Player Matchup

Heimdallr
Heimdallr
AlmN24
Heimdallr
Level 3
God Stats
10W - 3L
1,500 SR
Queue Stats
30W - 23L
1,165 Elo+
Party 2
Fenrir
Fenrir
Aristo1413
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,323 Elo+
Solo
Bacchus
Bacchus
C-basxd
Bacchus
Level 40
God Stats
9W - 7L
1,472 SR
Queue Stats
146W - 124L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
RenaSuclla
Sun Wukong
Level 26
God Stats
24W - 30L
1,494 SR
Queue Stats
63W - 87L
1,407 Elo+
Solo
Anubis
Anubis
bruhbriuh
Anubis
Level 24
God Stats
2W - 1L
1,487 SR
Queue Stats
28W - 25L
1,390 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,355 Elo+

VS

Team Averages
Level 18
1,447 SR
1,284 Elo+
Erlang Shen
Erlang Shen
Hydrox1de
Erlang Shen
Level 8
God Stats
0W - 2L
1,279 SR
Queue Stats
4W - 10L
1,029 Elo+
Solo
Izanami
Izanami
Krave999
Izanami
Level 21
God Stats
24W - 25L
1,531 SR
Queue Stats
102W - 109L
1,369 Elo+
Party 3
Merlin
Merlin
Nattramm
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,354 Elo+
Party 1
Mercury
Mercury
PlumBlossom
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 73L
1,336 Elo+
Party 1
Chang'e
Chang'e
Zhenren7551
Chang'e
Level 25
God Stats
33W - 24L
1,427 SR
Queue Stats
94W - 101L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlmN24
Heimdallr
19
9 / 1 / 11
12,491
500
12,801
7,501
2,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Aristo1413
Fenrir
18
4 / 8 / 6
11,808
472
8,995
22,460
11,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
C-basxd
Bacchus
18
8 / 1 / 16
13,429
537
17,072
19,590
32,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RenaSuclla
Sun Wukong
20
4 / 5 / 10
13,261
530
9,764
20,369
14,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
bruhbriuh
Anubis
19
5 / 7 / 10
12,458
498
16,698
19,093
9,826
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hydrox1de
Erlang Shen
20
6 / 3 / 8
13,804
552
13,158
19,440
16,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Krave999
Izanami
17
7 / 6 / 8
11,681
467
17,682
20,417
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Nattramm
Merlin
14
0 / 7 / 4
9,293
372
10,645
12,100
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
PlumBlossom
Mercury
15
0 / 9 / 3
9,690
388
2,951
17,570
5,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Zhenren7551
Chang'e
15
8 / 5 / 8
11,492
460
9,463
14,455
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
52
30
Kills
21
22
Deaths
30
53
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlmN24
Heimdallr
9
1
11
14.5
W
Fenrir
Aristo1413
Fenrir
4
8
6
0.88
W
Bacchus
C-basxd
Bacchus
8
1
16
16
L
Erlang Shen
Hydrox1de
Erlang Shen
6
3
8
3.33
L
Izanami
Krave999
Izanami
7
6
8
1.83
L
Merlin
Nattramm
Merlin
0
7
4
0.29
L
Mercury
PlumBlossom
Mercury
0
9
3
0.17
W
Sun Wukong
RenaSuclla
Sun Wukong
4
5
10
1.8
L
Chang'e
Zhenren7551
Chang'e
8
5
8
2.4
W
Anubis
bruhbriuh
Anubis
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,330
Damage
53,899
89,013
Taken
83,982
71,073
Mitigated
36,849
31,269
Healing
23,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlmN24
Heimdallr
12,801
6,563
0
3,111
7,501
2,825
3,995
3,331
3,930
0
90,324
W
Fenrir
Aristo1413
Fenrir
8,995
3,991
0
8,744
22,460
11,246
579
3,470
18,669
0
67,934
W
Bacchus
C-basxd
Bacchus
17,072
1,267
0
2,731
19,590
32,890
105
4,588
14,429
39,616
0
L
Erlang Shen
Hydrox1de
Erlang Shen
13,158
8,437
0
5,637
19,440
16,366
3,184
3,321
16,119
0
96,354
L
Izanami
Krave999
Izanami
17,682
12,694
347
5,908
20,417
5,623
803
11,518
8,805
0
66,587
L
Merlin
Nattramm
Merlin
10,645
1,172
0
1,201
12,100
3,286
681
6,704
5,394
47,711
0
L
Mercury
PlumBlossom
Mercury
2,951
1,386
0
2,121
17,570
5,371
726
5,641
11,929
0
36,373
W
Sun Wukong
RenaSuclla
Sun Wukong
9,764
2,098
0
6,820
20,369
14,286
466
2,863
15,303
0
86,502
L
Chang'e
Zhenren7551
Chang'e
9,463
951
3,776
4,943
14,455
6,203
1,216
6,492
7,963
41,630
0
W
Anubis
bruhbriuh
Anubis
16,698
897
0
9,863
19,093
9,826
2,281
4,656
14,101
97,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,447
Gold Earned
55,960
551
Minions Killed
503
0
Camps Cleared
0
2,216,917
Distance Traveled
2,303,808
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,491
500
137
5
0
448,538
0
W
Fenrir
11,808
472
102
4
0
457,004
0
W
Bacchus
13,429
537
29
1
0
522,846
6
L
Erlang Shen
13,804
552
150
6
0
469,760
0
L
Izanami
11,681
467
94
4
0
445,783
3
L
Merlin
9,293
372
91
4
0
370,995
0
L
Mercury
9,690
388
79
3
0
548,640
1
W
Sun Wukong
13,261
530
159
6
0
422,442
7
L
Chang'e
11,492
460
89
4
0
468,630
3
W
Anubis
12,458
498
124
5
0
366,087
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role