Player Matchup

Ao Kuang
Ao Kuang
Glohbz
Ao Kuang
Level 22
God Stats
16W - 15L
1,553 SR
Queue Stats
37W - 33L
1,535 Elo+
Solo
Merlin
Merlin
Knucklehead5
Merlin
Level 35
God Stats
5W - 2L
1,809 SR
Queue Stats
86W - 138L
1,273 Elo+
Party 1
Ares
Ares
MoppedByTragic
Ares
Level 17
God Stats
3W - 4L
1,347 SR
Queue Stats
157W - 169L
1,315 Elo+
Party 1
Gilgamesh
Gilgamesh
Pzag
Gilgamesh
Level 15
God Stats
34W - 25L
1,491 SR
Queue Stats
60W - 74L
1,244 Elo+
Party 1
Danzaburou
Danzaburou
vSawcey
Danzaburou
Level 22
God Stats
1W - 4L
1,249 SR
Queue Stats
121W - 136L
1,312 Elo+
Party 1
Team Averages
Level 22
1,490 SR
1,336 Elo+

VS

Team Averages
Level 37
1,624 SR
1,546 Elo+
Chaac
Chaac
Biodegrade
Chaac
Level 17
God Stats
2W - 1L
1,823 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Neith
Neith
Fleeban
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,706 Elo+
Party 2
Ravana
Ravana
TheBurgerKing69
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,201 Elo+
Solo
Ra
Ra
iDingoh
Ra
Level 113
God Stats
3W - 0L
1,796 SR
Queue Stats
41W - 33L
1,645 Elo+
Party 2
Ares
Ares
iVulkaan
Ares
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 61L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Glohbz
Ao Kuang
18
11 / 6 / 0
11,075
554
15,992
21,444
8,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
0 / 7 / 5
8,621
431
8,566
12,937
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 8 / 4
7,790
390
4,862
22,003
18,010
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Pzag
Gilgamesh
15
1 / 7 / 6
9,310
466
10,066
16,925
11,274
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
vSawcey
Danzaburou
12
0 / 13 / 3
7,928
396
7,759
17,080
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 3 / 8
11,542
577
13,637
18,342
23,416
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Fleeban
Neith
19
22 / 2 / 5
13,165
658
26,280
13,475
5,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 9
10,965
548
8,104
8,581
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 4 / 13
12,315
616
14,919
13,055
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
17
6 / 1 / 21
12,368
618
9,229
17,420
24,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
13
Kills
41
41
Deaths
13
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
3
8
2.33
W
Neith
Fleeban
Neith
22
2
5
12.25
L
Ao Kuang
Glohbz
Ao Kuang
11
6
0
1.83
L
Merlin
0
7
5
0.36
L
1
8
4
0.38
L
Gilgamesh
Pzag
Gilgamesh
1
7
6
0.57
W
2
3
9
2.17
W
8
4
13
3.63
W
Ares
6
1
21
16.5
L
Danzaburou
vSawcey
Danzaburou
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,245
Damage
72,169
90,389
Taken
70,873
48,079
Mitigated
65,026
7,950
Healing
24,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,637
2,017
0
4,812
18,342
23,416
3,666
5,948
12,394
8,706
62,782
W
Neith
Fleeban
Neith
26,280
19,019
0
5,228
13,475
5,727
3,546
5,956
7,519
0
96,177
L
Ao Kuang
Glohbz
Ao Kuang
15,992
4,660
0
2,572
21,444
8,778
0
5,421
16,023
70,979
0
L
Merlin
8,566
420
0
1,361
12,937
4,488
0
4,460
8,477
54,143
0
L
4,862
1,321
0
1,851
22,003
18,010
0
5,822
16,181
24,098
0
L
Gilgamesh
Pzag
Gilgamesh
10,066
2,802
0
543
16,925
11,274
0
8,039
8,886
0
39,388
W
8,104
2,918
0
723
8,581
4,392
57
4,381
4,200
0
86,235
W
14,919
1,572
5,420
6,055
13,055
6,589
1,542
6,982
6,073
88,613
0
W
Ares
9,229
1,505
0
2,658
17,420
24,902
576
6,153
11,267
29,351
0
L
Danzaburou
vSawcey
Danzaburou
7,759
3,947
0
1,623
17,080
5,529
432
3,901
13,179
0
43,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
60,355
368
Minions Killed
533
0
Camps Cleared
0
1,730,488
Distance Traveled
1,840,194
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,542
577
131
7
0
324,381
0
W
Neith
13,165
658
92
5
0
363,621
4
L
Ao Kuang
11,075
554
91
5
0
356,781
0
L
Merlin
8,621
431
89
4
0
348,505
3
L
Ares
7,790
390
39
2
0
350,571
0
L
Gilgamesh
9,310
466
79
4
0
362,615
0
W
Ravana
10,965
548
123
6
0
410,054
3
W
Ra
12,315
616
142
7
0
364,274
4
W
Ares
12,368
618
45
2
0
377,864
7
L
Danzaburou
7,928
396
70
4
0
312,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role