Player Matchup

Tsukuyomi
Tsukuyomi
AdenaRose
Tsukuyomi
Level 125
God Stats
29W - 27L
1,424 SR
Queue Stats
119W - 127L
1,407 Elo+
Party 2
Guan Yu
Guan Yu
BeardimusPrime
Guan Yu
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 5L
1,898 Elo+
Party 2
Artemis
Artemis
Kushzgang
Artemis
Level 8
God Stats
18W - 14L
1,568 SR
Queue Stats
74W - 59L
1,444 Elo+
Solo
Agni
Agni
xXtigre1000Xx
Agni
Level 11
God Stats
1W - 0L
1,712 SR
Queue Stats
6W - 3L
1,556 Elo+
Solo
Cthulhu
Cthulhu
xma14
Cthulhu
Level 28
God Stats
7W - 8L
1,564 SR
Queue Stats
43W - 45L
1,500 Elo+
Solo
Team Averages
Level 36
1,553 SR
1,561 Elo+

VS

Team Averages
Level 25
1,459 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
MageHand
Morgan Le Fay
Level 8
God Stats
3W - 4L
1,485 SR
Queue Stats
21W - 25L
1,363 Elo+
Party 3
Ra
Ra
Poogedocter
Ra
Level 99
God Stats
3W - 7L
1,479 SR
Queue Stats
399W - 316L
1,638 Elo+
Party 1
Izanami
Izanami
TheMaskedHand
Izanami
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 5L
1,275 Elo+
Party 3
King Arthur
King Arthur
VeiledHand
King Arthur
Level 8
God Stats
0W - 3L
1,280 SR
Queue Stats
21W - 25L
1,363 Elo+
Party 3
Sun Wukong
Sun Wukong
d3athis
Sun Wukong
Level 7
God Stats
13W - 11L
1,551 SR
Queue Stats
13W - 11L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdenaRose
Tsukuyomi
20
10 / 1 / 17
14,815
1,058
18,396
12,171
5,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 18
13,323
952
15,573
26,338
31,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Kushzgang
Artemis
20
10 / 3 / 14
14,497
1,036
22,055
13,036
5,095
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 2 / 21
14,162
1,012
25,444
14,761
5,379
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xma14
Cthulhu
20
8 / 6 / 20
14,211
1,015
26,923
29,486
35,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MageHand
Morgan Le Fay
19
3 / 7 / 8
12,954
925
21,113
16,470
6,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 7 / 6
14,239
1,017
26,606
21,072
8,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
20
1 / 11 / 11
12,875
920
22,285
28,784
10,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
VeiledHand
King Arthur
20
3 / 10 / 8
13,041
932
13,408
31,811
26,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
d3athis
Sun Wukong
19
1 / 2 / 6
11,798
843
7,029
17,741
8,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
54
37
Kills
15
15
Deaths
37
90
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AdenaRose
Tsukuyomi
10
1
17
18.5
W
4
3
18
4.33
W
Artemis
Kushzgang
Artemis
10
3
14
5.67
L
Morgan Le Fay
MageHand
Morgan Le Fay
3
7
8
1
L
7
7
6
1.43
L
Izanami
1
11
11
0.59
L
King Arthur
VeiledHand
King Arthur
3
10
8
0.7
L
Sun Wukong
d3athis
Sun Wukong
1
2
6
2
W
5
2
21
7.75
W
Cthulhu
xma14
Cthulhu
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,391
Damage
90,441
95,792
Taken
115,878
81,756
Mitigated
60,312
27,830
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AdenaRose
Tsukuyomi
18,396
4,813
0
4,381
12,171
5,014
0
4,874
7,061
0
54,424
W
15,573
1,625
4,379
7,722
26,338
31,107
0
10,736
14,883
0
43,329
W
Artemis
Kushzgang
Artemis
22,055
14,959
0
963
13,036
5,095
0
7,297
5,418
0
34,876
L
Morgan Le Fay
MageHand
Morgan Le Fay
21,113
1,483
189
880
16,470
6,605
0
7,897
8,573
34,280
0
L
26,606
2,192
3,708
3,175
21,072
8,261
0
9,791
11,281
68,867
0
L
Izanami
22,285
18,932
539
3,943
28,784
10,189
0
14,185
14,599
0
59,631
L
King Arthur
VeiledHand
King Arthur
13,408
1,910
561
4,304
31,811
26,750
0
14,226
17,585
0
29,945
L
Sun Wukong
d3athis
Sun Wukong
7,029
2,303
60
189
17,741
8,507
0
6,268
11,473
0
19,403
W
25,444
1,293
450
1,711
14,761
5,379
0
8,894
5,615
51,776
0
W
Cthulhu
xma14
Cthulhu
26,923
1,129
3,109
5,115
29,486
35,161
0
14,320
14,572
45,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,008
Gold Earned
64,907
280
Minions Killed
267
10
Camps Cleared
7
1,321,222
Distance Traveled
1,300,206
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,815
1,058
63
5
6
285,026
0
W
Guan Yu
13,323
952
64
5
1
285,421
0
W
Artemis
14,497
1,036
34
2
1
232,461
0
L
Morgan Le Fay
12,954
925
34
2
1
275,427
0
L
Ra
14,239
1,017
92
7
5
303,051
0
L
Izanami
12,875
920
88
6
0
207,837
1
L
King Arthur
13,041
932
28
2
0
260,813
0
L
Sun Wukong
11,798
843
25
2
1
253,078
0
W
Agni
14,162
1,012
71
5
0
268,188
0
W
Cthulhu
14,211
1,015
48
3
2
250,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role