Player Matchup

Chaac
Chaac
AcidicPanda001
Chaac
Level 122
God Stats
1W - 0L
1,503 SR
Queue Stats
69W - 63L
1,510 Elo+
Party 1
Cerberus
Cerberus
Aylis
Cerberus
Level 137
God Stats
5W - 2L
1,592 SR
Queue Stats
228W - 203L
1,521 Elo+
Party 1
Hades
Hades
Beamord
Hades
Level 159
God Stats
8W - 3L
1,714 SR
Queue Stats
264W - 232L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
J4Tfrost
Xbalanque
Level 83
God Stats
1W - 1L
1,263 SR
Queue Stats
42W - 35L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXTokenStarXx
Tsukuyomi
Level 146
God Stats
17W - 10L
1,657 SR
Queue Stats
211W - 208L
1,465 Elo+
Party 1
Team Averages
Level 129
1,546 SR
1,516 Elo+

VS

Team Averages
Level 90
1,478 SR
1,519 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BOGAMONSTER
Kukulkan
Level 69
God Stats
2W - 3L
1,390 SR
Queue Stats
198W - 223L
1,542 Elo+
Party 2
Chronos
Chronos
K_Peasy
Chronos
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
468W - 452L
1,567 Elo+
Party 2
Ganesha
Ganesha
XxNoironixX
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
rczar80
Zhong Kui
Level 58
God Stats
1W - 5L
1,500 SR
Queue Stats
93W - 116L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 13
10,346
941
13,076
13,417
13,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Aylis
Cerberus
17
5 / 2 / 25
10,498
954
9,733
13,346
14,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Beamord
Hades
16
4 / 4 / 23
9,481
862
16,545
14,624
10,081
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
J4Tfrost
Xbalanque
16
5 / 3 / 15
9,851
896
12,363
9,448
3,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xXTokenStarXx
Tsukuyomi
15
5 / 4 / 18
9,306
846
10,588
13,493
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 8 / 8
8,764
797
6,139
21,518
12,629
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
BOGAMONSTER
Kukulkan
15
8 / 5 / 2
9,643
877
13,036
10,244
3,578
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
K_Peasy
Chronos
15
1 / 6 / 8
8,741
795
8,425
11,663
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
XxNoironixX
Ganesha
14
0 / 6 / 12
7,940
722
5,550
12,183
13,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
rczar80
Zhong Kui
14
1 / 7 / 10
8,224
748
9,715
13,189
13,703
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
55
31
Kills
15
17
Deaths
32
94
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
5
8
8
1.13
W
12
4
13
4.63
W
Cerberus
Aylis
Cerberus
5
2
25
8.75
L
Kukulkan
BOGAMONSTER
Kukulkan
8
5
2
1.8
W
Hades
Beamord
Hades
4
4
23
3.88
W
Xbalanque
J4Tfrost
Xbalanque
5
3
15
4.17
L
Chronos
K_Peasy
Chronos
1
6
8
0.83
L
Ganesha
XxNoironixX
Ganesha
0
6
12
1
L
Zhong Kui
rczar80
Zhong Kui
1
7
10
0.86
W
Tsukuyomi
xXTokenStarXx
Tsukuyomi
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,305
Damage
42,865
64,328
Taken
68,797
47,293
Mitigated
47,234
26,875
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,139
2,655
839
4,431
21,518
12,629
114
5,687
15,831
0
9,133
W
13,076
2,421
555
4,339
13,417
13,532
777
6,085
7,332
0
23,175
W
Cerberus
Aylis
Cerberus
9,733
578
989
5,184
13,346
14,626
358
7,517
5,829
20,523
0
L
Kukulkan
BOGAMONSTER
Kukulkan
13,036
1,209
384
1,344
10,244
3,578
0
4,152
6,092
24,613
0
W
Hades
Beamord
Hades
16,545
897
3,095
5,619
14,624
10,081
788
8,799
5,825
28,824
0
W
Xbalanque
J4Tfrost
Xbalanque
12,363
5,943
1,542
1,966
9,448
3,937
2,388
5,084
4,364
0
27,088
L
Chronos
K_Peasy
Chronos
8,425
3,989
225
1,064
11,663
3,953
707
6,011
5,652
19,406
0
L
Ganesha
XxNoironixX
Ganesha
5,550
399
428
1,413
12,183
13,371
0
4,133
8,050
14,896
0
L
Zhong Kui
rczar80
Zhong Kui
9,715
391
339
1,527
13,189
13,703
591
6,295
6,894
12,402
0
W
Tsukuyomi
xXTokenStarXx
Tsukuyomi
10,588
3,487
1,308
2,278
13,493
5,117
667
9,241
4,252
0
15,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
43,312
128
Minions Killed
94
0
Camps Cleared
0
990,502
Distance Traveled
827,810
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,764
797
7
1
0
144,659
0
W
Chaac
10,346
941
25
2
0
169,323
0
W
Cerberus
10,498
954
31
3
0
211,461
1
L
Kukulkan
9,643
877
43
4
0
163,033
0
W
Hades
9,481
862
26
2
0
197,799
1
W
Xbalanque
9,851
896
41
4
0
193,761
1
L
Chronos
8,741
795
28
3
0
178,427
1
L
Ganesha
7,940
722
0
0
0
174,629
0
L
Zhong Kui
8,224
748
16
1
0
167,062
0
W
Tsukuyomi
9,306
846
5
0
0
218,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role