Player Matchup

Heimdallr
Heimdallr
AlphaPrime78839
Heimdallr
Level 121
God Stats
2W - 4L
1,088 SR
Queue Stats
221W - 217L
1,357 Elo+
Party 1
Ares
Ares
Edirath_13
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,327 Elo+
Party 3
Cerberus
Cerberus
JRR__LOLKIEN
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,345 Elo+
Party 3
Chang'e
Chang'e
VvD4rk AngelvV
Chang'e
Level 105
God Stats
4W - 3L
1,484 SR
Queue Stats
161W - 160L
1,350 Elo+
Party 1
He Bo
He Bo
dins_fire_
He Bo
Level 83
God Stats
3W - 11L
979 SR
Queue Stats
834W - 845L
1,418 Elo+
Solo
Team Averages
Level 81
1,310 SR
1,360 Elo+

VS

Team Averages
Level 91
1,407 SR
1,387 Elo+
Chronos
Chronos
Matt De Fonte
Chronos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 188L
1,354 Elo+
Solo
Merlin
Merlin
NotAnotherRanga
Merlin
Level 104
God Stats
6W - 12L
1,294 SR
Queue Stats
633W - 666L
1,329 Elo+
Solo
Chaac
Chaac
Teeners
Chaac
Level 49
God Stats
3W - 5L
1,242 SR
Queue Stats
90W - 80L
1,420 Elo+
Party 2
Aphrodite
Aphrodite
ichigoKamakazi
Aphrodite
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,391 Elo+
Solo
Nox
Nox
kariw
Nox
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 64L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphaPrime78839
Heimdallr
20
9 / 6 / 10
13,949
734
46,982
21,267
11,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 7 / 9
12,577
662
10,321
31,946
47,237
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
JRR__LOLKIEN
Cerberus
20
2 / 4 / 18
12,838
676
12,519
36,970
59,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
2 / 6 / 14
11,531
607
18,940
22,733
17,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
20
4 / 3 / 13
12,812
674
16,747
16,449
8,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
2 / 5 / 14
11,361
598
18,647
24,040
10,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 5 / 17
12,711
669
30,890
29,527
13,457
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Teeners
Chaac
20
5 / 2 / 17
11,966
630
22,405
33,346
32,267
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ichigoKamakazi
Aphrodite
17
1 / 2 / 12
10,704
563
7,830
9,320
8,252
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nox
kariw
Nox
20
12 / 6 / 8
13,165
693
23,686
21,918
10,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
93
20
Kills
25
26
Deaths
20
64
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlphaPrime78839
Heimdallr
9
6
10
2.33
W
3
7
9
1.07
W
Cerberus
JRR__LOLKIEN
Cerberus
2
4
18
2.75
L
Chronos
2
5
14
1.8
L
5
5
17
2.7
L
Chaac
Teeners
Chaac
5
2
17
6.75
W
2
6
14
1.5
W
He Bo
4
3
13
3.5
L
Aphrodite
ichigoKamakazi
Aphrodite
1
2
12
3.5
L
Nox
kariw
Nox
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,509
Damage
103,458
129,365
Taken
118,151
144,128
Mitigated
74,711
50,200
Healing
63,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlphaPrime78839
Heimdallr
46,982
23,474
2,600
4,116
21,267
11,912
2,867
13,968
7,299
0
88,566
W
10,321
615
2,286
3,945
31,946
47,237
855
21,534
10,412
18,642
0
W
Cerberus
JRR__LOLKIEN
Cerberus
12,519
633
1,531
11,688
36,970
59,835
771
20,236
16,734
24,089
0
L
Chronos
18,647
5,484
2,264
5,507
24,040
10,217
501
11,593
12,447
33,566
0
L
30,890
1,237
5,279
9,017
29,527
13,457
328
15,856
13,671
58,693
0
L
Chaac
Teeners
Chaac
22,405
2,277
3,276
11,034
33,346
32,267
214
15,318
18,028
0
40,347
W
18,940
2,185
11,398
6,696
22,733
17,126
1,406
13,705
9,028
34,783
1,433
W
He Bo
16,747
1,518
2,922
3,018
16,449
8,018
603
11,610
4,839
33,565
0
L
Aphrodite
ichigoKamakazi
Aphrodite
7,830
1,007
15,529
4,846
9,320
8,252
0
4,746
4,574
21,755
0
L
Nox
kariw
Nox
23,686
2,575
3,228
3,980
21,918
10,518
302
10,462
11,456
37,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,707
Gold Earned
59,907
197
Minions Killed
182
0
Camps Cleared
0
1,576,703
Distance Traveled
1,849,667
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,949
734
91
5
0
282,220
1
W
Ares
12,577
662
7
0
0
317,322
0
W
Cerberus
12,838
676
25
1
0
340,018
0
L
Chronos
11,361
598
32
2
0
349,541
2
L
Merlin
12,711
669
45
2
0
375,502
2
L
Chaac
11,966
630
35
2
0
396,558
0
W
Chang'e
11,531
607
33
2
0
307,257
0
W
He Bo
12,812
674
41
2
0
329,886
0
L
Aphrodite
10,704
563
32
2
0
393,270
0
L
Nox
13,165
693
38
2
0
334,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role