Player Matchup

Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver I
JojoBongadas
Danzaburou
Silver I
Level 129
God Stats
21W - 16L
1,613 SR
Queue Stats
441W - 442L
1,234 MMR
Solo
Sol
Sol
Gold IV
SirElias
Sol
Gold IV
Level 155
God Stats
14W - 13L
1,667 SR
Queue Stats
159W - 152L
1,236 MMR
Solo
Loki
Loki
Silver I
SoloGoon82
Loki
Silver I
Level 75
God Stats
3W - 4L
1,721 SR
Queue Stats
129W - 128L
1,245 MMR
Solo
King Arthur
King Arthur
Gold V
popheads215
King Arthur
Gold V
Level 73
God Stats
63W - 57L
1,580 SR
Queue Stats
362W - 359L
1,338 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,616 SR
1,310 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,619 SR
1,268 MMR
Mulan
Mulan
Silver IV
CoarseCreator70
Mulan
Silver IV
Level 133
God Stats
0W - 2L
1,477 SR
Queue Stats
5W - 13L
1,282 MMR
Solo
Awilix
Awilix
Gold V
Itachi5501
Awilix
Gold V
Level 52
God Stats
0W - 1L
1,712 SR
Queue Stats
45W - 53L
1,240 MMR
Solo
Anubis
Anubis
Gold II
Mannamedtruthz
Anubis
Gold II
Level 158
God Stats
16W - 15L
1,609 SR
Queue Stats
587W - 580L
1,524 MMR
Party 2
Terra
Terra
Silver I
Santi12804
Terra
Silver I
Level 130
God Stats
34W - 33L
1,517 SR
Queue Stats
281W - 290L
1,076 MMR
Party 2
Izanami
Izanami
Gold V
crazykid7391
Izanami
Gold V
Level 144
God Stats
16W - 6L
1,782 SR
Queue Stats
534W - 531L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 5
8,221
514
6,621
10,491
7,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
JojoBongadas
Danzaburou
15
1 / 1 / 1
9,239
577
4,181
7,653
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 0 / 3
10,390
649
12,741
9,825
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 3 / 5
8,705
544
4,484
7,858
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
popheads215
King Arthur
15
3 / 0 / 1
9,371
586
10,252
19,205
8,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Morgan Le FayTsukuyomiAthenaTiamatArachne

VS

Bans
GilgameshHeraArtemisDiscordiaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,796
487
9,972
14,723
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
Itachi5501
Awilix
11
0 / 3 / 3
6,717
420
3,843
9,530
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 2
7,520
470
7,653
12,891
6,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
10
0 / 3 / 4
6,595
412
3,568
11,454
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
crazykid7391
Izanami
15
1 / 2 / 2
8,168
511
4,965
8,031
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
6
6
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
5
2.25
L
2
1
1
2.5
L
Awilix
Itachi5501
Awilix
0
3
3
0.5
W
Danzaburou
JojoBongadas
Danzaburou
1
1
1
1.5
L
3
6
2
0.67
L
Terra
0
3
4
0.67
W
7
0
3
8.5
W
2
3
5
1.5
L
Izanami
crazykid7391
Izanami
1
2
2
1
W
King Arthur
popheads215
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,279
Damage
30,001
55,032
Taken
56,629
24,114
Mitigated
32,211
21,682
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,621
1,115
0
2,311
10,491
7,343
0
4,385
6,065
31,951
0
L
9,972
1,675
0
7,091
14,723
12,644
0
1,420
13,303
0
44,590
L
Awilix
Itachi5501
Awilix
3,843
1,652
0
2,154
9,530
2,746
0
2,193
7,337
0
39,554
W
Danzaburou
JojoBongadas
Danzaburou
4,181
1,532
0
3,802
7,653
2,643
1,502
1,117
6,536
0
60,985
L
7,653
583
0
3,883
12,891
6,484
0
6,871
6,020
46,949
0
L
Terra
3,568
181
1,787
2,111
11,454
7,588
0
5,551
5,903
19,376
0
W
12,741
4,904
0
5,161
9,825
3,249
348
2,863
6,915
83,233
9,932
W
4,484
952
0
453
7,858
1,986
8
2,280
5,537
0
53,416
L
Izanami
crazykid7391
Izanami
4,965
2,779
0
2,786
8,031
2,749
353
2,790
5,241
0
65,770
W
King Arthur
popheads215
King Arthur
10,252
1,244
0
9,955
19,205
8,893
72
751
17,318
0
57,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,926
Gold Earned
36,796
519
Minions Killed
420
0
Camps Cleared
0
1,494,702
Distance Traveled
1,480,477
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,221
514
53
3
0
272,168
6
L
Mulan
7,796
487
83
5
0
271,752
0
L
Awilix
6,717
420
78
5
0
316,799
2
W
Danzaburou
9,239
577
110
7
0
266,239
6
L
Anubis
7,520
470
83
5
0
272,823
4
L
Terra
6,595
412
35
2
0
324,814
5
W
Sol
10,390
649
140
9
0
315,498
1
W
Loki
8,705
544
111
7
0
333,513
1
L
Izanami
8,168
511
141
9
0
294,289
2
W
King Arthur
9,371
586
105
7
0
307,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role