Player Matchup

Guan Yu
Guan Yu
Apolo-abgj
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GallarLuis6408
Danzaburou
Level 27
God Stats
6W - 19L
1,269 SR
Queue Stats
25W - 47L
1,203 Elo+
Solo
Chaac
Chaac
NSG Trix
Chaac
Level 29
God Stats
48W - 27L
1,798 SR
Queue Stats
71W - 45L
1,619 Elo+
Party 2
Merlin
Merlin
TRiP DWILLY
Merlin
Level 12
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
nicoguili
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,464 Elo+

VS

Team Averages
Level 24
1,467 SR
1,284 Elo+
Bellona
Bellona
Aizakku_X
Bellona
Level 28
God Stats
15W - 14L
1,546 SR
Queue Stats
288W - 335L
1,356 Elo+
Party 1
Mercury
Mercury
dagm19
Mercury
Level 27
God Stats
20W - 21L
1,400 SR
Queue Stats
384W - 419L
1,359 Elo+
Party 1
Artemis
Artemis
mago533demente
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 65L
1,172 Elo+
Solo
Hades
Hades
pamoi2504
Hades
Level 20
God Stats
9W - 9L
1,424 SR
Queue Stats
163W - 166L
1,277 Elo+
Party 1
Gilgamesh
Gilgamesh
wehatelucki
Gilgamesh
Level 27
God Stats
11W - 15L
1,464 SR
Queue Stats
459W - 461L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Apolo-abgj
Guan Yu
11
1 / 6 / 0
7,078
416
4,604
15,432
11,760
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
GallarLuis6408
Danzaburou
11
2 / 6 / 1
7,446
438
4,854
10,144
2,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
NSG Trix
Chaac
11
2 / 5 / 2
7,077
416
7,849
13,422
6,671
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
11
0 / 10 / 0
6,702
394
4,163
12,901
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
4
0 / 17 / 0
5,005
294
1,023
12,424
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aizakku_X
Bellona
16
9 / 0 / 5
9,922
584
8,928
9,753
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
dagm19
Mercury
17
8 / 1 / 2
10,229
602
6,527
12,596
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 4
7,658
450
7,039
7,281
2,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
pamoi2504
Hades
16
16 / 0 / 7
10,599
623
21,916
10,216
5,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
wehatelucki
Gilgamesh
14
9 / 0 / 7
9,426
554
7,990
11,093
8,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
5
Kills
43
44
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aizakku_X
Bellona
9
0
5
11.5
L
Guan Yu
Apolo-abgj
Guan Yu
1
6
0
0.17
L
Danzaburou
GallarLuis6408
Danzaburou
2
6
1
0.42
L
Chaac
NSG Trix
Chaac
2
5
2
0.6
L
Merlin
0
10
0
0
W
Mercury
dagm19
Mercury
8
1
2
9
W
1
4
4
0.75
L
Thor
0
17
0
0
W
Hades
pamoi2504
Hades
16
0
7
19.5
W
Gilgamesh
wehatelucki
Gilgamesh
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
52,400
64,323
Taken
50,939
27,695
Mitigated
28,825
9,390
Healing
20,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aizakku_X
Bellona
8,928
4,088
0
3,623
9,753
6,791
1,702
570
9,051
0
54,758
L
Guan Yu
Apolo-abgj
Guan Yu
4,604
308
52
483
15,432
11,760
327
7,023
8,409
0
26,310
L
Danzaburou
GallarLuis6408
Danzaburou
4,854
1,235
270
3,179
10,144
2,494
1,303
0
10,144
0
30,942
L
Chaac
NSG Trix
Chaac
7,849
1,186
0
4,545
13,422
6,671
662
888
12,534
0
32,989
L
Merlin
4,163
849
170
691
12,901
4,218
0
10,047
2,854
32,437
0
W
Mercury
dagm19
Mercury
6,527
4,412
0
8,603
12,596
4,769
1,055
243
12,178
0
68,363
W
7,039
293
0
27
7,281
2,609
1,522
0
7,107
0
31,666
L
Thor
1,023
665
0
0
12,424
2,552
0
3,958
8,466
0
4,596
W
Hades
pamoi2504
Hades
21,916
3,320
235
5,740
10,216
5,928
1,022
2,858
7,318
64,719
0
W
Gilgamesh
wehatelucki
Gilgamesh
7,990
1,606
0
2,645
11,093
8,728
2,003
492
10,423
0
42,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
47,834
227
Minions Killed
499
0
Camps Cleared
0
1,261,520
Distance Traveled
1,664,822
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,922
584
110
6
0
356,172
1
L
Guan Yu
7,078
416
57
3
0
249,840
0
L
Danzaburou
7,446
438
65
4
0
218,747
0
L
Chaac
7,077
416
49
3
0
307,692
1
L
Merlin
6,702
394
50
3
0
255,751
4
W
Mercury
10,229
602
139
8
0
384,836
1
W
Artemis
7,658
450
56
3
0
283,960
5
L
Thor
5,005
294
6
0
0
229,490
0
W
Hades
10,599
623
114
7
0
276,098
0
W
Gilgamesh
9,426
554
80
5
0
363,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role