Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BossBabyKevin
Ares
Level 16
God Stats
1W - 2L
1,499 SR
Queue Stats
27W - 25L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
KenpachiZarakiUw
Guan Yu
Level 25
God Stats
16W - 9L
1,904 SR
Queue Stats
125W - 123L
1,559 Elo+
Solo
Arachne
Arachne
Shanpoo
Arachne
Level 15
God Stats
6W - 9L
1,446 SR
Queue Stats
49W - 28L
1,551 Elo+
Party 1
Hachiman
Hachiman
ichijose
Hachiman
Level 29
God Stats
10W - 8L
1,584 SR
Queue Stats
146W - 165L
1,395 Elo+
Solo
Team Averages
Level 23
1,586 SR
1,505 Elo+

VS

Team Averages
Level 20
1,624 SR
1,501 Elo+
Camazotz
Camazotz
 
Camazotz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BrenoDobbin
Ymir
Level 18
God Stats
4W - 5L
1,531 SR
Queue Stats
247W - 259L
1,210 Elo+
Solo
Ra
Ra
J4eden
Ra
Level 29
God Stats
7W - 5L
1,599 SR
Queue Stats
176W - 134L
1,702 Elo+
Solo
Gilgamesh
Gilgamesh
Lucasoilpaint
Gilgamesh
Level 15
God Stats
1W - 0L
1,706 SR
Queue Stats
45W - 49L
1,385 Elo+
Solo
Heimdallr
Heimdallr
PeneVolador1
Heimdallr
Level 12
God Stats
5W - 1L
1,785 SR
Queue Stats
12W - 3L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 7 / 0
8,535
502
5,604
11,066
3,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
6,861
404
6,004
12,648
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 1 / 0
8,325
490
9,344
14,988
16,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Shanpoo
Arachne
12
0 / 2 / 1
7,425
437
2,336
9,731
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
ichijose
Hachiman
13
0 / 2 / 1
7,609
448
6,867
9,459
3,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
8 / 0 / 0
10,147
597
17,277
13,966
9,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 2
6,958
409
3,869
11,135
10,569
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
17
6 / 1 / 1
10,508
618
16,185
14,740
8,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gilgamesh
Lucasoilpaint
Gilgamesh
10
0 / 1 / 2
6,822
401
853
10,544
6,752
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
PeneVolador1
Heimdallr
3
0 / 0 / 0
5,095
300
1,150
1,130
201
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
14
14
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
0
0.29
W
Camazotz
 
Camazotz
8
0
0
8
L
1
2
1
0.75
W
0
1
2
1
W
Ra
6
1
1
6.5
L
0
1
0
0
W
Gilgamesh
Lucasoilpaint
Gilgamesh
0
1
2
1
W
Heimdallr
PeneVolador1
Heimdallr
0
0
0
0
L
Arachne
Shanpoo
Arachne
0
2
1
0.25
L
Hachiman
ichijose
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
39,334
57,892
Taken
51,515
37,931
Mitigated
34,799
17,900
Healing
20,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,604
0
0
564
11,066
3,717
0
3,075
7,991
59,574
0
W
Camazotz
 
Camazotz
17,277
5,301
0
7,542
13,966
9,270
0
2,418
11,104
16,763
65,254
L
6,004
316
0
2,011
12,648
10,787
0
5,994
6,654
14,486
0
W
3,869
1,017
0
40
11,135
10,569
108
3,135
7,950
21,220
0
W
Ra
16,185
1,591
622
8,442
14,740
8,007
2,218
4,189
10,123
93,891
0
L
9,344
1,538
0
7,973
14,988
16,008
0
5,151
9,837
0
58,012
W
Gilgamesh
Lucasoilpaint
Gilgamesh
853
35
0
3,422
10,544
6,752
0
1,406
9,044
0
28,985
W
Heimdallr
PeneVolador1
Heimdallr
1,150
737
0
565
1,130
201
0
460
670
0
4,402
L
Arachne
Shanpoo
Arachne
2,336
1,250
0
4,223
9,731
4,357
33
3,404
6,327
0
49,178
L
Hachiman
ichijose
Hachiman
6,867
4,583
0
3,129
9,459
3,062
714
5,247
4,212
0
50,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
39,530
439
Minions Killed
423
0
Camps Cleared
0
1,642,411
Distance Traveled
1,326,070
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,535
502
137
8
0
325,855
0
W
Camazotz
10,147
597
132
8
0
351,255
6
L
Ares
6,861
404
12
1
0
303,670
6
W
Ymir
6,958
409
45
3
0
294,617
3
W
Ra
10,508
618
191
11
0
344,142
5
L
Guan Yu
8,325
490
114
7
0
349,798
4
W
Gilgamesh
6,822
401
46
3
0
296,155
0
W
Heimdallr
5,095
300
9
1
0
39,901
0
L
Arachne
7,425
437
94
6
0
386,754
2
L
Hachiman
7,609
448
82
5
0
276,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role