Player Matchup

Nemesis
Nemesis
BrunoDz14
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GordinhoTop1
Scylla
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,008 Elo+
Solo
Chaac
Chaac
JustAFool123
Chaac
Level 17
God Stats
5W - 6L
1,490 SR
Queue Stats
13W - 21L
1,239 Elo+
Solo
Izanami
Izanami
The_Army_Rivers
Izanami
Level 7
God Stats
3W - 1L
1,565 SR
Queue Stats
8W - 11L
1,222 Elo+
Solo
Kukulkan
Kukulkan
WinterMarmot260
Kukulkan
Level 14
God Stats
12W - 8L
1,500 SR
Queue Stats
245W - 224L
1,104 Elo+
Solo
Team Averages
Level 9
1,511 SR
1,215 Elo+

VS

Team Averages
Level 17
1,440 SR
1,385 Elo+
Odin
Odin
AmericanGrunt240
Odin
Level 27
God Stats
2W - 4L
1,303 SR
Queue Stats
81W - 95L
1,291 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Captain Beohulf
Morgan Le Fay
Level 27
God Stats
12W - 12L
1,397 SR
Queue Stats
84W - 72L
1,377 Elo+
Solo
Ares
Ares
Ds3Adrian
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
GENERAL LEO3092
Tiamat
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 297L
1,256 Elo+
Solo
Heimdallr
Heimdallr
Guidin
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrunoDz14
Nemesis
7
0 / 2 / 2
7,828
356
801
5,593
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
11
1 / 11 / 2
8,837
402
1,670
13,971
8,475
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
2 / 3 / 2
11,349
516
5,243
17,532
10,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 4 / 2
13,329
606
13,684
17,221
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
17
5 / 3 / 4
11,847
539
16,553
10,648
4,135
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
10,035
456
6,931
13,997
6,741
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Captain Beohulf
Morgan Le Fay
2
0 / 0 / 0
5,855
266
0
0
0
Ares
14
3 / 9 / 2
8,441
384
3,526
17,989
15,001
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 3 / 0
11,887
540
13,945
17,956
10,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Guidin
Heimdallr
3
1 / 2 / 1
6,447
293
686
1,291
445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
16
Kills
16
23
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Nemesis
BrunoDz14
Nemesis
0
2
2
0.5
L
Morgan Le Fay
Captain Beohulf
Morgan Le Fay
0
0
0
0
L
Ares
3
9
2
0.44
L
11
3
0
3.67
W
Scylla
1
11
2
0.18
L
Heimdallr
Guidin
Heimdallr
1
2
1
0.75
W
2
3
2
1
W
8
4
2
2.25
W
Kukulkan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,951
Damage
25,088
64,965
Taken
51,233
31,146
Mitigated
32,546
17,975
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,931
1,564
0
3,345
13,997
6,741
2,197
4,313
9,684
0
42,445
W
Nemesis
BrunoDz14
Nemesis
801
199
0
900
5,593
1,539
815
778
4,815
0
10,799
L
Morgan Le Fay
Captain Beohulf
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Ares
3,526
443
0
1,847
17,989
15,001
331
3,736
14,253
22,728
0
L
13,945
1,539
0
4,167
17,956
10,359
0
9,874
8,082
64,337
0
W
Scylla
1,670
429
0
295
13,971
8,475
254
8,222
5,749
15,481
0
L
Heimdallr
Guidin
Heimdallr
686
489
0
0
1,291
445
0
300
991
0
3,395
W
5,243
1,747
0
9,205
17,532
10,347
2,996
3,677
13,855
0
89,358
W
13,684
9,575
0
6,452
17,221
6,650
2,958
4,645
12,576
0
122,485
W
Kukulkan
16,553
2,011
0
1,123
10,648
4,135
4,243
5,450
5,198
75,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
42,665
439
Minions Killed
221
0
Camps Cleared
0
1,695,771
Distance Traveled
1,173,832
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,035
456
98
4
0
407,886
0
W
Nemesis
7,828
356
17
1
0
241,164
2
L
Morgan Le Fay
5,855
266
0
0
0
0
0
L
Ares
8,441
384
25
1
0
325,277
7
L
Tiamat
11,887
540
92
4
0
397,042
0
W
Scylla
8,837
402
14
1
0
330,030
9
L
Heimdallr
6,447
293
6
0
0
43,627
0
W
Chaac
11,349
516
96
4
0
423,510
3
W
Izanami
13,329
606
183
8
0
344,445
0
W
Kukulkan
11,847
539
129
6
0
356,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role