Level 121
God Stats
35W - 8L
1,779 SR
Queue Stats
532W - 414L
1,656 Elo+
Party 1
Ares
Ares
XNoscopedJFK994
Ares
Level 119
God Stats
52W - 32L
1,610 SR
Queue Stats
599W - 509L
1,645 Elo+
Party 1
Anubis
Anubis
Xxsavageki11erx
Anubis
Level 17
God Stats
5W - 7L
1,490 SR
Queue Stats
6W - 7L
1,477 Elo+
Party 1
Team Averages
Level 86
1,626 SR
1,593 Elo+

VS

Team Averages
Level 49
1,415 SR
1,273 Elo+
Nemesis
Nemesis
Bcarmain602
Nemesis
Level 16
God Stats
2W - 1L
1,170 SR
Queue Stats
7W - 18L
1,020 Elo+
Solo
Chaac
Chaac
DreamWrld-_-Kid
Chaac
Level 46
God Stats
25W - 21L
1,511 SR
Queue Stats
263W - 353L
1,403 Elo+
Party 2
Athena
Athena
VerifiedJhitt
Athena
Level 84
God Stats
9W - 10L
1,564 SR
Queue Stats
133W - 213L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CattyUrchin6339
Cernunnos
13
8 / 2 / 6
9,400
940
11,647
8,247
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 12
7,996
800
8,018
9,970
10,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 3 / 4
8,464
846
9,350
8,263
4,771
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bcarmain602
Nemesis
8
0 / 7 / 3
6,482
648
2,775
11,455
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 2
7,500
750
7,630
10,257
6,332
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 4 / 1
7,210
721
6,869
11,753
7,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bcarmain602
Nemesis
0
7
3
0.21
W
Cernunnos
CattyUrchin6339
Cernunnos
8
2
6
5.5
L
2
4
2
0.75
L
3
4
1
0.88
W
1
0
12
7
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
17,274
26,480
Taken
33,465
19,371
Mitigated
17,140
6,465
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bcarmain602
Nemesis
2,775
592
0
2,122
11,455
3,548
96
6,130
5,325
0
8,650
W
Cernunnos
CattyUrchin6339
Cernunnos
11,647
4,894
0
2,304
8,247
3,752
1,417
2,116
6,131
0
40,782
L
7,630
953
0
2,018
10,257
6,332
192
5,895
4,362
0
28,157
L
6,869
830
165
75
11,753
7,260
0
5,343
6,410
15,690
0
W
8,018
534
0
2,100
9,970
10,848
390
2,316
7,654
19,261
0
W
9,350
333
0
2,061
8,263
4,771
350
2,437
5,826
31,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
21,192
127
Minions Killed
86
0
Camps Cleared
0
560,581
Distance Traveled
569,005
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,482
648
21
2
0
180,563
0
W
Cernunnos
9,400
940
58
6
0
186,782
2
L
Chaac
7,500
750
50
5
0
187,616
0
L
Athena
7,210
721
15
2
0
200,826
0
W
Ares
7,996
800
23
2
0
210,873
0
W
Anubis
8,464
846
46
5
0
162,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role