Player Matchup

Neith
Neith
AfterShockGamer
Neith
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 50L
1,067 Elo+
Solo
Tiamat
Tiamat
CyberSmite
Tiamat
Level 16
God Stats
15W - 22L
1,396 SR
Queue Stats
77W - 85L
1,340 Elo+
Solo
Cupid
Cupid
JusAjhawn
Cupid
Level 16
God Stats
0W - 2L
1,260 SR
Queue Stats
42W - 76L
1,264 Elo+
Solo
Discordia
Discordia
Starl33ne
Discordia
Level 21
God Stats
15W - 8L
1,484 SR
Queue Stats
70W - 94L
1,284 Elo+
Solo
Cerberus
Cerberus
bubulle20182381
Cerberus
Level 17
God Stats
2W - 13L
1,242 SR
Queue Stats
56W - 59L
1,304 Elo+
Solo
Team Averages
Level 18
1,376 SR
1,252 Elo+

VS

Team Averages
Level 9
1,439 SR
1,277 Elo+
Ymir
Ymir
Brownpride1431
Ymir
Level 19
God Stats
2W - 2L
1,380 SR
Queue Stats
39W - 53L
1,312 Elo+
Solo
Artemis
Artemis
ChimiCiunga
Artemis
Level 4
God Stats
1W - 3L
1,305 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Prredicted
Cu Chulainn
Level 6
God Stats
1W - 0L
1,681 SR
Queue Stats
3W - 4L
1,293 Elo+
Party 1
Ra
Ra
WaveStorm24
Ra
Level 5
God Stats
8W - 5L
1,500 SR
Queue Stats
13W - 9L
1,245 Elo+
Party 1
Susano
Susano
camhardawayy
Susano
Level 9
God Stats
3W - 3L
1,327 SR
Queue Stats
27W - 31L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 12
12,037
926
15,400
19,044
8,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
CyberSmite
Tiamat
19
8 / 5 / 10
13,848
1,065
22,832
14,768
10,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
JusAjhawn
Cupid
18
2 / 9 / 3
10,742
826
6,722
17,083
8,533
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Starl33ne
Discordia
19
2 / 6 / 14
12,675
975
11,679
12,299
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
20
7 / 15 / 10
13,778
1,060
31,162
50,325
32,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 23
13,028
1,002
14,661
17,024
13,559
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
ChimiCiunga
Artemis
20
14 / 3 / 16
15,673
1,206
32,597
19,285
6,737
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Prredicted
Cu Chulainn
20
20 / 5 / 11
15,625
1,202
35,229
24,071
20,353
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
1 / 6 / 16
11,867
913
8,747
15,224
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
20
3 / 4 / 19
12,301
946
13,142
19,780
8,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
126
20
Kills
41
41
Deaths
20
49
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
W
3
2
23
7.25
W
Artemis
ChimiCiunga
Artemis
14
3
16
7.33
L
Tiamat
CyberSmite
Tiamat
8
5
10
2.6
L
Cupid
JusAjhawn
Cupid
2
9
3
0.39
W
Cu Chulainn
Prredicted
Cu Chulainn
20
5
11
5.1
L
Discordia
Starl33ne
Discordia
2
6
14
1.5
W
1
6
16
1.5
L
Cerberus
7
15
10
0.8
W
Susano
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,795
Damage
104,376
113,519
Taken
95,384
65,227
Mitigated
53,926
21,085
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,400
7,535
0
2,378
19,044
8,817
0
4,614
14,430
0
36,794
W
14,661
2,202
608
917
17,024
13,559
0
9,869
7,155
31,371
0
W
Artemis
ChimiCiunga
Artemis
32,597
24,789
0
10,103
19,285
6,737
0
14,279
5,006
0
46,385
L
Tiamat
CyberSmite
Tiamat
22,832
2,134
0
1,995
14,768
10,036
0
5,310
9,458
47,003
0
L
Cupid
JusAjhawn
Cupid
6,722
2,702
579
1,482
17,083
8,533
0
3,656
13,427
0
14,227
W
Cu Chulainn
Prredicted
Cu Chulainn
35,229
15,328
0
3,962
24,071
20,353
0
14,677
9,394
11,798
43,454
L
Discordia
Starl33ne
Discordia
11,679
2,362
0
0
12,299
5,627
0
3,570
8,729
27,021
0
W
8,747
2,469
1,768
3,046
15,224
4,717
0
11,420
3,804
33,313
0
L
Cerberus
31,162
3,155
237
14,414
50,325
32,214
0
13,967
36,358
53,309
0
W
Susano
13,142
4,223
0
0
19,780
8,560
0
15,428
4,352
9,393
17,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,080
Gold Earned
68,494
202
Minions Killed
207
1
Camps Cleared
3
958,013
Distance Traveled
1,072,073
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,037
926
54
4
1
206,386
1
W
Ymir
13,028
1,002
41
3
1
223,118
0
W
Artemis
15,673
1,206
40
3
0
188,287
0
L
Tiamat
13,848
1,065
36
3
0
249,871
0
L
Cupid
10,742
826
10
1
0
127,204
0
W
Cu Chulainn
15,625
1,202
42
3
2
230,629
0
L
Discordia
12,675
975
46
4
0
189,172
0
W
Ra
11,867
913
65
5
0
173,711
0
L
Cerberus
13,778
1,060
56
4
0
185,380
0
W
Susano
12,301
946
19
1
0
256,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role