Player Matchup

Anubis
Anubis
Cashmere Jr
Anubis
Level 129
God Stats
5W - 5L
1,681 SR
Queue Stats
223W - 213L
1,472 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Drae Volganix
Cu Chulainn
Level 157
God Stats
7W - 7L
1,570 SR
Queue Stats
958W - 984L
1,518 Elo+
Solo
Cerberus
Cerberus
Fhercrue
Cerberus
Level 126
God Stats
8W - 5L
1,618 SR
Queue Stats
366W - 359L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Fl0ppyP4ncakes
Heimdallr
Level 105
God Stats
13W - 13L
1,515 SR
Queue Stats
276W - 266L
1,500 Elo+
Party 2
Serqet
Serqet
thecriptkeeper
Serqet
Level 149
God Stats
5W - 3L
1,578 SR
Queue Stats
270W - 241L
1,501 Elo+
Solo
Team Averages
Level 133
1,592 SR
1,505 Elo+

VS

Team Averages
Level 114
1,556 SR
1,481 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MrBlueWaffles112
Baron Samedi
Level 82
God Stats
12W - 12L
1,541 SR
Queue Stats
15W - 18L
1,466 Elo+
Solo
Hun Batz
Hun Batz
Percenturle33
Hun Batz
Level 112
God Stats
1W - 4L
1,562 SR
Queue Stats
121W - 127L
1,485 Elo+
Solo
Tyr
Tyr
erickzero08
Tyr
Level 149
God Stats
0W - 1L
1,677 SR
Queue Stats
99W - 99L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 3 / 7
11,967
921
12,570
7,860
4,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Drae Volganix
Cu Chulainn
18
6 / 3 / 11
12,402
954
10,685
18,728
13,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Fhercrue
Cerberus
16
1 / 6 / 17
10,453
804
9,902
18,914
20,055
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Fl0ppyP4ncakes
Heimdallr
19
10 / 2 / 6
13,259
1,020
18,918
10,759
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 6
8,867
682
5,616
11,687
4,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 4 / 9
9,030
695
7,813
7,517
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
 
Ganesha
14
0 / 3 / 12
8,387
645
5,483
15,121
17,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
MrBlueWaffles112
Baron Samedi
18
8 / 4 / 6
12,043
926
9,962
11,858
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Percenturle33
Hun Batz
17
8 / 7 / 7
11,098
854
16,460
16,779
6,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 7 / 5
8,496
654
4,789
16,045
19,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
25
Kills
19
19
Deaths
25
47
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
9
1.38
L
Ganesha
 
Ganesha
0
3
12
2
W
Anubis
7
3
7
3.5
W
Cu Chulainn
Drae Volganix
Cu Chulainn
6
3
11
3.83
W
Cerberus
Fhercrue
Cerberus
1
6
17
1.58
W
Heimdallr
Fl0ppyP4ncakes
Heimdallr
10
2
6
6.5
L
Baron Samedi
MrBlueWaffles112
Baron Samedi
8
4
6
2.75
L
Hun Batz
Percenturle33
Hun Batz
8
7
7
1.64
L
2
7
5
0.64
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,691
Damage
44,507
67,948
Taken
67,320
47,226
Mitigated
53,227
10,049
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,813
1,002
0
404
7,517
3,449
883
2,168
5,349
37,060
0
L
Ganesha
 
Ganesha
5,483
358
97
1,013
15,121
17,960
435
6,869
8,207
24,619
0
W
Anubis
12,570
267
0
3,317
7,860
4,178
905
4,934
2,926
49,597
0
W
Cu Chulainn
Drae Volganix
Cu Chulainn
10,685
1,863
356
1,220
18,728
13,933
991
5,775
12,953
4,408
30,270
W
Cerberus
Fhercrue
Cerberus
9,902
636
0
3,587
18,914
20,055
610
5,605
13,309
23,324
0
W
Heimdallr
Fl0ppyP4ncakes
Heimdallr
18,918
12,836
0
1,484
10,759
4,604
2,736
4,802
5,957
0
54,976
L
Baron Samedi
MrBlueWaffles112
Baron Samedi
9,962
293
1,650
2,303
11,858
5,249
94
6,112
5,512
41,090
0
L
Hun Batz
Percenturle33
Hun Batz
16,460
4,424
0
1,244
16,779
6,865
1
4,640
11,481
0
41,606
L
4,789
746
0
1,876
16,045
19,704
118
5,202
10,839
573
13,324
W
5,616
670
0
85
11,687
4,456
790
2,720
8,967
0
19,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,948
Gold Earned
49,054
325
Minions Killed
285
10
Camps Cleared
6
1,211,530
Distance Traveled
1,291,310
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,030
695
92
7
1
229,186
3
L
Ganesha
8,387
645
13
1
0
258,936
1
W
Anubis
11,967
921
92
7
3
249,340
2
W
Cu Chulainn
12,402
954
52
4
1
241,428
3
W
Cerberus
10,453
804
45
3
1
232,769
4
W
Heimdallr
13,259
1,020
101
8
3
221,676
1
L
Baron Samedi
12,043
926
77
6
2
226,372
1
L
Hun Batz
11,098
854
79
6
3
255,098
0
L
Tyr
8,496
654
24
2
0
321,718
6
W
Serqet
8,867
682
35
3
2
266,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role