Player Matchup

Ares
Ares
BossBabyKevin
Ares
Level 16
God Stats
1W - 2L
1,308 SR
Queue Stats
27W - 25L
1,507 Elo+
Party 1
Anubis
Anubis
Laite12
Anubis
Level 18
God Stats
30W - 17L
1,628 SR
Queue Stats
37W - 32L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
Luccasneto
Danzaburou
Level 27
God Stats
8W - 15L
1,405 SR
Queue Stats
67W - 77L
1,407 Elo+
Party 3
Arachne
Arachne
Shanpoo
Arachne
Level 15
God Stats
6W - 9L
1,352 SR
Queue Stats
49W - 28L
1,541 Elo+
Party 1
Osiris
Osiris
Thiago75
Osiris
Level 27
God Stats
4W - 3L
1,287 SR
Queue Stats
71W - 61L
1,471 Elo+
Solo
Team Averages
Level 21
1,396 SR
1,480 Elo+

VS

Team Averages
Level 17
1,432 SR
1,436 Elo+
Hera
Hera
LaMecax
Hera
Level 17
God Stats
6W - 9L
1,484 SR
Queue Stats
57W - 88L
1,356 Elo+
Party 2
Bellona
Bellona
Logarius1
Bellona
Level 18
God Stats
6W - 6L
1,542 SR
Queue Stats
19W - 14L
1,573 Elo+
Solo
Neith
Neith
Moineta
Neith
Level 24
God Stats
0W - 3L
1,203 SR
Queue Stats
94W - 145L
1,379 Elo+
Party 2
Bakasura
Bakasura
XimoWa
Bakasura
Level 18
God Stats
4W - 5L
1,431 SR
Queue Stats
112W - 82L
1,469 Elo+
Solo
Yemoja
Yemoja
heroicTie5
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 9
11,357
541
10,995
14,640
17,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Laite12
Anubis
17
5 / 4 / 2
10,737
511
10,758
9,768
3,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Luccasneto
Danzaburou
17
4 / 2 / 5
11,574
551
8,651
11,771
4,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Shanpoo
Arachne
17
5 / 2 / 2
10,539
502
6,434
12,513
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Thiago75
Osiris
18
3 / 1 / 3
11,192
533
10,073
13,126
11,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
LaMecax
Hera
16
2 / 5 / 2
10,145
483
8,778
9,947
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Logarius1
Bellona
15
0 / 3 / 2
9,959
474
7,886
14,912
15,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Moineta
Neith
12
0 / 6 / 2
8,608
410
5,378
11,677
4,028
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
XimoWa
Bakasura
17
7 / 5 / 2
11,333
540
11,441
18,818
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
heroicTie5
Yemoja
10
0 / 6 / 2
8,149
388
2,524
12,670
8,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
25
Kills
9
9
Deaths
25
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
Hera
LaMecax
Hera
2
5
2
0.6
W
Anubis
Laite12
Anubis
5
4
2
1.5
L
Bellona
Logarius1
Bellona
0
3
2
0.33
W
Danzaburou
Luccasneto
Danzaburou
4
2
5
3.25
L
Neith
Moineta
Neith
0
6
2
0.17
W
Arachne
Shanpoo
Arachne
5
2
2
3
W
Osiris
Thiago75
Osiris
3
1
3
4.5
L
Bakasura
XimoWa
Bakasura
7
5
2
1.6
L
Yemoja
heroicTie5
Yemoja
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,911
Damage
36,007
61,818
Taken
68,024
44,641
Mitigated
38,771
22,638
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,995
285
0
2,956
14,640
17,773
0
3,706
10,583
26,941
0
L
Hera
LaMecax
Hera
8,778
3,599
0
636
9,947
2,482
571
6,664
3,283
63,774
0
W
Anubis
Laite12
Anubis
10,758
582
0
3,811
9,768
3,770
216
2,898
6,372
75,577
0
L
Bellona
Logarius1
Bellona
7,886
2,297
0
4,330
14,912
15,303
476
1,823
11,909
0
64,511
W
Danzaburou
Luccasneto
Danzaburou
8,651
3,111
0
5,772
11,771
4,599
588
1,351
10,044
0
82,735
L
Neith
Moineta
Neith
5,378
630
0
1,332
11,677
4,028
925
3,562
8,005
0
40,977
W
Arachne
Shanpoo
Arachne
6,434
4,379
0
5,875
12,513
6,973
0
2,875
9,558
0
87,159
W
Osiris
Thiago75
Osiris
10,073
2,047
0
4,224
13,126
11,526
800
649
12,271
17,248
50,521
L
Bakasura
XimoWa
Bakasura
11,441
8,436
0
4,069
18,818
8,271
460
4,695
13,973
0
79,669
L
Yemoja
heroicTie5
Yemoja
2,524
343
460
1,238
12,670
8,687
0
6,970
5,640
14,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,399
Gold Earned
48,194
547
Minions Killed
496
0
Camps Cleared
0
2,099,715
Distance Traveled
1,820,592
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,357
541
21
1
0
423,351
9
L
Hera
10,145
483
125
6
0
367,516
5
W
Anubis
10,737
511
153
7
0
348,678
6
L
Bellona
9,959
474
130
6
0
338,839
0
W
Danzaburou
11,574
551
117
6
0
427,778
3
L
Neith
8,608
410
87
4
0
365,985
4
W
Arachne
10,539
502
123
6
0
477,418
4
W
Osiris
11,192
533
133
6
0
422,490
2
L
Bakasura
11,333
540
141
7
0
437,554
9
L
Yemoja
8,149
388
13
1
0
310,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role