Player Matchup

Ra
Ra
ChilliZzz
Ra
Level 25
God Stats
6W - 1L
1,845 SR
Queue Stats
37W - 51L
1,393 Elo+
Party 1
Sol
Sol
LvYeti
Sol
Level 29
God Stats
11W - 8L
1,561 SR
Queue Stats
106W - 128L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
PossiblyPhoenix
Guan Yu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,528 Elo+
Party 1
Discordia
Discordia
Sway20
Discordia
Level 15
God Stats
2W - 2L
1,780 SR
Queue Stats
26W - 28L
1,395 Elo+
Party 1
Loki
Loki
UpsideRound
Loki
Level 15
God Stats
4W - 7L
1,461 SR
Queue Stats
24W - 24L
1,431 Elo+
Party 1
Team Averages
Level 19
1,630 SR
1,431 Elo+

VS

Team Averages
Level 10
1,472 SR
1,364 Elo+
Nemesis
Nemesis
Aristo1413
Nemesis
Level 15
God Stats
5W - 6L
1,464 SR
Queue Stats
19W - 30L
1,334 Elo+
Solo
Anhur
Anhur
Dcy
Anhur
Level 24
God Stats
4W - 8L
1,421 SR
Queue Stats
175W - 182L
1,472 Elo+
Solo
Ymir
Ymir
Monotheisme
Ymir
Level 6
God Stats
2W - 2L
1,474 SR
Queue Stats
117W - 98L
1,365 Elo+
Solo
Merlin
Merlin
catking1
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,441 Elo+
Solo
Guan Yu
Guan Yu
nithSMITE
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 3
5,177
518
1,881
4,530
1,728
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
LvYeti
Sol
8
5 / 0 / 3
5,555
556
6,769
3,521
1,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
5,870
587
3,803
5,163
3,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Sway20
Discordia
11
2 / 0 / 5
6,196
620
5,597
3,026
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
5 / 1 / 2
6,142
614
3,601
5,158
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aristo1413
Nemesis
7
1 / 5 / 1
4,838
484
2,352
6,592
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Dcy
Anhur
7
1 / 1 / 2
4,430
443
2,127
3,647
774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 3 / 2
4,101
410
2,059
9,289
2,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
catking1
Merlin
7
1 / 4 / 1
4,796
480
1,349
4,690
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
nithSMITE
Guan Yu
4
0 / 5 / 0
3,817
382
434
4,780
1,939
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
3
3
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aristo1413
Nemesis
1
5
1
0.3
W
2
2
3
1.75
L
Anhur
Dcy
Anhur
1
1
2
2
W
Sol
LvYeti
Sol
5
0
3
6.5
L
0
3
2
0.33
W
4
0
3
5.5
W
Discordia
Sway20
Discordia
2
0
5
4.5
W
5
1
2
6
L
Merlin
catking1
Merlin
1
4
1
0.38
L
Guan Yu
nithSMITE
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
8,321
21,398
Taken
28,998
8,852
Mitigated
8,520
6,615
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aristo1413
Nemesis
2,352
805
0
1,528
6,592
1,838
0
1,730
4,862
0
17,960
W
1,881
385
395
1,633
4,530
1,728
504
887
3,643
20,327
0
L
Anhur
Dcy
Anhur
2,127
1,622
0
1,089
3,647
774
0
867
2,780
0
14,120
W
Sol
LvYeti
Sol
6,769
3,106
0
1,803
3,521
1,305
1,601
760
2,761
23,998
0
L
2,059
156
0
2,111
9,289
2,642
0
6,678
2,611
8,930
0
W
3,803
444
200
926
5,163
3,706
740
668
4,495
0
21,932
W
Discordia
Sway20
Discordia
5,597
489
0
866
3,026
877
675
696
2,330
35,434
0
W
3,601
851
0
792
5,158
1,236
0
397
4,761
0
26,899
L
Merlin
catking1
Merlin
1,349
474
0
0
4,690
1,327
92
2,102
2,588
14,946
0
L
Guan Yu
nithSMITE
Guan Yu
434
142
0
194
4,780
1,939
0
2,870
1,910
0
2,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
21,982
241
Minions Killed
102
0
Camps Cleared
0
938,467
Distance Traveled
808,696
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,838
484
33
3
0
150,558
0
W
Ra
5,177
518
43
4
0
170,237
1
L
Anhur
4,430
443
27
3
0
160,799
1
W
Sol
5,555
556
33
3
0
189,467
4
L
Ymir
4,101
410
11
1
0
194,563
4
W
Guan Yu
5,870
587
49
5
0
176,088
0
W
Discordia
6,196
620
66
7
0
175,055
4
W
Loki
6,142
614
50
5
0
227,620
0
L
Merlin
4,796
480
24
2
0
158,797
0
L
Guan Yu
3,817
382
7
1
0
143,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role