Player Matchup

Neith
Neith
ARKAELGRK
Neith
Level 34
God Stats
45W - 68L
1,466 SR
Queue Stats
148W - 201L
1,386 Elo+
Party 1
Ymir
Ymir
DemonBully
Ymir
Level 67
God Stats
9W - 8L
1,560 SR
Queue Stats
81W - 102L
1,405 Elo+
Party 2
Erlang Shen
Erlang Shen
Ecos321
Erlang Shen
Level 45
God Stats
10W - 6L
1,479 SR
Queue Stats
183W - 171L
1,428 Elo+
Party 1
Ra
Ra
EzequielRoldan
Ra
Level 49
God Stats
0W - 1L
1,814 SR
Queue Stats
182W - 228L
1,352 Elo+
Party 2
Guan Yu
Guan Yu
gfbautista
Guan Yu
Level 53
God Stats
17W - 17L
1,448 SR
Queue Stats
222W - 240L
1,405 Elo+
Party 1
Team Averages
Level 50
1,553 SR
1,395 Elo+

VS

Team Averages
Level 66
1,523 SR
1,420 Elo+
Jormungandr
Jormungandr
Cadu0509
Jormungandr
Level 44
God Stats
18W - 19L
1,437 SR
Queue Stats
195W - 218L
1,362 Elo+
Solo
Neith
Neith
DarkSiders1912
Neith
Level 67
God Stats
8W - 6L
1,505 SR
Queue Stats
68W - 71L
1,422 Elo+
Party 3
Cabrakan
Cabrakan
Ferkko
Cabrakan
Level 33
God Stats
34W - 32L
1,463 SR
Queue Stats
89W - 98L
1,403 Elo+
Party 3
Arachne
Arachne
RodnyBJacks
Arachne
Level 107
God Stats
6W - 2L
1,716 SR
Queue Stats
137W - 158L
1,413 Elo+
Party 3
Merlin
Merlin
tobias06_m
Merlin
Level 80
God Stats
32W - 33L
1,496 SR
Queue Stats
860W - 924L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARKAELGRK
Neith
18
2 / 10 / 5
11,779
421
22,527
21,199
8,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 9 / 3
11,496
411
13,573
34,875
47,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Ecos321
Erlang Shen
20
4 / 7 / 3
14,087
503
13,669
31,339
17,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 10 / 1
12,547
448
16,699
21,219
10,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
gfbautista
Guan Yu
18
1 / 4 / 3
12,286
439
11,628
23,002
28,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cadu0509
Jormungandr
20
5 / 2 / 13
15,301
546
15,762
23,458
31,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 2 / 19
16,997
607
32,341
24,929
11,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Ferkko
Cabrakan
19
4 / 4 / 28
14,410
515
11,234
23,168
32,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
RodnyBJacks
Arachne
20
12 / 4 / 8
17,390
621
15,350
26,625
14,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
tobias06_m
Merlin
20
8 / 1 / 11
16,927
605
30,086
20,773
12,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
119
13
Kills
40
40
Deaths
13
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Neith
ARKAELGRK
Neith
2
10
5
0.45
W
Jormungandr
Cadu0509
Jormungandr
5
2
13
5.75
W
11
2
19
10.25
L
3
9
3
0.5
L
Erlang Shen
Ecos321
Erlang Shen
4
7
3
0.79
L
3
10
1
0.35
W
Cabrakan
Ferkko
Cabrakan
4
4
28
4.5
W
Arachne
RodnyBJacks
Arachne
12
4
8
4
L
Guan Yu
gfbautista
Guan Yu
1
4
3
0.63
W
Merlin
tobias06_m
Merlin
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,096
Damage
104,773
131,634
Taken
118,953
112,572
Mitigated
101,082
31,417
Healing
49,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ARKAELGRK
Neith
22,527
6,289
0
2,525
21,199
8,625
0
7,552
13,540
0
90,318
W
Jormungandr
Cadu0509
Jormungandr
15,762
2,153
0
6,673
23,458
31,006
548
5,918
16,703
71,550
0
W
32,341
17,222
0
10,162
24,929
11,102
7,973
7,501
17,208
0
148,537
L
13,573
1,912
0
2,624
34,875
47,453
169
15,768
18,787
40,820
0
L
Erlang Shen
Ecos321
Erlang Shen
13,669
5,512
0
12,317
31,339
17,488
521
10,683
20,175
868
154,500
L
16,699
1,540
1,992
3,713
21,219
10,529
989
11,425
9,742
92,188
0
W
Cabrakan
Ferkko
Cabrakan
11,234
1,929
894
3,547
23,168
32,700
1,217
4,790
18,134
27,258
0
W
Arachne
RodnyBJacks
Arachne
15,350
8,875
0
13,630
26,625
14,271
3,853
5,950
20,080
0
151,251
L
Guan Yu
gfbautista
Guan Yu
11,628
1,468
1,307
6,939
23,002
28,477
64
9,567
12,237
378
63,178
W
Merlin
tobias06_m
Merlin
30,086
2,075
1,881
12,636
20,773
12,003
1,733
7,611
12,834
152,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,195
Gold Earned
81,025
634
Minions Killed
768
0
Camps Cleared
0
2,300,998
Distance Traveled
2,503,081
33
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,779
421
129
5
0
422,023
5
W
Jormungandr
15,301
546
141
5
0
489,520
3
W
Neith
16,997
607
205
7
0
451,524
1
L
Ymir
11,496
411
49
2
0
457,097
7
L
Erlang Shen
14,087
503
192
7
0
510,881
12
L
Ra
12,547
448
158
6
0
402,290
2
W
Cabrakan
14,410
515
18
1
0
495,776
2
W
Arachne
17,390
621
175
6
0
571,052
1
L
Guan Yu
12,286
439
106
4
0
508,707
7
W
Merlin
16,927
605
229
8
0
495,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role