Player Matchup

Neith
Neith
ODST Eddie Buck
Neith
Level 17
God Stats
7W - 7L
1,526 SR
Queue Stats
8W - 7L
1,547 Elo+
Party 2
Thanatos
Thanatos
ShrkLord ZEN
Thanatos
Level 64
God Stats
13W - 10L
1,596 SR
Queue Stats
122W - 122L
1,518 Elo+
Party 2
Tyr
Tyr
The Ranger Halt
Tyr
Level 157
God Stats
2W - 3L
1,586 SR
Queue Stats
136W - 132L
1,574 Elo+
Party 2
Thoth
Thoth
VexingNightmare
Thoth
Level 128
God Stats
4W - 8L
1,363 SR
Queue Stats
207W - 177L
1,592 Elo+
Party 2
Artio
Artio
wXDarkxAngelXw
Artio
Level 156
God Stats
14W - 12L
1,767 SR
Queue Stats
180W - 174L
1,548 Elo+
Party 2
Team Averages
Level 104
1,567 SR
1,556 Elo+

VS

Team Averages
Level 100
1,550 SR
1,558 Elo+
Amaterasu
Amaterasu
AdrestiaInvidia
Amaterasu
Level 36
God Stats
47W - 30L
1,782 SR
Queue Stats
175W - 131L
1,664 Elo+
Party 3
Anhur
Anhur
JrJacques
Anhur
Level 126
God Stats
13W - 15L
1,396 SR
Queue Stats
604W - 592L
1,486 Elo+
Party 1
Anubis
Anubis
Patocui
Anubis
Level 126
God Stats
12W - 7L
1,602 SR
Queue Stats
356W - 334L
1,536 Elo+
Party 1
Nox
Nox
TheeRonGee
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 257L
1,614 Elo+
Party 3
Fenrir
Fenrir
pandisaurio
Fenrir
Level 108
God Stats
24W - 28L
1,469 SR
Queue Stats
491W - 444L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,417
428
3,937
11,084
3,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ShrkLord ZEN
Thanatos
16
2 / 4 / 3
10,146
461
3,333
13,399
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
8 / 5 / 5
11,157
507
12,218
18,675
14,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 3 / 6
11,592
527
21,467
15,540
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 5 / 5
10,181
463
17,695
25,515
16,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdrestiaInvidia
Amaterasu
20
14 / 0 / 2
13,323
606
14,297
15,514
8,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
JrJacques
Anhur
19
8 / 3 / 5
12,164
553
15,531
16,123
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Patocui
Anubis
16
0 / 9 / 8
10,624
483
12,042
24,020
10,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 8
10,158
462
4,714
14,545
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
2 / 6 / 3
10,458
475
9,657
14,747
12,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
21
Kills
25
25
Deaths
21
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AdrestiaInvidia
Amaterasu
14
0
2
15
W
Anhur
JrJacques
Anhur
8
3
5
3.5
L
1
8
1
0.19
W
Anubis
Patocui
Anubis
0
9
8
0.44
L
Thanatos
ShrkLord ZEN
Thanatos
2
4
3
0.88
L
8
5
5
2.1
W
1
3
8
1.67
L
6
3
6
3
W
Fenrir
2
6
3
0.58
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,650
Damage
56,241
84,213
Taken
84,949
46,083
Mitigated
49,601
32,896
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AdrestiaInvidia
Amaterasu
14,297
8,445
0
3,791
15,514
8,157
0
6,216
9,151
0
84,041
W
Anhur
JrJacques
Anhur
15,531
6,758
0
4,158
16,123
5,715
400
5,974
10,123
0
91,817
L
3,937
1,075
0
479
11,084
3,149
1,926
389
10,695
0
44,475
W
Anubis
Patocui
Anubis
12,042
230
0
11,374
24,020
10,523
171
14,069
9,253
97,123
0
L
Thanatos
ShrkLord ZEN
Thanatos
3,333
778
0
10,860
13,399
6,903
0
1,390
12,009
0
81,732
L
12,218
2,395
0
3,457
18,675
14,569
494
2,628
15,908
0
57,863
W
4,714
766
0
2,249
14,545
12,592
289
7,683
6,492
31,909
0
L
21,467
837
85
3,275
15,540
4,952
0
5,277
10,138
79,619
0
W
Fenrir
9,657
1,677
0
2,571
14,747
12,614
0
3,917
10,768
0
55,411
L
17,695
940
1,647
13,093
25,515
16,510
440
6,630
18,707
59,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,493
Gold Earned
56,727
524
Minions Killed
558
0
Camps Cleared
0
1,993,798
Distance Traveled
2,052,829
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,323
606
131
6
0
493,778
4
W
Anhur
12,164
553
133
6
0
383,169
4
L
Neith
9,417
428
91
4
0
354,658
0
W
Anubis
10,624
483
146
7
0
349,344
3
L
Thanatos
10,146
461
123
6
0
403,755
2
L
Tyr
11,157
507
101
5
0
411,447
1
W
Nox
10,158
462
53
2
0
414,211
2
L
Thoth
11,592
527
134
6
0
415,647
3
W
Fenrir
10,458
475
95
4
0
412,327
2
L
Artio
10,181
463
75
3
0
408,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role