Player Matchup

Amaterasu
Amaterasu
MintyNicc
Amaterasu
Level 11
God Stats
3W - 10L
1,213 SR
Queue Stats
5W - 14L
1,190 Elo+
Party 1
Cupid
Cupid
Night Rider Jw
Cupid
Level 16
God Stats
2W - 0L
1,729 SR
Queue Stats
11W - 19L
1,212 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SirSmooth
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,847 SR
Queue Stats
6W - 7L
1,234 Elo+
Solo
Sun Wukong
Sun Wukong
WonderBread7647
Sun Wukong
Level 15
God Stats
4W - 1L
1,654 SR
Queue Stats
4W - 13L
1,095 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xX-JER_CR-Xx
Tsukuyomi
Level 21
God Stats
2W - 0L
1,768 SR
Queue Stats
3W - 0L
1,665 Elo+
Solo
Team Averages
Level 16
1,642 SR
1,279 Elo+

VS

Team Averages
Level 14
1,286 SR
1,287 Elo+
Morgan Le Fay
Morgan Le Fay
SlingingRain166
Morgan Le Fay
Level 7
God Stats
12W - 9L
1,217 SR
Queue Stats
27W - 26L
1,220 Elo+
Solo
Baron Samedi
Baron Samedi
Zhazam
Baron Samedi
Level 28
God Stats
2W - 9L
1,031 SR
Queue Stats
61W - 116L
1,270 Elo+
Solo
Apollo
Apollo
amc215
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
prin20cipe_ck
Set
Level 12
God Stats
1W - 5L
1,232 SR
Queue Stats
4W - 14L
1,236 Elo+
Solo
Tiamat
Tiamat
xDreycen_
Tiamat
Level 12
God Stats
1W - 2L
1,451 SR
Queue Stats
8W - 17L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MintyNicc
Amaterasu
17
7 / 6 / 9
12,398
459
11,554
26,644
18,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
13 / 8 / 9
15,160
561
15,897
18,946
7,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
SirSmooth
Morgan Le Fay
18
5 / 3 / 7
12,986
481
7,774
17,351
7,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WonderBread7647
Sun Wukong
18
6 / 3 / 8
13,596
504
11,967
20,543
13,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
xX-JER_CR-Xx
Tsukuyomi
20
12 / 2 / 6
14,381
533
16,160
15,393
6,125
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SlingingRain166
Morgan Le Fay
18
10 / 8 / 2
12,805
474
19,245
19,928
7,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Zhazam
Baron Samedi
19
5 / 8 / 3
11,795
437
10,807
19,798
9,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
amc215
Apollo
3
0 / 2 / 1
6,817
252
167
1,516
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 15 / 3
11,379
421
11,525
26,697
14,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
xDreycen_
Tiamat
19
2 / 10 / 4
11,336
420
12,475
17,370
8,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
43
Kills
22
22
Deaths
43
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
MintyNicc
Amaterasu
7
6
9
1.92
W
13
8
9
2.19
W
Morgan Le Fay
SirSmooth
Morgan Le Fay
5
3
7
2.83
L
Morgan Le Fay
SlingingRain166
Morgan Le Fay
10
8
2
1.38
W
Sun Wukong
WonderBread7647
Sun Wukong
6
3
8
3.33
L
Baron Samedi
Zhazam
Baron Samedi
5
8
3
0.81
L
Apollo
amc215
Apollo
0
2
1
0.25
L
5
15
3
0.43
L
Tiamat
xDreycen_
Tiamat
2
10
4
0.4
W
Tsukuyomi
xX-JER_CR-Xx
Tsukuyomi
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,352
Damage
54,219
98,877
Taken
85,309
52,298
Mitigated
40,983
33,977
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
MintyNicc
Amaterasu
11,554
3,983
0
10,165
26,644
18,213
38
13,390
13,254
0
55,915
W
15,897
10,371
1,719
5,962
18,946
7,276
12,293
8,987
9,959
0
87,747
W
Morgan Le Fay
SirSmooth
Morgan Le Fay
7,774
1,844
229
4,207
17,351
7,196
1,488
4,580
12,771
61,526
0
L
Morgan Le Fay
SlingingRain166
Morgan Le Fay
19,245
2,614
0
4,405
19,928
7,753
0
2,241
17,687
77,974
0
W
Sun Wukong
WonderBread7647
Sun Wukong
11,967
3,690
0
7,001
20,543
13,488
1,760
8,110
12,433
0
70,728
L
Baron Samedi
Zhazam
Baron Samedi
10,807
1,293
290
4,679
19,798
9,697
116
2,666
17,132
58,247
0
L
Apollo
amc215
Apollo
167
167
0
48
1,516
368
0
0
1,516
0
1,869
L
11,525
6,979
0
4,436
26,697
14,566
1,138
2,045
24,652
0
56,910
L
Tiamat
xDreycen_
Tiamat
12,475
668
0
2,202
17,370
8,599
0
1,057
16,313
58,987
0
W
Tsukuyomi
xX-JER_CR-Xx
Tsukuyomi
16,160
3,700
0
4,694
15,393
6,125
2,653
7,460
7,933
0
60,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,521
Gold Earned
54,132
529
Minions Killed
372
0
Camps Cleared
0
2,296,113
Distance Traveled
1,642,506
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,398
459
82
3
0
538,908
0
W
Cupid
15,160
561
153
6
0
391,385
0
W
Morgan Le Fay
12,986
481
86
3
0
400,779
0
L
Morgan Le Fay
12,805
474
118
4
0
390,194
0
W
Sun Wukong
13,596
504
121
4
0
476,960
0
L
Baron Samedi
11,795
437
78
3
0
409,383
6
L
Apollo
6,817
252
7
0
0
48,119
0
L
Set
11,379
421
73
3
0
356,195
0
L
Tiamat
11,336
420
96
4
0
438,615
3
W
Tsukuyomi
14,381
533
87
3
0
488,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role