Player Matchup

Yemoja
Yemoja
Takize_01
Yemoja
Level 5
God Stats
1W - 3L
1,482 SR
Queue Stats
4W - 7L
1,497 Elo+
Party 2
Nike
Nike
YoshuaAGR
Nike
Level 110
God Stats
0W - 3L
1,358 SR
Queue Stats
12W - 21L
1,470 Elo+
Party 2
Artemis
Artemis
bigoleweeweeguy
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,714 Elo+
Party 3
Ra
Ra
fatmommallama
Ra
Level 3
God Stats
1W - 2L
1,740 SR
Queue Stats
1W - 4L
1,714 Elo+
Party 3
Ares
Ares
xXANTONHYXx
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 29
1,516 SR
1,579 Elo+

VS

Team Averages
Level 24
1,531 SR
1,472 Elo+
Discordia
Discordia
Arwei
Discordia
Level 15
God Stats
34W - 25L
1,761 SR
Queue Stats
81W - 72L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Big_B71_EG
Heimdallr
Level 17
God Stats
18W - 17L
1,546 SR
Queue Stats
144W - 232L
1,432 Elo+
Party 1
Bellona
Bellona
DARKNESwolfclaw
Bellona
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
122W - 64L
1,644 Elo+
Solo
Chaac
Chaac
Hatsbatsubut
Chaac
Level 28
God Stats
9W - 13L
1,379 SR
Queue Stats
29W - 40L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
SideShowLow
Zhong Kui
Level 29
God Stats
7W - 8L
1,472 SR
Queue Stats
270W - 455L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Takize_01
Yemoja
16
0 / 11 / 9
9,307
931
3,572
21,792
10,817
Nike
17
3 / 3 / 9
11,989
1,199
7,070
17,129
19,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 8 / 3
12,368
1,237
21,797
15,629
7,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 13 / 8
9,399
940
9,499
18,249
8,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 10 / 5
8,474
847
3,873
19,280
12,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arwei
Discordia
19
11 / 1 / 25
12,810
1,281
24,848
5,880
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Big_B71_EG
Heimdallr
18
2 / 4 / 27
10,119
1,012
9,359
8,807
3,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
15 / 2 / 21
12,080
1,208
20,150
12,974
12,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 1 / 23
10,624
1,062
9,434
9,498
12,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
SideShowLow
Zhong Kui
18
14 / 4 / 16
11,161
1,116
23,616
15,049
9,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
157
12
Kills
45
45
Deaths
12
34
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arwei
Discordia
11
1
25
23.5
W
Heimdallr
Big_B71_EG
Heimdallr
2
4
27
3.88
W
15
2
21
12.75
W
3
1
23
14.5
W
Zhong Kui
SideShowLow
Zhong Kui
14
4
16
5.5
L
Yemoja
Takize_01
Yemoja
0
11
9
0.41
L
Nike
3
3
9
2.5
L
9
8
3
1.31
L
0
13
8
0.31
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,811
Damage
87,407
92,079
Taken
52,208
58,816
Mitigated
40,070
5,920
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arwei
Discordia
24,848
1,067
0
146
5,880
2,437
0
1,795
4,085
40,182
0
W
Heimdallr
Big_B71_EG
Heimdallr
9,359
6,541
0
747
8,807
3,611
0
1,872
6,935
0
25,308
W
20,150
8,289
0
2,288
12,974
12,313
0
4,890
8,084
0
38,374
W
9,434
1,230
0
2,367
9,498
12,224
0
2,918
6,580
0
33,154
W
Zhong Kui
SideShowLow
Zhong Kui
23,616
3,383
832
5,039
15,049
9,485
0
5,528
9,521
31,792
0
L
Yemoja
Takize_01
Yemoja
3,572
676
1,261
0
21,792
10,817
0
11,162
10,630
9,899
0
L
Nike
7,070
1,037
0
2,138
17,129
19,127
0
7,300
9,829
59
32,569
L
21,797
12,052
0
1,038
15,629
7,940
0
8,703
6,926
0
45,449
L
9,499
2,124
310
1,173
18,249
8,266
0
7,971
10,278
25,873
0
L
3,873
313
0
0
19,280
12,666
0
13,328
5,952
10,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
56,794
156
Minions Killed
193
6
Camps Cleared
7
861,830
Distance Traveled
836,262
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,810
1,281
42
4
1
180,465
0
W
Heimdallr
10,119
1,012
36
4
1
121,925
0
W
Bellona
12,080
1,208
44
4
1
194,780
1
W
Chaac
10,624
1,062
55
6
3
192,784
0
W
Zhong Kui
11,161
1,116
16
2
1
146,308
1
L
Yemoja
9,307
931
9
1
0
159,695
1
L
Nike
11,989
1,199
49
5
3
218,958
3
L
Artemis
12,368
1,237
55
6
1
153,199
1
L
Ra
9,399
940
38
4
0
181,524
0
L
Ares
8,474
847
5
1
2
148,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role