Player Matchup

Ymir
Ymir
ItsBlair5858
Ymir
Level 156
God Stats
2W - 0L
1,595 SR
Queue Stats
30W - 20L
1,500 Elo+
Party 1
Janus
Janus
ItsDrunkHunter
Janus
Level 159
God Stats
6W - 0L
1,676 SR
Queue Stats
28W - 10L
1,818 Elo+
Party 1
Ne Zha
Ne Zha
Johnboi27
Ne Zha
Level 143
God Stats
3W - 0L
1,716 SR
Queue Stats
20W - 10L
1,775 Elo+
Party 1
Hercules
Hercules
RÏver
Hercules
Level 155
God Stats
1W - 0L
1,526 SR
Queue Stats
14W - 9L
1,750 Elo+
Party 1
Cerberus
Cerberus
SirBigSchmeat
Cerberus
Level 119
God Stats
4W - 3L
1,780 SR
Queue Stats
33W - 30L
1,616 Elo+
Party 1
Team Averages
Level 146
1,659 SR
1,692 Elo+

VS

Team Averages
Level 103
1,580 SR
1,478 Elo+
Jing Wei
Jing Wei
Jupprex
Jing Wei
Level 103
God Stats
1W - 2L
1,390 SR
Queue Stats
13W - 11L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
KingWonderGoat
Gilgamesh
Level 79
God Stats
4W - 6L
1,482 SR
Queue Stats
41W - 57L
1,241 Elo+
Solo
Thanatos
Thanatos
PRUETT2
Thanatos
Level 104
God Stats
15W - 8L
1,745 SR
Queue Stats
60W - 42L
1,583 Elo+
Party 2
Anubis
Anubis
Vi1ify
Anubis
Level 104
God Stats
19W - 14L
1,570 SR
Queue Stats
267W - 275L
1,468 Elo+
Solo
Ganesha
Ganesha
YugePOTUS
Ganesha
Level 125
God Stats
5W - 6L
1,715 SR
Queue Stats
150W - 135L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,548
855
5,060
8,692
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 0 / 10
9,437
944
11,862
3,674
1,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Johnboi27
Ne Zha
16
8 / 2 / 7
9,754
975
10,899
9,247
2,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
RÏver
Hercules
14
4 / 2 / 12
8,556
856
6,731
12,264
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
SirBigSchmeat
Cerberus
14
2 / 2 / 18
8,320
832
6,990
9,267
8,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jupprex
Jing Wei
13
2 / 5 / 3
7,217
722
5,366
8,527
2,663
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
KingWonderGoat
Gilgamesh
13
1 / 3 / 2
6,794
679
3,491
9,300
5,811
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
PRUETT2
Thanatos
13
2 / 8 / 4
7,784
778
4,432
9,835
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Vi1ify
Anubis
14
3 / 4 / 3
8,706
871
11,826
8,254
3,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
YugePOTUS
Ganesha
13
0 / 4 / 5
7,065
707
3,111
12,930
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
24
Kills
8
8
Deaths
24
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
7
0
10
12
W
Ne Zha
Johnboi27
Ne Zha
8
2
7
5.75
L
Jing Wei
Jupprex
Jing Wei
2
5
3
0.7
L
Gilgamesh
KingWonderGoat
Gilgamesh
1
3
2
0.67
L
Thanatos
PRUETT2
Thanatos
2
8
4
0.5
W
Hercules
RÏver
Hercules
4
2
12
5
W
Cerberus
SirBigSchmeat
Cerberus
2
2
18
5.5
L
Anubis
Vi1ify
Anubis
3
4
3
1.13
L
Ganesha
YugePOTUS
Ganesha
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,542
Damage
28,226
43,144
Taken
48,846
31,425
Mitigated
21,208
10,594
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,060
490
0
1,226
8,692
8,931
0
2,444
6,248
10,956
0
W
11,862
765
0
1,078
3,674
1,169
284
1,105
2,569
32,174
0
W
Ne Zha
Johnboi27
Ne Zha
10,899
2,755
0
1,280
9,247
2,921
1
4,325
4,922
0
38,033
L
Jing Wei
Jupprex
Jing Wei
5,366
4,077
0
1,007
8,527
2,663
0
3,297
5,058
0
17,749
L
Gilgamesh
KingWonderGoat
Gilgamesh
3,491
506
0
1,103
9,300
5,811
0
3,775
5,221
0
15,816
L
Thanatos
PRUETT2
Thanatos
4,432
874
0
2,633
9,835
3,173
0
3,945
5,716
0
14,106
W
Hercules
RÏver
Hercules
6,731
1,523
0
5,491
12,264
9,517
0
3,553
8,711
0
16,439
W
Cerberus
SirBigSchmeat
Cerberus
6,990
527
0
1,519
9,267
8,887
0
3,671
5,596
19,106
0
L
Anubis
Vi1ify
Anubis
11,826
506
0
2,425
8,254
3,592
0
5,449
2,631
28,696
0
L
Ganesha
YugePOTUS
Ganesha
3,111
155
0
409
12,930
5,969
1
7,685
4,985
12,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
37,566
200
Minions Killed
156
7
Camps Cleared
8
1,066,599
Distance Traveled
884,385
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,548
855
14
1
0
199,153
0
W
Janus
9,437
944
59
6
2
226,734
1
W
Ne Zha
9,754
975
64
6
4
213,444
0
L
Jing Wei
7,217
722
40
4
2
167,794
0
L
Gilgamesh
6,794
679
26
3
0
192,500
0
L
Thanatos
7,784
778
35
4
3
179,993
1
W
Hercules
8,556
856
33
3
0
225,024
0
W
Cerberus
8,320
832
30
3
1
202,244
0
L
Anubis
8,706
871
51
5
3
176,841
2
L
Ganesha
7,065
707
4
0
0
167,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role