Player Matchup

Hades
Hades
 
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BluePurgatory
Chang'e
Level 16
God Stats
0W - 1L
1,314 SR
Queue Stats
11W - 14L
1,514 Elo+
Solo
Heimdallr
Heimdallr
KraziTak
Heimdallr
Level 14
God Stats
5W - 3L
1,247 SR
Queue Stats
97W - 74L
1,634 Elo+
Solo
Bellona
Bellona
zesd17
Bellona
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 97L
1,560 Elo+
Solo
Team Averages
Level 16
1,412 SR
1,542 Elo+

VS

Team Averages
Level 27
1,569 SR
1,544 Elo+
Nike
Nike
 
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OldManSkinny
Izanami
Level 28
God Stats
4W - 2L
1,738 SR
Queue Stats
59W - 37L
1,678 Elo+
Solo
Sylvanus
Sylvanus
Quisdabeast9226
Sylvanus
Level 29
God Stats
12W - 11L
1,522 SR
Queue Stats
126W - 122L
1,526 Elo+
Solo
Tiamat
Tiamat
monke2
Tiamat
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 97L
1,537 Elo+
Solo
Fenrir
Fenrir
tsw77
Fenrir
Level 26
God Stats
22W - 19L
1,584 SR
Queue Stats
405W - 394L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 4 / 1
7,676
512
5,188
10,710
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
11
0 / 2 / 0
6,468
431
746
8,290
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
9
0 / 5 / 0
5,845
390
2,847
8,433
5,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
KraziTak
Heimdallr
11
1 / 5 / 0
6,624
442
3,047
10,384
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
zesd17
Bellona
12
0 / 3 / 0
6,513
434
4,845
11,870
9,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 1 / 9
6,928
462
2,880
8,090
7,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
OldManSkinny
Izanami
14
5 / 0 / 3
8,657
577
5,316
6,568
2,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
16
2 / 0 / 1
9,618
641
8,133
8,454
9,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
monke2
Tiamat
17
9 / 0 / 2
10,346
690
8,955
9,018
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
tsw77
Fenrir
13
3 / 1 / 8
8,407
560
6,742
7,104
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
19
19
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
1
0.38
L
Loki
 
Loki
0
2
0
0
W
Nike
 
Nike
0
1
9
4.5
L
Chang'e
0
5
0
0
L
Heimdallr
KraziTak
Heimdallr
1
5
0
0.2
W
Izanami
OldManSkinny
Izanami
5
0
3
6.5
W
Sylvanus
2
0
1
2.5
W
Tiamat
monke2
Tiamat
9
0
2
10
W
Fenrir
tsw77
Fenrir
3
1
8
7
L
Bellona
zesd17
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,673
Damage
32,026
49,687
Taken
39,234
24,543
Mitigated
26,958
12,260
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,188
478
0
3,884
10,710
4,015
0
4,347
6,166
50,871
0
L
Loki
 
Loki
746
78
0
2,010
8,290
2,379
0
2,815
5,377
0
32,609
W
Nike
 
Nike
2,880
196
0
581
8,090
7,244
168
2,527
5,516
0
14,207
L
Chang'e
2,847
633
953
949
8,433
5,630
0
1,719
6,674
14,810
0
L
Heimdallr
KraziTak
Heimdallr
3,047
2,033
0
922
10,384
3,081
0
1,649
8,675
0
42,091
W
Izanami
OldManSkinny
Izanami
5,316
2,948
0
2,054
6,568
2,063
2,143
984
5,584
0
75,077
W
Sylvanus
8,133
2,673
0
3,501
8,454
9,189
20
0
7,931
49,806
12,820
W
Tiamat
monke2
Tiamat
8,955
903
68
3,202
9,018
6,072
589
3,435
5,583
59,850
0
W
Fenrir
tsw77
Fenrir
6,742
1,579
0
3,262
7,104
2,390
312
1,254
5,850
0
39,673
L
Bellona
zesd17
Bellona
4,845
1,451
0
3,542
11,870
9,438
0
5,644
6,206
0
35,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
43,956
355
Minions Killed
467
0
Camps Cleared
0
1,340,429
Distance Traveled
1,446,389
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,676
512
107
7
0
282,238
3
L
Loki
6,468
431
71
5
0
280,107
0
W
Nike
6,928
462
27
2
0
330,803
6
L
Chang'e
5,845
390
23
2
0
245,101
1
L
Heimdallr
6,624
442
73
5
0
270,859
1
W
Izanami
8,657
577
116
8
0
283,030
5
W
Sylvanus
9,618
641
126
8
0
214,880
3
W
Tiamat
10,346
690
123
8
0
302,463
1
W
Fenrir
8,407
560
75
5
0
315,213
4
L
Bellona
6,513
434
81
5
0
262,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role