Player Matchup

Ymir
Ymir
Millia Rage
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,666 Elo+
Solo
Nemesis
Nemesis
REDRUM5530
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,837 Elo+
Solo
Neith
Neith
SadBoy4You
Neith
Level 28
God Stats
1W - 2L
1,297 SR
Queue Stats
120W - 93L
1,635 Elo+
Solo
Odin
Odin
The_Last_Prime7
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,743 Elo+
Solo
Kukulkan
Kukulkan
vWaZev
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo
Team Averages
Level 12
1,459 SR
1,707 Elo+

VS

Team Averages
Level 24
1,603 SR
1,582 Elo+
Sobek
Sobek
KupferWulf
Sobek
Level 26
God Stats
13W - 11L
1,567 SR
Queue Stats
67W - 53L
1,563 Elo+
Solo
Odin
Odin
Mr Numbyy
Odin
Level 19
God Stats
1W - 2L
1,327 SR
Queue Stats
172W - 134L
1,513 Elo+
Solo
Sol
Sol
tacit nerd
Sol
Level 20
God Stats
1W - 1L
1,665 SR
Queue Stats
59W - 41L
1,502 Elo+
Solo
The Morrigan
The Morrigan
tamagomeis
The Morrigan
Level 29
God Stats
12W - 5L
1,786 SR
Queue Stats
129W - 79L
1,696 Elo+
Solo
Heimdallr
Heimdallr
xDBxD1rtyC0p
Heimdallr
Level 25
God Stats
9W - 5L
1,671 SR
Queue Stats
108W - 108L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,015
502
2,339
4,538
2,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
REDRUM5530
Nemesis
11
1 / 3 / 1
6,191
619
2,138
6,839
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
11
1 / 0 / 1
5,759
576
3,945
3,118
862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,837
584
4,030
5,387
3,838
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
vWaZev
Kukulkan
10
1 / 2 / 1
5,986
599
4,456
5,763
2,527
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 0 / 1
4,679
468
1,341
7,535
3,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
4
0 / 0 / 0
4,090
409
204
2,392
925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
4,662
466
2,720
4,228
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
tamagomeis
The Morrigan
12
6 / 1 / 1
6,918
692
4,103
5,442
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xDBxD1rtyC0p
Heimdallr
10
1 / 3 / 4
5,769
577
4,537
7,693
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
0
1
0.5
W
0
1
1
0.5
L
Odin
0
0
0
0
W
Nemesis
REDRUM5530
Nemesis
1
3
1
0.5
W
Neith
1
0
1
1.5
W
1
1
0
1
L
0
1
1
0.5
L
The Morrigan
tamagomeis
The Morrigan
6
1
1
6.5
W
Kukulkan
vWaZev
Kukulkan
1
2
1
0.75
L
Heimdallr
xDBxD1rtyC0p
Heimdallr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,908
Damage
12,905
25,645
Taken
27,290
11,470
Mitigated
11,465
6,347
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,341
129
463
4,066
7,535
3,990
0
2,009
5,526
10,803
0
W
2,339
677
0
480
4,538
2,054
0
2,787
1,751
11,907
0
L
Odin
204
57
0
1,066
2,392
925
0
0
2,392
0
8,424
W
Nemesis
REDRUM5530
Nemesis
2,138
929
0
1,120
6,839
2,189
0
912
5,927
0
39,014
W
Neith
3,945
1,448
0
962
3,118
862
150
930
2,188
0
42,709
W
4,030
643
0
1,616
5,387
3,838
0
415
4,972
2,990
27,591
L
2,720
1,469
0
991
4,228
1,428
0
390
3,838
25,627
3,450
L
The Morrigan
tamagomeis
The Morrigan
4,103
1,432
0
1,406
5,442
2,178
0
1,435
4,007
33,229
9,133
W
Kukulkan
vWaZev
Kukulkan
4,456
669
0
2,169
5,763
2,527
0
2,144
3,619
36,616
0
L
Heimdallr
xDBxD1rtyC0p
Heimdallr
4,537
1,868
0
2,612
7,693
2,944
0
3,337
4,356
0
26,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
26,118
344
Minions Killed
224
0
Camps Cleared
0
1,126,443
Distance Traveled
861,810
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,679
468
21
2
0
181,185
3
W
Ymir
5,015
502
29
3
0
216,342
6
L
Odin
4,090
409
20
2
0
109,224
0
W
Nemesis
6,191
619
79
8
0
283,582
2
W
Neith
5,759
576
81
8
0
180,742
2
W
Odin
5,837
584
76
8
0
226,329
4
L
Sol
4,662
466
48
5
0
185,196
3
L
The Morrigan
6,918
692
86
9
0
196,330
1
W
Kukulkan
5,986
599
79
8
0
219,448
4
L
Heimdallr
5,769
577
49
5
0
189,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role