Player Matchup

Thoth
Thoth
MGCh19
Thoth
Level 7
God Stats
1W - 2L
1,514 SR
Queue Stats
8W - 21L
1,240 Elo+
Solo
Chaac
Chaac
The0dd1ty
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,370 Elo+
Solo
Kukulkan
Kukulkan
azalax27
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,221 Elo+
Party 1
Chernobog
Chernobog
im4shot4
Chernobog
Level 7
God Stats
3W - 8L
1,441 SR
Queue Stats
10W - 20L
1,201 Elo+
Party 1
Fenrir
Fenrir
obsidiancheks337
Fenrir
Level 6
God Stats
3W - 9L
1,151 SR
Queue Stats
10W - 20L
1,201 Elo+
Party 1
Team Averages
Level 11
1,421 SR
1,246 Elo+

VS

Team Averages
Level 22
1,448 SR
1,379 Elo+
Neith
Neith
LEGONAYTOR9000
Neith
Level 28
God Stats
63W - 58L
1,489 SR
Queue Stats
75W - 72L
1,385 Elo+
Solo
Bellona
Bellona
Pandaforlife42
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Cerberus
Cerberus
RatBoyMccoy
Cerberus
Level 29
God Stats
2W - 2L
1,280 SR
Queue Stats
11W - 16L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
ZEKROMILLION
Cthulhu
Level 25
God Stats
1W - 0L
1,474 SR
Queue Stats
25W - 30L
1,319 Elo+
Solo
Skadi
Skadi
cangrejo1397
Skadi
Level 28
God Stats
2W - 1L
1,499 SR
Queue Stats
4W - 4L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MGCh19
Thoth
20
1 / 1 / 8
12,603
840
4,479
5,803
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
The0dd1ty
Chaac
20
5 / 9 / 16
15,401
1,027
19,068
42,267
53,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
azalax27
Kukulkan
20
0 / 5 / 11
12,712
847
4,476
15,344
5,594
Chernobog
im4shot4
Chernobog
20
11 / 4 / 10
16,503
1,100
42,981
24,652
14,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 8 / 12
14,526
968
28,953
36,164
17,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
14,339
956
21,022
18,141
9,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
11 / 6 / 11
15,521
1,035
21,967
21,385
24,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
RatBoyMccoy
Cerberus
20
4 / 2 / 21
14,607
974
20,354
27,161
21,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
ZEKROMILLION
Cthulhu
20
1 / 10 / 14
13,270
885
15,862
29,346
31,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 2 / 16
15,347
1,023
33,598
13,008
6,916
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
101
22
Kills
27
27
Deaths
22
57
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
Thoth
MGCh19
Thoth
1
1
8
5
W
11
6
11
2.75
W
Cerberus
RatBoyMccoy
Cerberus
4
2
21
7.25
L
Chaac
The0dd1ty
Chaac
5
9
16
1.44
W
Cthulhu
ZEKROMILLION
Cthulhu
1
10
14
0.8
L
Kukulkan
azalax27
Kukulkan
0
5
11
1.1
W
6
2
16
7
L
Chernobog
im4shot4
Chernobog
11
4
10
4
L
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,957
Damage
112,803
124,230
Taken
109,041
92,092
Mitigated
93,444
13,541
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,022
8,043
658
5,030
18,141
9,578
0
1,105
17,036
0
52,933
L
Thoth
MGCh19
Thoth
4,479
195
0
0
5,803
1,545
0
3,142
2,661
15,407
0
W
21,967
11,106
0
779
21,385
24,647
0
1,502
19,883
0
40,226
W
Cerberus
RatBoyMccoy
Cerberus
20,354
1,455
0
4,447
27,161
21,216
0
1,752
25,409
37,272
0
L
Chaac
The0dd1ty
Chaac
19,068
4,627
0
9,355
42,267
53,786
0
8,638
33,629
0
58,119
W
Cthulhu
ZEKROMILLION
Cthulhu
15,862
2,551
288
1,088
29,346
31,087
0
4,210
25,136
30,113
0
L
Kukulkan
azalax27
Kukulkan
4,476
1,560
0
0
15,344
5,594
0
6,436
8,908
16,952
0
W
33,598
24,933
0
0
13,008
6,916
0
386
12,622
0
69,711
L
Chernobog
im4shot4
Chernobog
42,981
20,558
0
1,947
24,652
14,146
0
9,412
15,240
0
68,605
L
28,953
9,248
0
2,239
36,164
17,021
0
8,588
27,576
0
47,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,745
Gold Earned
73,084
260
Minions Killed
292
4
Camps Cleared
2
1,269,212
Distance Traveled
1,281,201
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,339
956
62
4
0
254,594
2
L
Thoth
12,603
840
26
2
0
208,926
0
W
Bellona
15,521
1,035
41
3
0
234,895
0
W
Cerberus
14,607
974
50
3
1
309,990
0
L
Chaac
15,401
1,027
101
7
1
267,168
0
W
Cthulhu
13,270
885
41
3
1
226,601
0
L
Kukulkan
12,712
847
32
2
0
217,963
1
W
Skadi
15,347
1,023
98
7
0
255,121
0
L
Chernobog
16,503
1,100
58
4
1
263,386
1
L
Fenrir
14,526
968
43
3
2
311,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role