Player Matchup

Hel
Hel
Platinum II
 
Hel
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
Codiddles
Medusa
Diamond V
Level 158
God Stats
7W - 5L
1,782 SR
Queue Stats
36W - 23L
2,217 MMR
Party 1
Scylla
Scylla
Masters
McJoshyJ0shJ0sh
Scylla
Masters
Level 56
God Stats
170W - 129L
1,753 SR
Queue Stats
331W - 295L
2,681 MMR
Solo
Awilix
Awilix
Platinum I
savcho
Awilix
Platinum I
Level 158
God Stats
1W - 1L
1,731 SR
Queue Stats
90W - 84L
2,079 MMR
Solo
Ymir
Ymir
Diamond III
yagu019
Ymir
Diamond III
Level 66
God Stats
1W - 1L
1,862 SR
Queue Stats
70W - 48L
2,348 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,726 SR
2,165 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,569 SR
2,262 MMR
Fenrir
Fenrir
Diamond III
AlexanderGriffin
Fenrir
Diamond III
Level 158
God Stats
12W - 6L
1,691 SR
Queue Stats
207W - 197L
2,145 MMR
Party 2
Odin
Odin
Platinum IV
Bandy
Odin
Platinum IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
505W - 426L
1,827 MMR
Solo
Freya
Freya
Masters
Chicoooo
Freya
Masters
Level 85
God Stats
47W - 47L
1,612 SR
Queue Stats
454W - 435L
2,586 MMR
Solo
Chang'e
Chang'e
Diamond III
Colmae
Chang'e
Diamond III
Level 159
God Stats
1W - 4L
1,232 SR
Queue Stats
257W - 236L
2,095 MMR
Party 2
Bakasura
Bakasura
Masters
RussianAPB
Bakasura
Masters
Level 147
God Stats
119W - 75L
1,809 SR
Queue Stats
601W - 541L
2,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 9 / 4
13,720
508
14,899
27,361
18,021
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Codiddles
Medusa
20
9 / 7 / 7
15,551
576
28,401
21,647
9,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 6 / 9
14,058
521
14,229
15,459
6,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
savcho
Awilix
20
3 / 5 / 4
13,464
499
11,402
21,234
8,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
yagu019
Ymir
17
3 / 5 / 14
12,994
481
7,593
27,300
35,767
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
TiamatMorgan Le FayAthenaSolGilgamesh

VS

Bans
TsukuyomiAnhurArtemisApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 14
13,406
497
7,833
25,406
29,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
Bandy
Odin
20
4 / 2 / 10
15,251
565
18,783
25,272
32,496
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
Chicoooo
Freya
20
11 / 5 / 5
16,133
598
24,224
26,006
13,756
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Colmae
Chang'e
20
6 / 3 / 10
14,982
555
14,926
17,672
8,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
RussianAPB
Bakasura
20
8 / 5 / 15
15,725
582
25,337
28,350
14,620
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
20
Kills
32
32
Deaths
20
38
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
9
4
0.67
W
3
5
14
2
W
Odin
Bandy
Odin
4
2
10
4.5
W
Freya
Chicoooo
Freya
11
5
5
2.7
L
Medusa
Codiddles
Medusa
9
7
7
1.79
W
Chang'e
Colmae
Chang'e
6
3
10
3.67
L
1
6
9
0.92
W
Bakasura
RussianAPB
Bakasura
8
5
15
3.1
L
Awilix
savcho
Awilix
3
5
4
1
L
Ymir
yagu019
Ymir
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,524
Damage
91,103
113,001
Taken
122,706
78,722
Mitigated
98,671
29,136
Healing
48,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,899
1,682
3,925
10,199
27,361
18,021
308
7,003
18,955
80,334
0
W
7,833
1,990
0
3,212
25,406
29,295
660
6,421
18,985
630
33,449
W
Odin
Bandy
Odin
18,783
5,151
0
7,538
25,272
32,496
189
9,716
15,556
13,191
86,311
W
Freya
Chicoooo
Freya
24,224
8,410
0
16,198
26,006
13,756
2,148
8,779
17,227
128,059
0
L
Medusa
Codiddles
Medusa
28,401
15,389
0
6,369
21,647
9,962
771
9,360
11,461
0
142,334
W
Chang'e
Colmae
Chang'e
14,926
2,006
7,154
8,398
17,672
8,504
3,022
5,957
11,715
118,182
0
L
14,229
1,690
0
2,808
15,459
6,583
0
5,598
9,097
120,807
0
W
Bakasura
RussianAPB
Bakasura
25,337
15,509
0
5,670
28,350
14,620
4,807
9,832
18,518
0
136,462
L
Awilix
savcho
Awilix
11,402
3,158
0
4,386
21,234
8,389
0
8,937
11,508
0
84,324
L
Ymir
yagu019
Ymir
7,593
1,542
0
1,449
27,300
35,767
58
12,850
12,083
33,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,787
Gold Earned
75,497
708
Minions Killed
742
0
Camps Cleared
0
2,596,664
Distance Traveled
2,731,149
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,720
508
141
5
0
501,309
6
W
Fenrir
13,406
497
33
1
0
531,168
11
W
Odin
15,251
565
159
6
0
548,904
4
W
Freya
16,133
598
142
5
0
497,516
7
L
Medusa
15,551
576
192
7
0
490,151
11
W
Chang'e
14,982
555
205
8
0
563,030
7
L
Scylla
14,058
521
200
7
0
522,792
8
W
Bakasura
15,725
582
203
8
0
590,531
10
L
Awilix
13,464
499
128
5
0
566,955
2
L
Ymir
12,994
481
47
2
0
515,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role