Player Matchup

Kukulkan
Kukulkan
Dedzix
Kukulkan
Level 28
God Stats
4W - 3L
1,775 SR
Queue Stats
14W - 9L
1,496 Elo+
Party 1
Bellona
Bellona
GenesisGo88
Bellona
Level 8
God Stats
2W - 4L
1,804 SR
Queue Stats
2W - 6L
1,796 Elo+
Party 1
Bakasura
Bakasura
TrashThorz
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
smasher68
Gilgamesh
Level 46
God Stats
4W - 3L
1,818 SR
Queue Stats
17W - 20L
1,512 Elo+
Party 1
Cupid
Cupid
specamiam
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,598 Elo+
Party 1
Team Averages
Level 48
1,679 SR
1,601 Elo+

VS

Team Averages
Level 115
1,586 SR
1,715 Elo+
Fenrir
Fenrir
Halladure
Fenrir
Level 123
God Stats
8W - 3L
1,587 SR
Queue Stats
314W - 179L
1,734 Elo+
Party 2
Rama
Rama
HiMyNameIsEvan
Rama
Level 155
God Stats
1W - 0L
1,329 SR
Queue Stats
229W - 129L
1,742 Elo+
Party 2
Baba Yaga
Baba Yaga
JEXEAL
Baba Yaga
Level 93
God Stats
1W - 2L
1,316 SR
Queue Stats
104W - 97L
1,508 Elo+
Solo
Achilles
Achilles
JuicedVülva
Achilles
Level 46
God Stats
10W - 3L
1,814 SR
Queue Stats
296W - 76L
1,832 Elo+
Party 2
Ares
Ares
caoznite
Ares
Level 156
God Stats
23W - 6L
1,886 SR
Queue Stats
507W - 316L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dedzix
Kukulkan
12
0 / 3 / 1
6,835
456
4,029
6,553
2,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GenesisGo88
Bellona
11
0 / 5 / 0
6,274
418
1,951
9,070
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
TrashThorz
Bakasura
11
0 / 4 / 2
6,750
450
2,220
13,142
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
smasher68
Gilgamesh
10
2 / 1 / 2
6,708
447
3,473
10,633
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
specamiam
Cupid
11
2 / 1 / 2
6,872
458
5,507
8,128
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Halladure
Fenrir
15
5 / 0 / 5
9,279
619
7,018
8,652
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 0 / 1
8,293
553
5,789
5,198
1,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
JEXEAL
Baba Yaga
14
1 / 0 / 2
8,137
542
5,283
5,599
2,862
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
JuicedVülva
Achilles
16
6 / 0 / 2
9,595
640
10,412
8,415
5,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
9
0 / 4 / 3
6,237
416
4,440
10,607
6,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
14
14
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dedzix
Kukulkan
0
3
1
0.17
L
Bellona
GenesisGo88
Bellona
0
5
0
0
W
Fenrir
Halladure
Fenrir
5
0
5
7.5
W
2
0
1
2.5
W
Baba Yaga
JEXEAL
Baba Yaga
1
0
2
2
W
Achilles
JuicedVülva
Achilles
6
0
2
7
L
Bakasura
TrashThorz
Bakasura
0
4
2
0.25
W
Ares
0
4
3
0.38
L
Gilgamesh
smasher68
Gilgamesh
2
1
2
3
L
Cupid
specamiam
Cupid
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,180
Damage
32,942
47,526
Taken
38,471
23,050
Mitigated
22,185
16,196
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dedzix
Kukulkan
4,029
290
0
1,324
6,553
2,350
0
1,371
5,182
41,702
0
L
Bellona
GenesisGo88
Bellona
1,951
401
0
2,352
9,070
5,651
449
49
9,021
0
22,735
W
Fenrir
Halladure
Fenrir
7,018
1,710
0
1,970
8,652
5,519
0
1,000
7,642
146
66,911
W
5,789
4,134
0
2,675
5,198
1,479
540
0
5,137
0
59,424
W
Baba Yaga
JEXEAL
Baba Yaga
5,283
91
153
2,923
5,599
2,862
1,106
1,220
4,379
55,553
0
W
Achilles
JuicedVülva
Achilles
10,412
2,170
0
2,453
8,415
5,639
0
1,195
7,210
0
64,943
L
Bakasura
TrashThorz
Bakasura
2,220
1,273
0
5,702
13,142
4,313
0
1,804
11,338
0
34,230
W
Ares
4,440
134
150
775
10,607
6,686
112
614
9,622
19,695
0
L
Gilgamesh
smasher68
Gilgamesh
3,473
800
0
3,363
10,633
7,428
125
3,297
7,336
0
11,912
L
Cupid
specamiam
Cupid
5,507
2,627
112
3,343
8,128
3,308
350
3,407
4,721
0
45,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
41,541
339
Minions Killed
471
0
Camps Cleared
0
1,517,536
Distance Traveled
1,517,622
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,835
456
94
6
0
277,616
1
L
Bellona
6,274
418
58
4
0
289,156
0
W
Fenrir
9,279
619
107
7
0
317,430
5
W
Rama
8,293
553
112
7
0
282,649
4
W
Baba Yaga
8,137
542
106
7
0
287,780
6
W
Achilles
9,595
640
115
8
0
326,102
5
L
Bakasura
6,750
450
84
6
0
350,116
0
W
Ares
6,237
416
31
2
0
303,661
3
L
Gilgamesh
6,708
447
19
1
0
317,170
4
L
Cupid
6,872
458
84
6
0
283,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role