Player Matchup

Artemis
Artemis
Fleeban
Artemis
Level 10
God Stats
3W - 3L
1,840 SR
Queue Stats
17W - 11L
1,768 Elo+
Party 1
Discordia
Discordia
Hozokauh
Discordia
Level 29
God Stats
11W - 11L
1,283 SR
Queue Stats
272W - 264L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
Xelzet
Sun Wukong
Level 6
God Stats
1W - 2L
1,524 SR
Queue Stats
4W - 5L
1,603 Elo+
Solo
Bastet
Bastet
iDingoh
Bastet
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,695 Elo+
Party 1
Terra
Terra
iVulkaan
Terra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 61L
1,728 Elo+
Party 1
Team Averages
Level 37
1,529 SR
1,672 Elo+

VS

Team Averages
Level 20
1,500 SR
1,614 Elo+
Amaterasu
Amaterasu
Aultane
Amaterasu
Level 16
God Stats
11W - 6L
1,603 SR
Queue Stats
19W - 12L
1,643 Elo+
Party 2
Ullr
Ullr
GreenEyedDevil
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 103L
1,602 Elo+
Solo
Khepri
Khepri
Huyskis
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MickeyMcGiggle
Morgan Le Fay
Level 20
God Stats
9W - 2L
1,550 SR
Queue Stats
32W - 20L
1,629 Elo+
Party 2
Sun Wukong
Sun Wukong
SrisNart
Sun Wukong
Level 18
God Stats
1W - 1L
1,345 SR
Queue Stats
60W - 43L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fleeban
Artemis
16
6 / 7 / 10
10,670
464
19,182
16,575
6,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Hozokauh
Discordia
20
6 / 5 / 2
12,087
526
18,051
11,564
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Xelzet
Sun Wukong
13
1 / 6 / 6
8,760
381
4,983
17,395
15,949
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
iDingoh
Bastet
17
5 / 6 / 4
10,736
467
13,342
18,300
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
iVulkaan
Terra
14
2 / 3 / 14
10,224
445
7,514
22,775
21,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aultane
Amaterasu
18
3 / 2 / 14
12,414
540
20,022
18,005
17,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 7 / 6
12,074
525
11,132
15,783
6,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Huyskis
Khepri
15
1 / 4 / 12
10,961
477
5,962
21,210
20,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
MickeyMcGiggle
Morgan Le Fay
18
5 / 6 / 6
12,788
556
8,468
15,600
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SrisNart
Sun Wukong
20
12 / 3 / 5
14,984
651
16,338
20,465
13,422
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
70
20
Kills
27
27
Deaths
22
36
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aultane
Amaterasu
3
2
14
5
L
Artemis
Fleeban
Artemis
6
7
10
1.57
W
6
7
6
1.29
L
Discordia
Hozokauh
Discordia
6
5
2
1.4
W
Khepri
Huyskis
Khepri
1
4
12
1.75
W
Morgan Le Fay
MickeyMcGiggle
Morgan Le Fay
5
6
6
1.33
W
Sun Wukong
SrisNart
Sun Wukong
12
3
5
4.83
L
Sun Wukong
Xelzet
Sun Wukong
1
6
6
0.67
L
Bastet
iDingoh
Bastet
5
6
4
1.17
L
Terra
iVulkaan
Terra
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,072
Damage
61,922
86,609
Taken
91,063
54,600
Mitigated
64,141
17,668
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aultane
Amaterasu
20,022
6,829
0
7,705
18,005
17,483
1,890
6,518
11,487
12,565
59,836
L
Artemis
Fleeban
Artemis
19,182
12,104
0
4,326
16,575
6,050
1,158
3,754
12,630
0
87,682
W
11,132
5,664
0
3,016
15,783
6,017
1,717
5,469
10,314
0
55,729
L
Discordia
Hozokauh
Discordia
18,051
1,493
0
2,380
11,564
3,971
0
2,562
8,866
89,216
0
W
Khepri
Huyskis
Khepri
5,962
823
0
977
21,210
20,205
322
4,970
16,240
24,151
0
W
Morgan Le Fay
MickeyMcGiggle
Morgan Le Fay
8,468
511
0
2,253
15,600
7,014
354
5,817
9,783
79,978
0
W
Sun Wukong
SrisNart
Sun Wukong
16,338
4,251
0
2,382
20,465
13,422
0
7,665
12,800
0
142,389
L
Sun Wukong
Xelzet
Sun Wukong
4,983
1,110
0
1,309
17,395
15,949
0
2,342
14,958
0
31,735
L
Bastet
iDingoh
Bastet
13,342
5,126
0
925
18,300
6,920
0
3,780
14,341
0
81,683
L
Terra
iVulkaan
Terra
7,514
1,567
1,303
7,425
22,775
21,710
156
4,598
17,857
27,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,477
Gold Earned
63,221
494
Minions Killed
534
0
Camps Cleared
0
2,047,424
Distance Traveled
2,231,411
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,414
540
103
4
0
503,287
1
L
Artemis
10,670
464
128
6
0
376,584
10
W
Ullr
12,074
525
88
4
0
405,518
4
L
Discordia
12,087
526
135
6
0
416,461
9
W
Khepri
10,961
477
29
1
0
434,263
2
W
Morgan Le Fay
12,788
556
134
6
0
405,488
3
W
Sun Wukong
14,984
651
180
8
0
482,855
4
L
Sun Wukong
8,760
381
66
3
0
385,796
2
L
Bastet
10,736
467
120
5
0
458,493
1
L
Terra
10,224
445
45
2
0
410,090
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role