Player Matchup

Mercury
Mercury
BigRedT 27
Mercury
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 168L
1,558 Elo+
Solo
Vulcan
Vulcan
ClassicalOwl700
Vulcan
Level 28
God Stats
2W - 3L
1,252 SR
Queue Stats
104W - 126L
1,468 Elo+
Party 1
Skadi
Skadi
InRageKratos
Skadi
Level 82
God Stats
1W - 2L
1,389 SR
Queue Stats
90W - 109L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Robo Warrior148
Cthulhu
Level 8
God Stats
8W - 6L
1,549 SR
Queue Stats
8W - 6L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
carmine1943
Gilgamesh
Level 27
God Stats
3W - 2L
1,691 SR
Queue Stats
40W - 49L
1,398 Elo+
Party 1
Team Averages
Level 33
1,476 SR
1,465 Elo+

VS

Team Averages
Level 11
1,370 SR
1,389 Elo+
Jormungandr
Jormungandr
BigStrange1853
Jormungandr
Level 5
God Stats
2W - 3L
1,336 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 2
Merlin
Merlin
GungaGinga69444
Merlin
Level 13
God Stats
7W - 14L
1,273 SR
Queue Stats
153W - 208L
1,447 Elo+
Solo
Hachiman
Hachiman
Hilbyjoe
Hachiman
Level 26
God Stats
3W - 3L
1,399 SR
Queue Stats
45W - 48L
1,503 Elo+
Party 2
Scylla
Scylla
InductedSpace12
Scylla
Level 7
God Stats
5W - 5L
1,532 SR
Queue Stats
5W - 10L
1,337 Elo+
Solo
Hercules
Hercules
N7Tripp
Hercules
Level 5
God Stats
2W - 7L
1,312 SR
Queue Stats
12W - 18L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigRedT 27
Mercury
17
3 / 0 / 15
10,082
1,008
7,331
7,475
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 3 / 29
11,299
1,130
18,548
8,586
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
19 / 0 / 13
13,793
1,379
24,772
9,333
3,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 19
10,214
1,021
12,956
18,059
11,915
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
carmine1943
Gilgamesh
18
13 / 0 / 16
11,585
1,159
17,892
9,577
7,520
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigStrange1853
Jormungandr
15
0 / 10 / 3
9,125
913
7,584
22,651
21,675
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 9 / 3
8,837
884
11,326
21,219
6,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Hilbyjoe
Hachiman
15
5 / 9 / 0
10,222
1,022
20,056
19,339
5,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 1 / 1
8,196
820
815
1,441
268
Magic Focus

Magic Focus

+20
Magical Power

Hercules
N7Tripp
Hercules
15
0 / 12 / 2
8,888
889
7,458
24,369
22,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
14
41
Kills
5
5
Deaths
41
92
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigRedT 27
Mercury
3
0
15
10.5
L
Jormungandr
BigStrange1853
Jormungandr
0
10
3
0.15
W
3
3
29
5.83
L
0
9
3
0.17
L
Hachiman
Hilbyjoe
Hachiman
5
9
0
0.56
W
19
0
13
25.5
L
0
1
1
0.5
L
Hercules
N7Tripp
Hercules
0
12
2
0.08
W
3
2
19
6.25
W
Gilgamesh
carmine1943
Gilgamesh
13
0
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,499
Damage
47,239
53,030
Taken
89,019
30,278
Mitigated
55,786
9,445
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigRedT 27
Mercury
7,331
4,483
0
416
7,475
3,283
0
2,676
4,799
0
14,948
L
Jormungandr
BigStrange1853
Jormungandr
7,584
2,224
0
0
22,651
21,675
0
8,642
13,811
20,779
0
W
18,548
10,443
0
1,462
8,586
3,780
0
3,195
5,391
32,003
0
L
11,326
137
0
877
21,219
6,090
0
8,482
12,561
27,568
0
L
Hachiman
Hilbyjoe
Hachiman
20,056
10,421
0
313
19,339
5,634
0
7,218
11,983
0
36,317
W
24,772
11,070
0
452
9,333
3,780
0
3,159
6,174
0
51,574
L
815
136
0
0
1,441
268
0
100
1,341
2,068
0
L
Hercules
N7Tripp
Hercules
7,458
2,689
0
2,009
24,369
22,119
0
7,555
16,722
0
18,734
W
12,956
2,753
582
4,993
18,059
11,915
0
7,474
10,585
24,331
0
W
Gilgamesh
carmine1943
Gilgamesh
17,892
8,273
0
1,540
9,577
7,520
0
3,221
6,356
2,654
27,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,973
Gold Earned
45,268
187
Minions Killed
132
9
Camps Cleared
3
1,057,196
Distance Traveled
700,562
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,082
1,008
14
1
4
245,140
0
L
Jormungandr
9,125
913
25
3
0
166,067
0
W
Vulcan
11,299
1,130
50
5
2
172,640
0
L
Merlin
8,837
884
29
3
0
168,883
2
L
Hachiman
10,222
1,022
43
4
0
159,540
0
W
Skadi
13,793
1,379
63
6
3
207,690
0
L
Scylla
8,196
820
2
0
2
50,911
0
L
Hercules
8,888
889
33
3
1
155,161
0
W
Cthulhu
10,214
1,021
27
3
0
202,099
0
W
Gilgamesh
11,585
1,159
33
3
0
229,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role