Player Matchup

Cthulhu
Cthulhu
IMAINCUTHULHU
Cthulhu
Level 26
God Stats
25W - 11L
1,709 SR
Queue Stats
128W - 49L
1,776 Elo+
Party 1
Skadi
Skadi
ZealouslyVal
Skadi
Level 65
God Stats
18W - 5L
1,772 SR
Queue Stats
193W - 93L
1,716 Elo+
Party 1
Achilles
Achilles
cryyouheartout
Achilles
Level 21
God Stats
19W - 5L
1,745 SR
Queue Stats
38W - 12L
1,690 Elo+
Party 1
Team Averages
Level 37
1,742 SR
1,728 Elo+

VS

Team Averages
Level 29
1,552 SR
1,438 Elo+
Bellona
Bellona
DeliriousBard
Bellona
Level 47
God Stats
0W - 1L
1,683 SR
Queue Stats
7W - 6L
1,660 Elo+
Party 2
Bastet
Bastet
Veleya_
Bastet
Level 14
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 11L
1,175 Elo+
Solo
Scylla
Scylla
xxthebat88xx
Scylla
Level 27
God Stats
0W - 1L
1,262 SR
Queue Stats
19W - 20L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
5 / 0 / 13
9,895
761
8,694
9,668
11,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 1 / 11
10,213
786
12,770
7,822
2,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
13
7 / 2 / 9
9,934
764
11,660
12,363
10,937
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 6 / 1
7,571
582
6,985
14,809
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Veleya_
Bastet
11
3 / 8 / 0
8,792
676
7,194
12,706
4,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
11
0 / 5 / 0
7,427
571
2,965
11,040
4,095
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
3
3
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
6
1
0.08
W
Cthulhu
5
0
13
11.5
L
Bastet
Veleya_
Bastet
3
8
0
0.38
W
7
1
11
12.5
W
Achilles
7
2
9
5.75
L
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,124
Damage
17,144
29,853
Taken
38,555
24,329
Mitigated
22,833
1,440
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,985
1,330
284
3,343
14,809
14,358
0
3,241
11,568
3,645
17,960
W
Cthulhu
8,694
577
237
121
9,668
11,030
117
1,496
7,785
28,810
753
L
Bastet
Veleya_
Bastet
7,194
2,498
0
250
12,706
4,380
0
1,910
10,796
0
22,413
W
12,770
4,402
0
184
7,822
2,362
2,237
1,194
6,457
0
44,166
W
Achilles
11,660
4,350
0
898
12,363
10,937
155
1,267
10,690
0
30,508
L
Scylla
2,965
896
0
1,282
11,040
4,095
0
3,387
7,653
31,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
23,790
153
Minions Killed
121
0
Camps Cleared
0
752,756
Distance Traveled
668,018
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,571
582
31
2
0
220,509
4
W
Cthulhu
9,895
761
40
3
0
269,054
2
L
Bastet
8,792
676
39
3
0
226,345
0
W
Skadi
10,213
786
81
6
0
217,158
3
W
Achilles
9,934
764
32
2
0
266,544
4
L
Scylla
7,427
571
51
4
0
221,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role