Player Matchup

Mercury
Mercury
AD0nkey
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,230 Elo+
Party 3
Artemis
Artemis
AmaZeNoiSHa
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,353 Elo+
Solo
Guan Yu
Guan Yu
cross220
Guan Yu
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
25W - 32L
1,154 Elo+
Party 3
Horus
Horus
offensivechairs
Horus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,394 Elo+
Party 2
Jormungandr
Jormungandr
youngdaverson
Jormungandr
Level 9
God Stats
2W - 5L
1,453 SR
Queue Stats
9W - 18L
1,393 Elo+
Party 2
Team Averages
Level 6
1,491 SR
1,305 Elo+

VS

Team Averages
Level 24
1,321 SR
1,377 Elo+
Tsukuyomi
Tsukuyomi
HalcyonHyrule
Tsukuyomi
Level 5
God Stats
11W - 18L
1,275 SR
Queue Stats
13W - 19L
1,355 Elo+
Party 1
Odin
Odin
Highrise230
Odin
Level 62
God Stats
4W - 2L
1,249 SR
Queue Stats
113W - 138L
1,390 Elo+
Party 1
Ganesha
Ganesha
MrMenagerie
Ganesha
Level 15
God Stats
5W - 7L
1,253 SR
Queue Stats
52W - 75L
1,404 Elo+
Party 1
Hachiman
Hachiman
TruthfulEevee
Hachiman
Level 22
God Stats
11W - 14L
1,102 SR
Queue Stats
80W - 99L
1,321 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
almosthuman
Morgan Le Fay
Level 15
God Stats
2W - 0L
1,726 SR
Queue Stats
51W - 58L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AD0nkey
Mercury
16
1 / 12 / 4
11,031
368
11,875
27,338
9,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
AmaZeNoiSHa
Artemis
3
0 / 1 / 0
7,737
258
0
544
33
Guan Yu
cross220
Guan Yu
19
8 / 4 / 4
12,984
433
9,764
25,881
33,284
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 4 / 8
12,960
432
11,431
24,520
25,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
youngdaverson
Jormungandr
17
4 / 9 / 10
12,844
428
7,151
30,107
30,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HalcyonHyrule
Tsukuyomi
20
3 / 5 / 5
14,342
478
11,414
21,225
8,852
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 1 / 5
15,551
518
19,019
17,298
20,682
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
MrMenagerie
Ganesha
16
0 / 2 / 19
12,975
433
10,161
17,617
20,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
TruthfulEevee
Hachiman
20
14 / 7 / 3
15,175
506
23,233
17,406
7,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
almosthuman
Morgan Le Fay
18
1 / 6 / 10
12,741
425
13,876
14,761
6,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
17
Kills
27
30
Deaths
21
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
AD0nkey
Mercury
1
12
4
0.25
L
Artemis
AmaZeNoiSHa
Artemis
0
1
0
0
W
Tsukuyomi
HalcyonHyrule
Tsukuyomi
3
5
5
1.1
W
9
1
5
11.5
W
Ganesha
MrMenagerie
Ganesha
0
2
19
4.75
W
Hachiman
TruthfulEevee
Hachiman
14
7
3
2.21
W
Morgan Le Fay
almosthuman
Morgan Le Fay
1
6
10
1
L
Guan Yu
cross220
Guan Yu
8
4
4
2.5
L
4
4
8
2
L
Jormungandr
youngdaverson
Jormungandr
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,221
Damage
77,703
108,390
Taken
88,307
98,568
Mitigated
63,466
19,836
Healing
27,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AD0nkey
Mercury
11,875
5,673
0
2,292
27,338
9,657
0
4,975
22,046
0
67,040
L
Artemis
AmaZeNoiSHa
Artemis
0
0
0
0
544
33
70
0
544
0
568
W
Tsukuyomi
HalcyonHyrule
Tsukuyomi
11,414
4,152
0
8,439
21,225
8,852
2,801
1,785
19,440
0
136,638
W
19,019
2,506
0
8,144
17,298
20,682
1,812
2,846
14,452
23,314
68,721
W
Ganesha
MrMenagerie
Ganesha
10,161
1,055
0
3,398
17,617
20,110
835
3,566
14,051
28,531
0
W
Hachiman
TruthfulEevee
Hachiman
23,233
12,148
0
4,934
17,406
7,168
8,375
1,194
16,212
0
110,308
W
Morgan Le Fay
almosthuman
Morgan Le Fay
13,876
596
0
2,163
14,761
6,654
1,012
2,415
12,346
70,672
0
L
Guan Yu
cross220
Guan Yu
9,764
1,347
1,235
4,821
25,881
33,284
148
8,016
17,564
479
50,218
L
11,431
4,976
3,613
6,959
24,520
25,193
62
8,091
15,837
0
59,931
L
Jormungandr
youngdaverson
Jormungandr
7,151
2,936
0
916
30,107
30,401
0
8,821
20,845
43,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
70,784
307
Minions Killed
631
0
Camps Cleared
0
2,157,448
Distance Traveled
2,707,848
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,031
368
84
3
0
511,353
1
L
Artemis
7,737
258
1
0
0
27,326
1
W
Tsukuyomi
14,342
478
175
6
0
574,626
1
W
Odin
15,551
518
187
6
0
574,850
2
W
Ganesha
12,975
433
7
0
0
541,303
1
W
Hachiman
15,175
506
176
6
0
529,859
1
W
Morgan Le Fay
12,741
425
86
3
0
487,210
0
L
Guan Yu
12,984
433
62
2
0
612,169
0
L
Horus
12,960
432
91
3
0
500,807
1
L
Jormungandr
12,844
428
69
2
0
505,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role