Player Matchup

Izanami
Izanami
DanielJeeves
Izanami
Level 42
God Stats
77W - 62L
1,513 SR
Queue Stats
99W - 102L
1,445 Elo+
Party 3
Kali
Kali
GreetedSaturn30
Kali
Level 46
God Stats
7W - 6L
1,605 SR
Queue Stats
277W - 309L
1,416 Elo+
Party 3
Cerberus
Cerberus
The_Reaper_63194
Cerberus
Level 121
God Stats
3W - 6L
1,473 SR
Queue Stats
463W - 409L
1,458 Elo+
Party 4
Ymir
Ymir
Xx_NICO_4R6
Ymir
Level 29
God Stats
18W - 16L
1,607 SR
Queue Stats
281W - 281L
1,452 Elo+
Party 4
Scylla
Scylla
matias22pro456
Scylla
Level 121
God Stats
11W - 14L
1,474 SR
Queue Stats
277W - 241L
1,433 Elo+
Party 4
Team Averages
Level 72
1,534 SR
1,441 Elo+

VS

Team Averages
Level 54
1,426 SR
1,345 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Gαrga
Hou Yi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 1
Cu Chulainn
Cu Chulainn
llllTaK-_-lllll
Cu Chulainn
Level 31
God Stats
2W - 5L
1,211 SR
Queue Stats
141W - 168L
1,382 Elo+
Solo
Tyr
Tyr
tomaslavagna15
Tyr
Level 64
God Stats
15W - 19L
1,420 SR
Queue Stats
120W - 137L
1,371 Elo+
Party 2
Ra
Ra
Ασεσινο
Ra
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 38L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanielJeeves
Izanami
10
0 / 5 / 1
5,635
470
5,436
7,814
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 0
4,802
400
1,476
4,140
862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 0
7,715
643
6,616
9,430
6,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 2
5,537
461
1,905
9,817
2,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 3 / 0
6,066
506
3,012
6,390
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 2 / 2
5,631
469
1,961
6,753
2,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Gαrga
Hou Yi
11
6 / 0 / 4
6,675
556
8,449
6,004
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
llllTaK-_-lllll
Cu Chulainn
11
2 / 2 / 2
6,363
530
3,897
7,038
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
6,035
503
2,680
6,569
2,895
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 3
6,647
554
4,317
6,070
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
11
11
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
2
1
L
Izanami
DanielJeeves
Izanami
0
5
1
0.1
L
1
1
0
1
W
Hou Yi
Gαrga
Hou Yi
6
0
4
8
L
4
0
0
4
L
1
2
2
1
W
Cu Chulainn
llllTaK-_-lllll
Cu Chulainn
2
2
2
1.5
L
1
3
0
0.33
W
0
2
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
21,304
37,591
Taken
32,434
13,686
Mitigated
11,260
11,694
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,961
674
1,579
2,305
6,753
2,224
452
1,237
5,516
0
23,553
L
Izanami
DanielJeeves
Izanami
5,436
2,892
0
1,289
7,814
1,991
721
642
7,172
0
32,325
L
1,476
464
0
1,963
4,140
862
0
151
3,989
0
10,297
W
Hou Yi
Gαrga
Hou Yi
8,449
4,223
0
2,490
6,004
1,494
1,115
1,312
4,692
0
26,609
L
6,616
418
0
5,400
9,430
6,272
765
821
8,609
48,450
0
L
1,905
75
0
2,404
9,817
2,977
0
1,317
8,500
16,513
0
W
Cu Chulainn
llllTaK-_-lllll
Cu Chulainn
3,897
1,599
0
1,471
7,038
2,760
23
2,988
4,004
0
36,034
L
3,012
118
0
638
6,390
1,584
0
1,386
5,004
30,528
0
W
2,680
712
0
2,850
6,569
2,895
898
3,570
2,959
0
33,116
W
4,317
469
768
2,467
6,070
1,887
99
2,164
3,730
39,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,755
Gold Earned
31,351
309
Minions Killed
315
0
Camps Cleared
0
1,036,911
Distance Traveled
1,198,137
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,631
469
39
3
0
243,663
2
L
Izanami
5,635
470
51
4
0
204,140
1
L
Kali
4,802
400
25
2
0
159,137
1
W
Hou Yi
6,675
556
51
4
0
229,321
3
L
Cerberus
7,715
643
134
11
0
228,980
2
L
Ymir
5,537
461
31
3
0
210,605
0
W
Cu Chulainn
6,363
530
77
6
0
257,722
0
L
Scylla
6,066
506
68
6
0
234,049
0
W
Tyr
6,035
503
77
6
0
226,977
3
W
Ra
6,647
554
71
6
0
240,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role