Player Matchup

Vamana
Vamana
ChronobreakX
Vamana
Level 16
God Stats
12W - 11L
1,585 SR
Queue Stats
54W - 52L
1,431 Elo+
Party 1
Chaac
Chaac
JokeByl
Chaac
Level 14
God Stats
16W - 9L
1,569 SR
Queue Stats
50W - 45L
1,455 Elo+
Party 1
Susano
Susano
MFC Hello
Susano
Level 27
God Stats
11W - 12L
1,313 SR
Queue Stats
220W - 225L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Rodzm
Kukulkan
Level 15
God Stats
6W - 8L
1,415 SR
Queue Stats
70W - 73L
1,422 Elo+
Solo
Ra
Ra
The_Punisher4169
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,682 Elo+
Solo
Team Averages
Level 15
1,476 SR
1,502 Elo+

VS

Team Averages
Level 14
1,516 SR
1,371 Elo+
Odin
Odin
 
Odin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CMFACpeypey
Da Ji
Level 15
God Stats
6W - 2L
1,577 SR
Queue Stats
11W - 14L
1,382 Elo+
Party 2
Heimdallr
Heimdallr
HOSKOVSK
Heimdallr
Level 14
God Stats
2W - 0L
1,712 SR
Queue Stats
22W - 27L
1,486 Elo+
Solo
He Bo
He Bo
cobrabluee
He Bo
Level 28
God Stats
3W - 2L
1,533 SR
Queue Stats
137W - 179L
1,454 Elo+
Solo
Nu Wa
Nu Wa
lolittinha
Nu Wa
Level 4
God Stats
1W - 3L
1,256 SR
Queue Stats
1W - 7L
1,032 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
7 / 3 / 9
11,520
1,152
10,782
17,509
13,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
JokeByl
Chaac
17
5 / 5 / 12
11,058
1,106
13,117
16,703
15,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
MFC Hello
Susano
17
5 / 7 / 6
11,257
1,126
11,260
12,608
5,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Rodzm
Kukulkan
17
1 / 11 / 11
10,148
1,015
12,984
16,868
6,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 13 / 8
9,770
977
7,830
16,867
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

81

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
15 / 0 / 13
13,188
1,319
20,941
9,775
8,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
12 / 4 / 11
12,561
1,256
23,698
14,062
5,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
HOSKOVSK
Heimdallr
19
4 / 8 / 20
11,529
1,153
14,631
13,625
5,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
17
8 / 1 / 7
11,471
1,147
10,085
9,042
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
17
0 / 7 / 18
9,909
991
6,163
14,395
4,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
108
20
Kills
39
39
Deaths
20
46
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
15
0
13
21.5
W
12
4
11
4.38
L
Vamana
7
3
9
3.83
W
Heimdallr
HOSKOVSK
Heimdallr
4
8
20
1.75
L
Chaac
JokeByl
Chaac
5
5
12
2.2
L
Susano
MFC Hello
Susano
5
7
6
1.14
L
Kukulkan
Rodzm
Kukulkan
1
11
11
0.59
L
2
13
8
0.46
W
He Bo
8
1
7
11.5
W
Nu Wa
0
7
18
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,973
Damage
75,518
80,555
Taken
60,899
47,062
Mitigated
27,968
7,905
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
20,941
7,084
0
262
9,775
8,722
0
2,558
6,702
0
41,755
W
23,698
8,256
0
349
14,062
5,985
0
5,350
8,302
0
27,149
L
Vamana
10,782
4,707
0
2,462
17,509
13,456
0
4,244
13,265
0
19,065
W
Heimdallr
HOSKOVSK
Heimdallr
14,631
8,536
0
1,955
13,625
5,622
0
5,101
7,923
0
36,148
L
Chaac
JokeByl
Chaac
13,117
2,148
0
4,627
16,703
15,394
0
5,912
10,788
0
21,987
L
Susano
MFC Hello
Susano
11,260
2,561
0
0
12,608
5,020
0
1,590
11,018
0
25,927
L
Kukulkan
Rodzm
Kukulkan
12,984
1,838
0
107
16,868
6,717
0
3,383
13,485
37,498
0
L
7,830
1,376
588
121
16,867
6,475
0
1,119
15,748
31,956
0
W
He Bo
10,085
498
0
0
9,042
2,775
0
2,924
5,758
17,830
0
W
Nu Wa
6,163
1,292
0
419
14,395
4,864
0
4,881
9,045
17,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,753
Gold Earned
58,658
171
Minions Killed
148
10
Camps Cleared
4
1,076,568
Distance Traveled
1,000,952
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,188
1,319
42
4
1
241,133
1
W
Da Ji
12,561
1,256
9
1
1
198,995
4
L
Vamana
11,520
1,152
15
2
4
238,464
1
W
Heimdallr
11,529
1,153
56
6
1
169,966
0
L
Chaac
11,058
1,106
15
2
1
263,954
0
L
Susano
11,257
1,126
39
4
3
192,300
0
L
Kukulkan
10,148
1,015
45
5
1
184,501
2
L
Ra
9,770
977
57
6
1
197,349
0
W
He Bo
11,471
1,147
27
3
1
222,382
0
W
Nu Wa
9,909
991
14
1
0
168,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role