Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BossBabyKevin
Scylla
Level 17
God Stats
4W - 2L
1,664 SR
Queue Stats
27W - 25L
1,505 Elo+
Party 1
Odin
Odin
GCH27701
Odin
Level 27
God Stats
10W - 5L
1,856 SR
Queue Stats
162W - 208L
1,457 Elo+
Party 2
Olorun
Olorun
Lucasoilpaint
Olorun
Level 15
God Stats
7W - 9L
1,609 SR
Queue Stats
45W - 49L
1,444 Elo+
Solo
Arachne
Arachne
Shanpoo
Arachne
Level 15
God Stats
6W - 9L
1,402 SR
Queue Stats
49W - 28L
1,536 Elo+
Party 1
Team Averages
Level 20
1,606 SR
1,489 Elo+

VS

Team Averages
Level 22
1,508 SR
1,460 Elo+
Sobek
Sobek
AaronGoodMan
Sobek
Level 6
God Stats
2W - 3L
1,216 SR
Queue Stats
68W - 61L
1,385 Elo+
Party 3
Nike
Nike
KenpachiZarakiUw
Nike
Level 25
God Stats
4W - 1L
1,578 SR
Queue Stats
125W - 123L
1,547 Elo+
Solo
Chernobog
Chernobog
Lua_Gala99
Chernobog
Level 21
God Stats
5W - 4L
1,721 SR
Queue Stats
157W - 199L
1,372 Elo+
Solo
Da Ji
Da Ji
NOTROLLS
Da Ji
Level 13
God Stats
4W - 0L
1,689 SR
Queue Stats
27W - 17L
1,545 Elo+
Solo
Merlin
Merlin
ezeeeeeTS3
Merlin
Level 44
God Stats
4W - 5L
1,337 SR
Queue Stats
179W - 168L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 4 / 1
5,471
456
5,252
8,442
2,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
6,610
551
3,789
7,383
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
10
0 / 3 / 0
5,823
485
1,809
7,925
3,803
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 1
4,909
409
1,695
5,445
1,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Shanpoo
Arachne
8
1 / 2 / 2
5,627
469
1,056
6,161
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,995
500
2,377
8,747
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 0 / 1
8,346
696
3,781
4,608
3,795
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Lua_Gala99
Chernobog
9
2 / 1 / 4
6,011
501
3,577
4,451
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
NOTROLLS
Da Ji
12
5 / 3 / 3
7,380
615
7,566
8,681
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ezeeeeeTS3
Merlin
12
6 / 1 / 2
7,463
622
4,988
7,282
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
1
0.13
W
0
0
5
2.5
L
3
3
1
1.17
L
Odin
0
3
0
0
W
2
0
1
2.5
W
Chernobog
Lua_Gala99
Chernobog
2
1
4
4
L
0
3
1
0.17
W
Da Ji
NOTROLLS
Da Ji
5
3
3
2.17
L
Arachne
Shanpoo
Arachne
1
2
2
1
W
Merlin
ezeeeeeTS3
Merlin
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,601
Damage
22,289
35,356
Taken
33,769
12,358
Mitigated
16,608
9,732
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,252
2,298
0
1,494
8,442
2,454
0
2,318
6,124
0
32,327
W
2,377
162
0
4,040
8,747
5,557
0
2,000
6,747
14,506
0
L
3,789
404
0
2,276
7,383
2,533
0
2,023
5,360
32,958
0
L
Odin
1,809
0
0
1,778
7,925
3,803
0
495
7,066
0
26,046
W
3,781
211
0
1,574
4,608
3,795
70
0
4,441
7,183
48,685
W
Chernobog
Lua_Gala99
Chernobog
3,577
1,286
0
1,687
4,451
1,576
105
524
3,927
0
34,455
L
1,695
1,011
537
1,249
5,445
1,434
0
2,298
3,098
11,805
0
W
Da Ji
NOTROLLS
Da Ji
7,566
2,095
0
2,639
8,681
2,966
50
1,182
7,411
0
39,356
L
Arachne
Shanpoo
Arachne
1,056
772
0
2,398
6,161
2,134
0
683
5,478
0
26,912
W
Merlin
ezeeeeeTS3
Merlin
4,988
430
0
1,145
7,282
2,714
0
2,228
5,054
37,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
35,195
262
Minions Killed
353
0
Camps Cleared
0
1,139,294
Distance Traveled
1,185,461
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,471
456
56
5
0
219,283
0
W
Sobek
5,995
500
20
2
0
244,497
3
L
Scylla
6,610
551
65
5
0
214,679
5
L
Odin
5,823
485
61
5
0
227,578
2
W
Nike
8,346
696
135
11
0
234,718
4
W
Chernobog
6,011
501
56
5
0
198,031
2
L
Olorun
4,909
409
32
3
0
209,118
1
W
Da Ji
7,380
615
64
5
0
243,555
1
L
Arachne
5,627
469
48
4
0
268,636
2
W
Merlin
7,463
622
78
7
0
264,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role