Player Matchup

Set
Set
SporkMan47
Set
Level 7
God Stats
0W - 3L
1,216 SR
Queue Stats
9W - 10L
1,302 Elo+
Party 2
Bellona
Bellona
TeeWhy11
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 32L
1,637 Elo+
Party 1
Artio
Artio
ToXiKCiTy-
Artio
Level 87
God Stats
0W - 1L
1,467 SR
Queue Stats
50W - 85L
1,386 Elo+
Party 1
Scylla
Scylla
soufflegirl_13
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,302 Elo+
Party 2
Fenrir
Fenrir
zacleo204
Fenrir
Level 23
God Stats
1W - 1L
1,564 SR
Queue Stats
7W - 16L
1,349 Elo+
Party 1
Team Averages
Level 25
1,449 SR
1,395 Elo+

VS

Team Averages
Level 29
1,385 SR
1,360 Elo+
Neith
Neith
Debostero1
Neith
Level 8
God Stats
10W - 5L
1,494 SR
Queue Stats
22W - 18L
1,322 Elo+
Party 3
Anubis
Anubis
HaZaRd_CMC
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,315 Elo+
Solo
Bacchus
Bacchus
LikeNyquiI
Bacchus
Level 28
God Stats
15W - 11L
1,548 SR
Queue Stats
15W - 13L
1,428 Elo+
Solo
Agni
Agni
i9z_P4K1-0
Agni
Level 15
God Stats
1W - 2L
1,221 SR
Queue Stats
31W - 33L
1,276 Elo+
Party 3
Serqet
Serqet
totitocabrera200
Serqet
Level 85
God Stats
2W - 0L
1,160 SR
Queue Stats
23W - 17L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 9
10,604
964
7,078
19,784
10,697
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
TeeWhy11
Bellona
17
6 / 6 / 5
11,811
1,074
10,804
20,009
17,621
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
17
4 / 4 / 11
11,627
1,057
11,417
21,703
21,679
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 7 / 4
10,272
934
7,275
12,007
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
zacleo204
Fenrir
17
2 / 12 / 6
10,341
940
10,402
21,581
7,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

70

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
5 / 4 / 21
12,010
1,092
22,423
10,685
4,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
HaZaRd_CMC
Anubis
19
6 / 6 / 15
11,740
1,067
10,386
11,855
5,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
LikeNyquiI
Bacchus
19
9 / 0 / 15
12,810
1,165
13,854
7,308
7,955
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 4 / 20
12,778
1,162
21,924
12,031
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 2 / 15
12,942
1,177
16,419
10,931
4,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
123
16
Kills
37
37
Deaths
16
35
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Neith
5
4
21
3.88
W
Anubis
HaZaRd_CMC
Anubis
6
6
15
2.25
W
Bacchus
LikeNyquiI
Bacchus
9
0
15
16.5
L
2
8
9
0.81
L
Bellona
TeeWhy11
Bellona
6
6
5
1.42
L
Artio
4
4
11
2.38
W
7
4
20
4.25
L
2
7
4
0.57
W
10
2
15
8.75
L
Fenrir
zacleo204
Fenrir
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,976
Damage
85,006
95,084
Taken
52,810
61,690
Mitigated
26,438
5,479
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
22,423
16,961
0
877
10,685
4,273
0
4,543
6,142
0
41,477
W
Anubis
HaZaRd_CMC
Anubis
10,386
303
276
2,100
11,855
5,347
0
4,240
7,615
27,447
0
W
Bacchus
LikeNyquiI
Bacchus
13,854
2,093
145
1,051
7,308
7,955
0
2,556
4,752
23,369
0
L
7,078
3,462
0
818
19,784
10,697
0
12,143
7,585
0
32,253
L
Bellona
TeeWhy11
Bellona
10,804
5,055
0
194
20,009
17,621
0
8,842
11,167
0
22,329
L
Artio
11,417
169
1,370
2,529
21,703
21,679
0
10,374
11,329
39,151
0
W
21,924
1,717
466
2,797
12,031
4,697
0
2,515
9,383
49,189
0
L
7,275
2,306
0
0
12,007
3,841
0
5,376
6,491
19,061
0
W
16,419
4,696
55
1,045
10,931
4,166
0
4,838
6,093
0
31,436
L
Fenrir
zacleo204
Fenrir
10,402
3,255
0
568
21,581
7,852
0
9,429
11,495
0
23,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,655
Gold Earned
62,280
158
Minions Killed
214
5
Camps Cleared
9
865,884
Distance Traveled
980,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,010
1,092
42
4
1
185,089
0
W
Anubis
11,740
1,067
61
6
2
158,513
0
W
Bacchus
12,810
1,165
23
2
1
206,961
0
L
Set
10,604
964
46
4
0
179,172
0
L
Bellona
11,811
1,074
21
2
3
188,898
0
L
Artio
11,627
1,057
39
4
0
202,243
0
W
Agni
12,778
1,162
59
5
1
191,659
0
L
Scylla
10,272
934
28
3
1
138,613
0
W
Serqet
12,942
1,177
29
3
4
238,013
0
L
Fenrir
10,341
940
24
2
1
156,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role