Player Matchup

Yemoja
Yemoja
Canstribe
Yemoja
Level 36
God Stats
8W - 4L
1,500 SR
Queue Stats
66W - 89L
1,393 Elo+
Party 1
Izanami
Izanami
Incontinentius
Izanami
Level 26
God Stats
20W - 27L
1,378 SR
Queue Stats
53W - 69L
1,458 Elo+
Party 1
Hercules
Hercules
Kingchonker
Hercules
Level 9
God Stats
2W - 5L
1,302 SR
Queue Stats
8W - 22L
1,325 Elo+
Solo
Ares
Ares
Tincture01
Ares
Level 5
God Stats
7W - 6L
1,824 SR
Queue Stats
17W - 22L
1,768 Elo+
Party 1
Kukulkan
Kukulkan
Tubthumperrr
Kukulkan
Level 129
God Stats
3W - 0L
1,590 SR
Queue Stats
23W - 39L
1,370 Elo+
Party 1
Team Averages
Level 41
1,519 SR
1,463 Elo+

VS

Team Averages
Level 24
1,599 SR
1,465 Elo+
Mercury
Mercury
Bulletz4breakast
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,135 Elo+
Solo
Sun Wukong
Sun Wukong
GodOfGods202
Sun Wukong
Level 4
God Stats
0W - 1L
1,303 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NANRREH
Kukulkan
Level 7
God Stats
2W - 2L
1,824 SR
Queue Stats
18W - 24L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Theokolys
Cthulhu
Level 24
God Stats
23W - 22L
1,728 SR
Queue Stats
203W - 189L
1,560 Elo+
Solo
Thor
Thor
jiro98
Thor
Level 78
God Stats
3W - 3L
1,642 SR
Queue Stats
19W - 28L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Canstribe
Yemoja
20
4 / 0 / 26
14,810
1,058
6,774
16,205
20,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
20 / 0 / 12
16,271
1,162
46,862
16,474
9,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Kingchonker
Hercules
19
4 / 1 / 19
12,360
883
14,548
14,357
16,675
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 3 / 19
12,946
925
16,269
25,165
30,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Tubthumperrr
Kukulkan
20
6 / 2 / 23
13,697
978
34,063
12,155
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 3
11,342
810
5,704
21,326
11,167
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
GodOfGods202
Sun Wukong
18
1 / 18 / 2
11,857
847
16,076
36,367
35,075
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
NANRREH
Kukulkan
18
1 / 5 / 2
11,607
829
19,797
16,057
5,548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Theokolys
Cthulhu
18
2 / 2 / 2
12,084
863
23,228
34,103
36,340
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
jiro98
Thor
18
2 / 7 / 4
12,516
894
14,580
20,605
10,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
19
37
Kills
6
6
Deaths
37
99
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Yemoja
Canstribe
Yemoja
4
0
26
17
L
Sun Wukong
GodOfGods202
Sun Wukong
1
18
2
0.11
W
20
0
12
26
W
Hercules
Kingchonker
Hercules
4
1
19
13.5
L
Kukulkan
NANRREH
Kukulkan
1
5
2
0.4
L
Cthulhu
Theokolys
Cthulhu
2
2
2
1.5
W
3
3
19
4.17
W
Kukulkan
Tubthumperrr
Kukulkan
6
2
23
8.75
L
Thor
jiro98
Thor
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,516
Damage
79,385
84,356
Taken
128,458
83,145
Mitigated
98,845
38,736
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,704
4,037
0
100
21,326
11,167
0
10,623
10,524
0
14,339
W
Yemoja
Canstribe
Yemoja
6,774
2,823
18,365
9,190
16,205
20,405
0
8,779
7,426
14,687
0
L
Sun Wukong
GodOfGods202
Sun Wukong
16,076
4,201
0
395
36,367
35,075
0
13,239
23,128
0
48,866
W
46,862
42,346
0
4,312
16,474
9,245
0
10,261
6,213
0
84,928
W
Hercules
Kingchonker
Hercules
14,548
2,332
0
3,530
14,357
16,675
0
5,624
8,733
0
20,744
L
Kukulkan
NANRREH
Kukulkan
19,797
2,293
0
20
16,057
5,548
0
9,310
6,747
45,895
0
L
Cthulhu
Theokolys
Cthulhu
23,228
1,265
107
8,652
34,103
36,340
0
13,512
20,591
44,067
0
W
16,269
3,357
278
1,021
25,165
30,266
0
13,361
11,804
27,241
0
W
Kukulkan
Tubthumperrr
Kukulkan
34,063
3,716
317
1,723
12,155
6,554
0
5,061
7,094
74,560
0
L
Thor
jiro98
Thor
14,580
3,634
0
0
20,605
10,715
0
10,422
10,183
73
41,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,084
Gold Earned
59,406
264
Minions Killed
238
4
Camps Cleared
6
1,259,763
Distance Traveled
1,256,245
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,342
810
21
2
0
242,060
1
W
Yemoja
14,810
1,058
14
1
0
241,729
1
L
Sun Wukong
11,857
847
74
5
1
249,754
2
W
Izanami
16,271
1,162
123
9
3
246,904
0
W
Hercules
12,360
883
14
1
0
261,134
0
L
Kukulkan
11,607
829
56
4
0
260,139
0
L
Cthulhu
12,084
863
39
3
0
271,013
0
W
Ares
12,946
925
12
1
1
222,927
0
W
Kukulkan
13,697
978
101
7
0
287,069
0
L
Thor
12,516
894
48
3
5
233,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role