Player Matchup

Khepri
Khepri
COLDYCOLD
Khepri
Level 11
God Stats
6W - 0L
1,757 SR
Queue Stats
50W - 45L
1,562 Elo+
Party 2
Achilles
Achilles
EmtheMan
Achilles
Level 102
God Stats
3W - 5L
1,537 SR
Queue Stats
511W - 515L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
GalactusHerald0
Kukulkan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 178L
1,526 Elo+
Solo
Izanami
Izanami
Serzik
Izanami
Level 127
God Stats
13W - 2L
1,528 SR
Queue Stats
233W - 122L
1,710 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tunabowl
Morgan Le Fay
Level 8
God Stats
3W - 3L
1,530 SR
Queue Stats
184W - 115L
1,472 Elo+
Party 3
Team Averages
Level 51
1,570 SR
1,563 Elo+

VS

Team Averages
Level 9
1,524 SR
1,485 Elo+
Erlang Shen
Erlang Shen
Cadaroc
Erlang Shen
Level 13
God Stats
8W - 5L
1,826 SR
Queue Stats
26W - 33L
1,392 Elo+
Party 1
Ymir
Ymir
Edoxkun12
Ymir
Level 10
God Stats
12W - 11L
1,595 SR
Queue Stats
23W - 29L
1,401 Elo+
Party 1
Janus
Janus
Lompylomps
Janus
Level 6
God Stats
7W - 9L
1,500 SR
Queue Stats
27W - 19L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
Swirli
Jormungandr
Level 12
God Stats
0W - 4L
1,198 SR
Queue Stats
31W - 24L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
fkthisgame1234
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
COLDYCOLD
Khepri
20
0 / 4 / 24
13,101
1,008
6,550
19,188
27,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
EmtheMan
Achilles
20
13 / 0 / 15
15,675
1,206
16,967
14,035
24,797
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
20
1 / 5 / 19
12,089
930
14,302
16,684
9,303
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Serzik
Izanami
20
21 / 1 / 10
17,018
1,309
52,196
12,467
6,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Tunabowl
Morgan Le Fay
20
4 / 3 / 24
13,413
1,032
24,880
12,252
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cadaroc
Erlang Shen
18
3 / 13 / 7
11,829
910
10,190
27,819
14,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
19
1 / 5 / 9
11,732
902
6,586
31,212
35,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
19
3 / 10 / 8
12,474
960
19,922
18,776
6,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Swirli
Jormungandr
19
4 / 6 / 8
12,816
986
15,076
26,541
30,575
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
18
2 / 5 / 6
12,131
933
18,679
15,446
7,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
51
39
Kills
13
13
Deaths
39
92
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Khepri
COLDYCOLD
Khepri
0
4
24
3
L
Erlang Shen
Cadaroc
Erlang Shen
3
13
7
0.5
L
Ymir
1
5
9
1.1
W
Achilles
EmtheMan
Achilles
13
0
15
20.5
W
Kukulkan
1
5
19
2.1
L
Janus
3
10
8
0.7
W
Izanami
Serzik
Izanami
21
1
10
26
L
Jormungandr
Swirli
Jormungandr
4
6
8
1.33
W
Morgan Le Fay
Tunabowl
Morgan Le Fay
4
3
24
5.33
L
Kukulkan
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,895
Damage
70,453
74,626
Taken
119,794
73,974
Mitigated
94,354
12,201
Healing
1,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
COLDYCOLD
Khepri
6,550
356
0
1,749
19,188
27,822
0
14,286
4,902
9,203
0
L
Erlang Shen
Cadaroc
Erlang Shen
10,190
5,494
0
280
27,819
14,780
0
10,716
16,767
0
27,171
L
Ymir
6,586
1,451
0
0
31,212
35,652
0
11,701
18,857
11,656
0
W
Achilles
EmtheMan
Achilles
16,967
2,925
0
2,903
14,035
24,797
0
11,184
2,851
0
49,197
W
Kukulkan
14,302
2,299
267
1,261
16,684
9,303
0
13,806
2,878
32,781
0
L
Janus
19,922
1,570
172
235
18,776
6,285
0
7,428
11,245
43,825
0
W
Izanami
Serzik
Izanami
52,196
37,919
0
3,655
12,467
6,108
0
9,952
2,515
0
91,390
L
Jormungandr
Swirli
Jormungandr
15,076
3,042
0
0
26,541
30,575
0
11,607
14,526
38,872
0
W
Morgan Le Fay
Tunabowl
Morgan Le Fay
24,880
2,505
0
2,366
12,252
5,944
0
11,035
1,217
35,674
0
L
Kukulkan
18,679
1,980
0
463
15,446
7,062
0
4,280
10,793
59,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,296
Gold Earned
60,982
247
Minions Killed
268
7
Camps Cleared
8
1,184,327
Distance Traveled
1,297,986
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,101
1,008
8
1
0
220,901
1
L
Erlang Shen
11,829
910
36
3
2
279,392
0
L
Ymir
11,732
902
18
1
0
263,615
0
W
Achilles
15,675
1,206
59
5
2
275,529
4
W
Kukulkan
12,089
930
54
4
1
226,009
0
L
Janus
12,474
960
56
4
2
251,057
0
W
Izanami
17,018
1,309
105
8
4
229,357
0
L
Jormungandr
12,816
986
54
4
0
259,759
0
W
Morgan Le Fay
13,413
1,032
21
2
0
232,531
0
L
Kukulkan
12,131
933
104
8
4
244,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role