Player Matchup

Sylvanus
Sylvanus
BabyMudFish
Sylvanus
Level 143
God Stats
1W - 0L
1,542 SR
Queue Stats
20W - 5L
1,715 Elo+
Party 1
Nemesis
Nemesis
Deandre1
Nemesis
Level 108
God Stats
1W - 0L
1,661 SR
Queue Stats
34W - 17L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
TheMeatMallet
Kukulkan
Level 5
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 85
1,653 SR
1,611 Elo+

VS

Team Averages
Level 9
1,512 SR
1,500 Elo+
Hel
Hel
SHOCKIT-SNR
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Wizard_of_Oz101
Sylvanus
Level 8
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
phycowookie69
Kukulkan
Level 5
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BabyMudFish
Sylvanus
11
8 / 1 / 16
8,681
868
8,956
10,571
8,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Deandre1
Nemesis
12
7 / 1 / 16
8,680
868
6,022
6,236
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheMeatMallet
Kukulkan
13
9 / 0 / 15
8,873
887
11,132
3,366
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,216
622
1,403
9,229
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
10
1 / 7 / 1
6,776
678
2,436
11,443
6,640
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
phycowookie69
Kukulkan
9
1 / 12 / 0
6,550
655
2,928
10,929
2,758
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
4
24
Kills
2
2
Deaths
24
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BabyMudFish
Sylvanus
8
1
16
16
W
Nemesis
Deandre1
Nemesis
7
1
16
15
L
0
5
1
0.1
W
Kukulkan
TheMeatMallet
Kukulkan
9
0
15
16.5
L
Sylvanus
1
7
1
0.21
L
Kukulkan
phycowookie69
Kukulkan
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
6,767
20,173
Taken
31,601
14,436
Mitigated
13,624
9,413
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BabyMudFish
Sylvanus
8,956
3,896
675
4,998
10,571
8,494
1,195
3,930
6,641
16,247
3,029
W
Nemesis
Deandre1
Nemesis
6,022
2,016
0
3,437
6,236
4,621
0
1,445
4,791
0
23,111
L
1,403
351
1,479
2,801
9,229
4,226
0
5,020
4,015
7,952
0
W
Kukulkan
TheMeatMallet
Kukulkan
11,132
950
0
303
3,366
1,321
964
1,392
1,974
41,513
0
L
Sylvanus
2,436
1,542
826
911
11,443
6,640
0
7,001
4,228
14,166
0
L
Kukulkan
phycowookie69
Kukulkan
2,928
748
0
789
10,929
2,758
0
6,343
4,352
20,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
19,542
116
Minions Killed
73
0
Camps Cleared
0
554,462
Distance Traveled
389,964
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,681
868
24
2
0
164,298
0
W
Nemesis
8,680
868
24
2
0
213,693
3
L
Hel
6,216
622
14
1
0
127,809
0
W
Kukulkan
8,873
887
68
7
0
176,471
0
L
Sylvanus
6,776
678
29
3
0
138,871
0
L
Kukulkan
6,550
655
30
3
0
123,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role