Player Matchup

Loki
Loki
Despairnes
Loki
Level 6
God Stats
5W - 6L
1,286 SR
Queue Stats
13W - 17L
1,444 Elo+
Party 2
Izanami
Izanami
Inflikted07
Izanami
Level 17
God Stats
17W - 16L
1,774 SR
Queue Stats
21W - 27L
1,410 Elo+
Party 2
Anubis
Anubis
TuSofoke
Anubis
Level 26
God Stats
8W - 6L
1,666 SR
Queue Stats
21W - 19L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Warzone71
Kukulkan
Level 27
God Stats
20W - 16L
1,636 SR
Queue Stats
20W - 20L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
katoptris01
Aphrodite
Level 13
God Stats
18W - 20L
1,565 SR
Queue Stats
18W - 24L
1,410 Elo+
Party 2
Team Averages
Level 18
1,585 SR
1,455 Elo+

VS

Team Averages
Level 36
1,424 SR
1,404 Elo+
Neith
Neith
Beardandbandanna
Neith
Level 15
God Stats
9W - 5L
1,389 SR
Queue Stats
68W - 59L
1,092 Elo+
Party 3
Ares
Ares
Chails12
Ares
Level 12
God Stats
15W - 3L
1,269 SR
Queue Stats
120W - 110L
1,500 Elo+
Party 3
Fenrir
Fenrir
Dobby Boyy
Fenrir
Level 127
God Stats
17W - 16L
1,500 SR
Queue Stats
188W - 171L
1,409 Elo+
Party 3
Agni
Agni
Monotheisme
Agni
Level 7
God Stats
36W - 29L
1,500 SR
Queue Stats
117W - 98L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
TripYoYo
Sun Wukong
Level 20
God Stats
10W - 9L
1,463 SR
Queue Stats
89W - 93L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 13 / 10
14,341
463
13,969
27,133
12,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Inflikted07
Izanami
20
17 / 9 / 7
15,855
511
36,919
26,618
11,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
TuSofoke
Anubis
20
10 / 5 / 5
16,470
531
26,713
20,889
12,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Warzone71
Kukulkan
18
1 / 6 / 6
12,909
416
12,537
15,814
5,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
katoptris01
Aphrodite
18
4 / 8 / 22
14,178
457
10,148
27,743
26,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 8
13,196
426
6,946
18,652
6,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
20
5 / 12 / 17
14,758
476
13,465
32,981
32,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Dobby Boyy
Fenrir
20
13 / 8 / 15
15,731
507
21,599
30,009
26,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 5 / 17
16,180
522
38,916
20,968
17,230
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TripYoYo
Sun Wukong
20
7 / 5 / 15
15,016
484
12,151
27,274
19,790
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
110
40
Kills
38
41
Deaths
40
50
Assists
72
Player
Kills
Deaths
Assists
KDA
W
1
10
8
0.5
W
Ares
5
12
17
1.13
L
8
13
10
1
W
Fenrir
Dobby Boyy
Fenrir
13
8
15
2.56
L
Izanami
Inflikted07
Izanami
17
9
7
2.28
W
12
5
17
4.1
W
Sun Wukong
TripYoYo
Sun Wukong
7
5
15
2.9
L
Anubis
TuSofoke
Anubis
10
5
5
2.5
L
Kukulkan
Warzone71
Kukulkan
1
6
6
0.67
L
Aphrodite
katoptris01
Aphrodite
4
8
22
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,286
Damage
93,077
118,197
Taken
129,884
68,728
Mitigated
102,186
32,799
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,946
4,445
0
2,633
18,652
6,569
6,098
4,957
13,602
0
82,612
W
Ares
13,465
1,020
0
2,220
32,981
32,471
0
9,299
23,682
39,669
0
L
13,969
4,003
0
6,234
27,133
12,119
121
12,917
14,216
0
64,162
W
Fenrir
Dobby Boyy
Fenrir
21,599
5,386
0
2,374
30,009
26,126
0
12,250
17,643
0
105,366
L
Izanami
Inflikted07
Izanami
36,919
26,194
0
7,255
26,618
11,153
3,707
12,049
14,569
0
120,745
W
38,916
2,240
0
500
20,968
17,230
285
8,525
12,443
106,715
0
W
Sun Wukong
TripYoYo
Sun Wukong
12,151
1,398
0
7,831
27,274
19,790
79
13,789
13,116
6,852
56,900
L
Anubis
TuSofoke
Anubis
26,713
1,015
0
9,307
20,889
12,929
626
7,778
13,111
124,783
0
L
Kukulkan
Warzone71
Kukulkan
12,537
408
0
0
15,814
5,718
929
7,823
7,991
83,292
0
L
Aphrodite
katoptris01
Aphrodite
10,148
2,230
3,242
6,761
27,743
26,809
542
13,596
14,147
28,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,753
Gold Earned
74,881
630
Minions Killed
522
0
Camps Cleared
0
2,644,146
Distance Traveled
2,795,449
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,196
426
140
5
0
500,509
0
W
Ares
14,758
476
29
1
0
553,220
0
L
Loki
14,341
463
90
3
0
541,379
1
W
Fenrir
15,731
507
111
4
0
585,805
2
L
Izanami
15,855
511
135
4
0
493,514
0
W
Agni
16,180
522
148
5
0
570,708
11
W
Sun Wukong
15,016
484
94
3
0
585,207
0
L
Anubis
16,470
531
209
7
0
507,536
6
L
Kukulkan
12,909
416
154
5
0
527,874
7
L
Aphrodite
14,178
457
42
1
0
573,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role