Player Matchup

Da Ji
Da Ji
Elkhorn Valkeer
Da Ji
Level 47
God Stats
9W - 19L
1,221 SR
Queue Stats
296W - 265L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
IN5T4NTD34TH13
Cthulhu
Level 29
God Stats
1W - 0L
1,390 SR
Queue Stats
42W - 45L
1,257 Elo+
Party 1
Sol
Sol
OneGraph
Sol
Level 64
God Stats
4W - 3L
1,372 SR
Queue Stats
56W - 59L
1,357 Elo+
Party 1
Team Averages
Level 47
1,328 SR
1,342 Elo+

VS

Team Averages
Level 42
1,272 SR
1,288 Elo+
Tsukuyomi
Tsukuyomi
GuidoMarcoccia
Tsukuyomi
Level 24
God Stats
18W - 12L
1,434 SR
Queue Stats
115W - 119L
1,283 Elo+
Party 2
Neith
Neith
TvG_AndPh56vZ
Neith
Level 24
God Stats
9W - 6L
1,163 SR
Queue Stats
177W - 191L
1,283 Elo+
Party 2
Chang'e
Chang'e
sebandres919
Chang'e
Level 79
God Stats
4W - 3L
1,220 SR
Queue Stats
146W - 137L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
10,773
673
3,921
9,729
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 4
10,578
661
5,588
13,450
14,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 2 / 6
10,984
687
8,680
9,700
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GuidoMarcoccia
Tsukuyomi
15
3 / 5 / 2
9,595
600
9,762
11,718
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 2 / 3
8,612
538
1,969
2,969
844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
sebandres919
Chang'e
15
2 / 3 / 1
9,628
602
4,367
9,780
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
6
7
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Tsukuyomi
GuidoMarcoccia
Tsukuyomi
3
5
2
0.8
W
2
2
4
2
W
4
2
6
3.5
L
1
2
3
1.25
L
Chang'e
sebandres919
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,189
Damage
16,098
32,879
Taken
24,467
22,619
Mitigated
8,611
5,916
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,921
0
0
940
9,729
4,203
0
939
8,790
0
40,280
L
Tsukuyomi
GuidoMarcoccia
Tsukuyomi
9,762
1,467
58
718
11,718
4,256
0
6,752
4,966
0
44,424
W
5,588
286
217
946
13,450
14,256
180
2,002
11,448
26,633
0
W
8,680
2,688
0
3,813
9,700
4,160
2,409
1,426
8,274
53,014
5,211
L
1,969
584
0
1,084
2,969
844
95
1,223
1,746
0
12,610
L
Chang'e
sebandres919
Chang'e
4,367
488
1,673
3,688
9,780
3,511
0
5,634
4,146
30,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
27,835
194
Minions Killed
138
0
Camps Cleared
0
828,398
Distance Traveled
614,330
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,773
673
54
3
0
277,513
3
L
Tsukuyomi
9,595
600
51
3
0
287,053
0
W
Cthulhu
10,578
661
25
2
0
287,364
1
W
Sol
10,984
687
115
7
0
263,521
1
L
Neith
8,612
538
29
2
0
102,416
0
L
Chang'e
9,628
602
58
4
0
224,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role