Player Matchup

Janus
Janus
GirlsLoveMyLane
Janus
Level 16
God Stats
17W - 12L
1,745 SR
Queue Stats
128W - 106L
1,708 Elo+
Solo
Thor
Thor
Juserobus0615
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Olorun
Olorun
ScrubbyButter
Olorun
Level 26
God Stats
3W - 6L
1,322 SR
Queue Stats
268W - 260L
1,568 Elo+
Solo
Guan Yu
Guan Yu
SrgBadger
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,610 Elo+
Solo
Tiamat
Tiamat
fixtheduck
Tiamat
Level 28
God Stats
11W - 10L
1,583 SR
Queue Stats
205W - 101L
1,687 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,649 Elo+

VS

Team Averages
Level 23
1,705 SR
1,720 Elo+
Tsukuyomi
Tsukuyomi
BEEFYBOI26
Tsukuyomi
Level 17
God Stats
25W - 4L
1,645 SR
Queue Stats
289W - 66L
1,901 Elo+
Party 1
Izanami
Izanami
IMAFIABUZZD1
Izanami
Level 20
God Stats
28W - 15L
1,872 SR
Queue Stats
117W - 99L
1,637 Elo+
Solo
Sylvanus
Sylvanus
LongSlong2021
Sylvanus
Level 29
God Stats
14W - 4L
1,685 SR
Queue Stats
249W - 179L
1,699 Elo+
Solo
Nu Wa
Nu Wa
WaterMeImaTree
Nu Wa
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
209W - 82L
1,834 Elo+
Party 1
Ares
Ares
tehpuertoric4n
Ares
Level 28
God Stats
6W - 1L
1,821 SR
Queue Stats
161W - 166L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,931
467
11,270
9,749
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 11 / 2
6,153
362
3,136
11,961
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 11 / 1
7,326
431
3,935
16,289
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
SrgBadger
Guan Yu
10
1 / 9 / 0
6,525
384
3,975
17,217
7,952
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
fixtheduck
Tiamat
13
4 / 6 / 2
7,906
465
13,856
14,600
7,907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BEEFYBOI26
Tsukuyomi
18
13 / 1 / 2
11,670
686
13,121
12,574
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
IMAFIABUZZD1
Izanami
16
9 / 3 / 3
10,734
631
9,885
15,021
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
LongSlong2021
Sylvanus
16
6 / 1 / 11
10,916
642
11,955
12,918
10,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 10
10,382
611
16,103
6,334
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 2 / 15
9,025
531
7,363
13,281
11,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
7
Kills
40
41
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BEEFYBOI26
Tsukuyomi
13
1
2
14
L
1
4
6
1
W
Izanami
IMAFIABUZZD1
Izanami
9
3
3
3.5
L
1
11
2
0.18
W
Sylvanus
LongSlong2021
Sylvanus
6
1
11
11.5
L
0
11
1
0.05
L
Guan Yu
SrgBadger
Guan Yu
1
9
0
0.11
W
9
0
10
14
L
Tiamat
fixtheduck
Tiamat
4
6
2
0.83
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,172
Damage
58,427
69,816
Taken
60,128
25,976
Mitigated
34,807
9,162
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BEEFYBOI26
Tsukuyomi
13,121
3,859
0
5,427
12,574
5,497
0
5,701
6,741
0
86,436
L
11,270
705
0
745
9,749
2,466
0
4,509
4,974
50,896
0
W
Izanami
IMAFIABUZZD1
Izanami
9,885
6,444
0
8,045
15,021
4,946
5,888
6,844
7,993
0
73,605
L
3,136
874
0
31
11,961
3,097
0
7,181
4,574
0
12,561
W
Sylvanus
LongSlong2021
Sylvanus
11,955
3,950
1,713
6,792
12,918
10,046
4,521
7,567
5,153
50,975
10,652
L
3,935
2,777
0
3,475
16,289
4,554
0
4,182
11,847
51,766
0
L
Guan Yu
SrgBadger
Guan Yu
3,975
665
398
1,310
17,217
7,952
0
11,268
5,661
0
21,867
W
16,103
3,115
114
994
6,334
2,343
3,792
3,386
2,934
63,211
0
L
Tiamat
fixtheduck
Tiamat
13,856
1,830
0
3,203
14,600
7,907
0
5,786
8,474
46,490
0
W
7,363
1,448
0
990
13,281
11,975
224
4,935
8,032
19,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,841
Gold Earned
52,727
330
Minions Killed
543
0
Camps Cleared
0
1,426,913
Distance Traveled
1,577,938
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,670
686
144
8
0
399,458
1
L
Janus
7,931
467
94
6
0
352,554
4
W
Izanami
10,734
631
137
8
0
269,073
4
L
Thor
6,153
362
25
1
0
257,766
0
W
Sylvanus
10,916
642
116
7
0
245,278
0
L
Olorun
7,326
431
92
5
0
255,957
0
L
Guan Yu
6,525
384
58
3
0
290,355
1
W
Nu Wa
10,382
611
117
7
0
337,008
3
L
Tiamat
7,906
465
61
4
0
270,281
1
W
Ares
9,025
531
29
2
0
327,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role