Player Matchup

Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
EMOCHILD169
Izanami
Level 38
God Stats
3W - 2L
1,531 SR
Queue Stats
8W - 16L
1,109 Elo+
Party 1
Janus
Janus
Flirsk
Janus
Level 46
God Stats
2W - 3L
1,541 SR
Queue Stats
234W - 194L
1,327 Elo+
Solo
Cthulhu
Cthulhu
Joshua_Sensei
Cthulhu
Level 62
God Stats
0W - 3L
1,431 SR
Queue Stats
2W - 5L
1,333 Elo+
Party 1
Thanatos
Thanatos
Kill_stuffz
Thanatos
Level 84
God Stats
3W - 11L
929 SR
Queue Stats
96W - 87L
1,307 Elo+
Party 1
Team Averages
Level 74
1,386 SR
1,315 Elo+

VS

Team Averages
Level 63
1,418 SR
1,375 Elo+
Gilgamesh
Gilgamesh
Guro18
Gilgamesh
Level 18
God Stats
2W - 3L
1,557 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 2
Bastet
Bastet
WZX-Silvexz
Bastet
Level 42
God Stats
10W - 8L
1,249 SR
Queue Stats
410W - 437L
1,339 Elo+
Solo
Nu Wa
Nu Wa
dayitozero
Nu Wa
Level 124
God Stats
25W - 36L
1,461 SR
Queue Stats
440W - 521L
1,411 Elo+
Party 2
Ymir
Ymir
saggretsuko-
Ymir
Level 63
God Stats
29W - 27L
1,447 SR
Queue Stats
186W - 260L
1,305 Elo+
Party 2
Chiron
Chiron
xcXAzazelXcx
Chiron
Level 66
God Stats
23W - 29L
1,377 SR
Queue Stats
199W - 223L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 4 / 5
7,168
448
8,789
10,371
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
EMOCHILD169
Izanami
11
2 / 7 / 3
7,240
453
7,072
12,840
4,814
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Flirsk
Janus
4
0 / 2 / 2
5,226
327
1,714
3,335
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
1 / 3 / 4
7,095
443
4,586
9,749
4,811
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Kill_stuffz
Thanatos
13
9 / 3 / 1
8,564
535
8,187
14,340
5,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Guro18
Gilgamesh
15
4 / 2 / 3
9,251
578
8,384
12,273
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
12
2 / 3 / 4
7,853
491
4,044
10,145
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
13
3 / 4 / 3
8,411
526
10,746
8,320
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 3
7,893
493
4,096
12,247
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
15
6 / 2 / 3
9,305
582
11,168
9,316
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
13
Kills
19
19
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
5
0.88
L
Izanami
EMOCHILD169
Izanami
2
7
3
0.5
L
Janus
Flirsk
Janus
0
2
2
0.5
W
Gilgamesh
Guro18
Gilgamesh
4
2
3
2.75
L
Cthulhu
1
3
4
1
L
Thanatos
Kill_stuffz
Thanatos
9
3
1
3.17
W
Bastet
2
3
4
1.33
W
Nu Wa
3
4
3
1.13
W
4
2
3
2.75
W
Chiron
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,348
Damage
38,438
50,635
Taken
52,301
17,927
Mitigated
29,111
17,346
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,789
906
0
2,014
10,371
2,540
306
5,268
4,786
37,922
0
L
Izanami
EMOCHILD169
Izanami
7,072
4,459
412
1,584
12,840
4,814
1,036
3,738
8,988
0
36,982
L
Janus
Flirsk
Janus
1,714
537
0
973
3,335
506
0
1,180
2,043
8,515
0
W
Gilgamesh
Guro18
Gilgamesh
8,384
1,243
0
4,350
12,273
9,708
279
4,165
7,986
0
47,983
L
Cthulhu
4,586
464
323
1,250
9,749
4,811
256
2,025
6,966
32,682
0
L
Thanatos
Kill_stuffz
Thanatos
8,187
2,146
142
10,648
14,340
5,256
276
1,928
12,018
0
34,776
W
Bastet
4,044
1,259
0
1,973
10,145
4,149
0
1,534
8,543
0
42,518
W
Nu Wa
10,746
2,375
0
1,180
8,320
2,397
1,835
4,883
3,069
53,141
0
W
4,096
243
0
1,606
12,247
9,568
466
1,953
10,258
28,849
0
W
Chiron
11,168
3,308
613
3,991
9,316
3,289
3,754
1,880
7,356
0
57,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
42,713
277
Minions Killed
406
0
Camps Cleared
0
1,164,018
Distance Traveled
1,451,551
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,168
448
71
4
0
260,533
1
L
Izanami
7,240
453
77
5
0
252,343
6
L
Janus
5,226
327
11
1
0
64,916
1
W
Gilgamesh
9,251
578
97
6
0
293,006
2
L
Cthulhu
7,095
443
44
3
0
281,068
2
L
Thanatos
8,564
535
74
5
0
305,158
1
W
Bastet
7,853
491
74
5
0
341,509
0
W
Nu Wa
8,411
526
87
5
0
249,065
4
W
Ymir
7,893
493
40
3
0
275,063
4
W
Chiron
9,305
582
108
7
0
292,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role