Player Matchup

Athena
Athena
Faded1345
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,620 Elo+
Party 1
Mulan
Mulan
OG Tote One
Mulan
Level 26
God Stats
10W - 8L
1,783 SR
Queue Stats
179W - 177L
1,692 Elo+
Solo
Apollo
Apollo
Vlkarion18
Apollo
Level 29
God Stats
10W - 13L
1,437 SR
Queue Stats
103W - 115L
1,537 Elo+
Solo
Merlin
Merlin
XiaoAths
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,689 Elo+
Solo
Mercury
Mercury
shipsmaster09
Mercury
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
284W - 272L
1,539 Elo+
Party 1
Team Averages
Level 20
1,544 SR
1,615 Elo+

VS

Team Averages
Level 14
1,629 SR
1,648 Elo+
Skadi
Skadi
LittleMeatGamer
Skadi
Level 16
God Stats
19W - 14L
1,329 SR
Queue Stats
262W - 173L
1,707 Elo+
Solo
Ne Zha
Ne Zha
Quavo on go
Ne Zha
Level 26
God Stats
8W - 14L
1,591 SR
Queue Stats
144W - 133L
1,584 Elo+
Solo
Olorun
Olorun
SuzuRoseuwu
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,654 Elo+
Solo
Ymir
Ymir
Tacticalpsychoz
Ymir
Level 16
God Stats
3W - 1L
1,800 SR
Queue Stats
43W - 35L
1,511 Elo+
Solo
King Arthur
King Arthur
The_Last_Prime7
King Arthur
Level 6
God Stats
4W - 1L
1,926 SR
Queue Stats
17W - 7L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Faded1345
Athena
11
1 / 3 / 4
7,330
489
5,408
15,659
14,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 0
7,523
502
8,777
12,836
10,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Vlkarion18
Apollo
10
0 / 6 / 1
6,225
415
2,809
9,498
3,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
XiaoAths
Merlin
7
0 / 12 / 2
5,641
376
2,514
9,288
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
13
8 / 5 / 1
8,633
576
7,991
9,258
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 4
9,421
628
20,487
8,419
3,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
14
8 / 0 / 5
9,047
603
3,530
7,589
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
11
3 / 7 / 4
7,561
504
5,558
9,594
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 11
7,788
519
6,221
8,750
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
The_Last_Prime7
King Arthur
15
3 / 1 / 1
9,178
612
8,140
11,870
13,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
29
29
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
Faded1345
Athena
1
3
4
1
W
13
1
4
15
L
1
3
0
0.33
W
Ne Zha
8
0
5
10.5
W
Olorun
3
7
4
0.71
W
2
1
11
7.5
W
King Arthur
The_Last_Prime7
King Arthur
3
1
1
3.5
L
Apollo
Vlkarion18
Apollo
0
6
1
0.08
L
Merlin
XiaoAths
Merlin
0
12
2
0.08
L
Mercury
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
43,936
56,539
Taken
46,222
35,700
Mitigated
32,400
9,754
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Faded1345
Athena
5,408
2,198
0
3,641
15,659
14,079
0
3,477
12,182
23,167
0
W
20,487
12,090
0
3,144
8,419
3,056
41
2,609
5,810
0
78,373
L
8,777
1,595
0
3,900
12,836
10,684
0
883
11,953
2,583
49,823
W
Ne Zha
3,530
1,380
0
2,719
7,589
3,497
0
616
6,973
0
52,576
W
Olorun
5,558
3,275
0
1,748
9,594
4,173
1,451
1,598
7,996
28,797
3,865
W
6,221
1,596
0
1,693
8,750
8,216
203
2,842
5,908
22,190
0
W
King Arthur
The_Last_Prime7
King Arthur
8,140
1,840
0
2,562
11,870
13,458
0
819
11,051
0
56,267
L
Apollo
Vlkarion18
Apollo
2,809
2,243
0
1,525
9,498
3,179
0
1,207
8,291
0
37,144
L
Merlin
XiaoAths
Merlin
2,514
872
0
0
9,288
2,857
189
2,846
6,442
13,983
0
L
Mercury
7,991
4,182
0
688
9,258
4,901
0
2,536
6,722
0
35,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
42,995
307
Minions Killed
438
0
Camps Cleared
0
1,319,569
Distance Traveled
1,450,404
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,330
489
39
3
0
295,190
2
W
Skadi
9,421
628
109
7
0
287,763
2
L
Mulan
7,523
502
106
7
0
213,473
2
W
Ne Zha
9,047
603
89
6
0
337,580
1
W
Olorun
7,561
504
73
5
0
215,212
0
W
Ymir
7,788
519
34
2
0
308,682
1
W
King Arthur
9,178
612
133
9
0
301,167
7
L
Apollo
6,225
415
77
5
0
270,598
4
L
Merlin
5,641
376
19
1
0
228,393
0
L
Mercury
8,633
576
66
4
0
311,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role