Player Matchup

Apollo
Apollo
MrSelling
Apollo
Level 99
God Stats
4W - 0L
1,668 SR
Queue Stats
7W - 13L
1,470 Elo+
Party 1
Ares
Ares
NatsuuTheLord
Ares
Level 129
God Stats
1W - 0L
1,328 SR
Queue Stats
8W - 16L
1,412 Elo+
Party 1
Hercules
Hercules
Trxggs
Hercules
Level 127
God Stats
1W - 0L
1,881 SR
Queue Stats
5W - 14L
1,161 Elo+
Party 1
Nemesis
Nemesis
YOTlCOJO
Nemesis
Level 78
God Stats
3W - 3L
1,661 SR
Queue Stats
1,034W - 1,244L
1,388 Elo+
Solo
Sol
Sol
creeping248salt
Sol
Level 61
God Stats
3W - 1L
1,656 SR
Queue Stats
82W - 119L
1,341 Elo+
Solo
Team Averages
Level 99
1,639 SR
1,354 Elo+

VS

Team Averages
Level 93
1,439 SR
1,450 Elo+
Chronos
Chronos
FTomyV21
Chronos
Level 85
God Stats
7W - 14L
1,423 SR
Queue Stats
619W - 714L
1,458 Elo+
Solo
Vamana
Vamana
Jennatron
Vamana
Level 155
God Stats
0W - 2L
1,540 SR
Queue Stats
87W - 104L
1,370 Elo+
Solo
Thanatos
Thanatos
Jurake
Thanatos
Level 81
God Stats
1W - 1L
1,334 SR
Queue Stats
14W - 20L
1,502 Elo+
Solo
Ares
Ares
LavenderJones
Ares
Level 80
God Stats
7W - 8L
1,384 SR
Queue Stats
155W - 161L
1,489 Elo+
Solo
Artemis
Artemis
northblood
Artemis
Level 62
God Stats
6W - 5L
1,512 SR
Queue Stats
54W - 53L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MrSelling
Apollo
14
3 / 1 / 5
8,101
579
9,147
6,320
2,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
5 / 1 / 2
7,377
527
4,112
6,514
3,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Trxggs
Hercules
14
2 / 0 / 1
7,989
571
4,139
9,243
5,459
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
YOTlCOJO
Nemesis
12
1 / 1 / 0
6,782
484
1,173
7,985
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 1 / 0
7,663
547
4,637
8,304
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FTomyV21
Chronos
14
2 / 1 / 0
8,126
580
6,529
8,291
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
Jennatron
Vamana
13
0 / 3 / 0
7,443
532
4,355
11,420
10,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Jurake
Thanatos
11
0 / 2 / 0
6,172
441
838
5,475
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 1
6,003
429
2,613
7,074
2,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
northblood
Artemis
6
1 / 2 / 1
5,368
383
2,426
3,297
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
FTomyV21
Chronos
2
1
0
2
L
Vamana
Jennatron
Vamana
0
3
0
0
L
Thanatos
Jurake
Thanatos
0
2
0
0
L
1
3
1
0.5
W
Apollo
MrSelling
Apollo
3
1
5
5.5
W
5
1
2
6
W
Hercules
Trxggs
Hercules
2
0
1
2.5
W
Nemesis
YOTlCOJO
Nemesis
1
1
0
1
W
0
1
0
0
L
Artemis
northblood
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,208
Damage
16,761
38,366
Taken
35,557
17,787
Mitigated
18,528
15,504
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FTomyV21
Chronos
6,529
1,718
0
3,410
8,291
3,051
0
5,404
2,887
52,032
0
L
Vamana
Jennatron
Vamana
4,355
1,833
0
3,143
11,420
10,003
17
0
11,420
0
45,606
L
Thanatos
Jurake
Thanatos
838
120
396
4,856
5,475
1,874
0
353
5,122
0
28,588
L
2,613
232
0
1,155
7,074
2,621
0
1,625
5,449
14,246
0
W
Apollo
MrSelling
Apollo
9,147
6,436
0
294
6,320
2,609
3,024
1,162
5,158
0
52,426
W
4,112
94
0
840
6,514
3,887
232
2,087
4,427
17,012
0
W
Hercules
Trxggs
Hercules
4,139
2,436
0
5,245
9,243
5,459
838
0
9,243
0
44,163
W
Nemesis
YOTlCOJO
Nemesis
1,173
452
0
3,988
7,985
2,916
31
1,376
6,609
0
33,514
W
4,637
1,795
0
5,137
8,304
2,916
0
4,576
3,728
48,381
0
L
Artemis
northblood
Artemis
2,426
827
0
802
3,297
979
0
1,367
1,930
0
12,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,912
Gold Earned
33,112
411
Minions Killed
330
0
Camps Cleared
0
1,310,607
Distance Traveled
1,101,306
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,126
580
108
8
0
278,119
3
L
Vamana
7,443
532
103
7
0
264,408
3
L
Thanatos
6,172
441
68
5
0
264,743
1
L
Ares
6,003
429
25
2
0
188,084
2
W
Apollo
8,101
579
106
8
0
231,318
0
W
Ares
7,377
527
20
1
0
264,071
5
W
Hercules
7,989
571
97
7
0
283,535
4
W
Nemesis
6,782
484
72
5
0
274,210
0
W
Sol
7,663
547
116
8
0
257,473
4
L
Artemis
5,368
383
26
2
0
105,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role