Player Matchup

Artemis
Artemis
Silver II
La_Moustache18
Artemis
Silver II
Level 117
God Stats
5W - 6L
1,641 SR
Queue Stats
35W - 40L
1,468 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
franklin060696
Erlang Shen
Silver IV
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,284 MMR
Party 1
Nu Wa
Nu Wa
Gold V
seejonroar
Nu Wa
Gold V
Level 123
God Stats
228W - 202L
1,566 SR
Queue Stats
710W - 809L
1,342 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,569 SR
1,365 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,532 SR
1,368 MMR
Neith
Neith
Bronze III
AlaarPhoenix
Neith
Bronze III
Level 64
God Stats
0W - 3L
1,385 SR
Queue Stats
0W - 4L
1,340 MMR
Solo
Hercules
Hercules
Silver I
Real_Big_Dad
Hercules
Silver I
Level 156
God Stats
1W - 3L
1,569 SR
Queue Stats
11W - 17L
1,379 MMR
Solo
Hera
Hera
Gold IV
lucas-cintra192
Hera
Gold IV
Level 126
God Stats
12W - 9L
1,641 SR
Queue Stats
259W - 298L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 7
15,262
694
19,183
16,471
6,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
franklin060696
Erlang Shen
18
4 / 3 / 7
13,929
633
8,559
22,067
24,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
20
3 / 3 / 10
14,050
639
21,223
11,547
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshMorgan Le FayChaacMedusaYemoja

VS

Bans
ScyllaCupidKuzenboCthulhuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
12,497
568
10,673
14,504
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Real_Big_Dad
Hercules
18
3 / 4 / 5
13,172
599
10,367
32,826
40,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 7 / 3
13,110
596
20,359
17,281
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
10
10
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
8
4
7
2.88
L
Hercules
Real_Big_Dad
Hercules
3
4
5
1.38
W
Erlang Shen
franklin060696
Erlang Shen
4
3
7
2.5
L
5
7
3
0.93
W
Nu Wa
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,965
Damage
41,399
50,085
Taken
64,611
34,991
Mitigated
50,371
9,887
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,673
4,442
0
5,355
14,504
5,430
1,891
6,240
8,264
0
73,544
W
19,183
8,325
0
2,932
16,471
6,558
260
7,632
8,839
0
80,296
L
Hercules
Real_Big_Dad
Hercules
10,367
1,432
0
11,028
32,826
40,272
140
10,937
21,889
0
80,170
W
Erlang Shen
franklin060696
Erlang Shen
8,559
2,973
0
4,827
22,067
24,116
352
8,092
13,975
953
26,234
L
20,359
5,025
53
3,276
17,281
4,669
358
4,830
12,451
72,791
0
W
Nu Wa
21,223
7,861
188
1,940
11,547
4,317
2,089
4,635
6,912
90,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
38,779
230
Minions Killed
333
0
Camps Cleared
0
1,191,418
Distance Traveled
1,091,158
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,497
568
125
6
0
356,121
4
W
Artemis
15,262
694
84
4
0
376,432
11
L
Hercules
13,172
599
108
5
0
416,437
4
W
Erlang Shen
13,929
633
34
2
0
427,559
2
L
Hera
13,110
596
100
5
0
318,600
1
W
Nu Wa
14,050
639
112
5
0
387,427
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role