Player Matchup

Khepri
Khepri
Millo San
Khepri
Level 160
God Stats
46W - 41L
1,549 SR
Queue Stats
327W - 342L
1,425 Elo+
Party 1
Chang'e
Chang'e
QC lowan
Chang'e
Level 125
God Stats
4W - 0L
1,451 SR
Queue Stats
93W - 99L
1,546 Elo+
Party 1
Thor
Thor
TSg JO
Thor
Level 160
God Stats
26W - 22L
1,527 SR
Queue Stats
454W - 479L
1,487 Elo+
Party 1
Izanami
Izanami
x Ell3nDyll x
Izanami
Level 26
God Stats
26W - 33L
1,455 SR
Queue Stats
62W - 64L
1,391 Elo+
Party 1
Janus
Janus
xHx Battosai
Janus
Level 160
God Stats
23W - 31L
1,483 SR
Queue Stats
931W - 950L
1,449 Elo+
Party 1
Team Averages
Level 126
1,493 SR
1,459 Elo+

VS

Team Averages
Level 78
1,433 SR
1,416 Elo+
Neith
Neith
Domysosa1
Neith
Level 3
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
E Money 3K
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,184 Elo+
Party 2
Ares
Ares
TubbisaurusRex
Ares
Level 108
God Stats
18W - 17L
1,601 SR
Queue Stats
437W - 430L
1,494 Elo+
Party 2
Chang'e
Chang'e
TurtletoesXD
Chang'e
Level 93
God Stats
16W - 11L
1,630 SR
Queue Stats
77W - 77L
1,438 Elo+
Party 2
Hun Batz
Hun Batz
dgosseck
Hun Batz
Level 142
God Stats
2W - 7L
1,141 SR
Queue Stats
127W - 155L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Millo San
Khepri
14
0 / 2 / 8
9,883
430
5,546
14,619
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
QC lowan
Chang'e
20
3 / 0 / 5
13,701
596
10,779
14,200
12,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
TSg JO
Thor
16
2 / 2 / 3
10,466
455
9,425
11,911
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
17
5 / 2 / 4
11,604
505
11,383
14,410
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 3 / 3
11,009
479
11,801
11,887
6,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Domysosa1
Neith
14
1 / 6 / 0
9,140
397
7,840
11,860
3,977
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
17
1 / 1 / 1
10,098
439
5,649
11,179
8,496
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 2 / 5
9,671
420
7,413
22,002
20,559
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
TurtletoesXD
Chang'e
15
0 / 3 / 4
9,486
412
10,299
15,748
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
dgosseck
Hun Batz
17
5 / 3 / 1
10,475
455
12,120
19,554
8,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
9
9
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Domysosa1
Neith
1
6
0
0.17
L
Chaac
1
1
1
1.5
W
Khepri
Millo San
Khepri
0
2
8
2
W
Chang'e
QC lowan
Chang'e
3
0
5
5.5
W
Thor
TSg JO
Thor
2
2
3
1.75
L
2
2
5
2.25
L
Chang'e
TurtletoesXD
Chang'e
0
3
4
0.67
L
Hun Batz
dgosseck
Hun Batz
5
3
1
1.83
W
Izanami
5
2
4
3.5
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,934
Damage
43,321
67,027
Taken
80,343
47,171
Mitigated
47,949
27,857
Healing
27,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Domysosa1
Neith
7,840
4,682
0
1,190
11,860
3,977
2,601
3,690
8,170
0
49,655
L
Chaac
5,649
886
0
3,106
11,179
8,496
1,112
3,607
7,572
0
60,308
W
Khepri
Millo San
Khepri
5,546
164
0
3,210
14,619
16,302
159
3,356
11,168
22,205
0
W
Chang'e
QC lowan
Chang'e
10,779
752
1,869
10,519
14,200
12,669
2,042
3,900
10,300
108,146
0
W
Thor
TSg JO
Thor
9,425
1,696
0
4,242
11,911
5,305
437
4,095
7,816
0
67,657
L
7,413
426
861
4,313
22,002
20,559
215
10,095
11,907
38,717
0
L
Chang'e
TurtletoesXD
Chang'e
10,299
724
7,240
8,472
15,748
6,373
272
6,550
9,198
68,111
0
L
Hun Batz
dgosseck
Hun Batz
12,120
2,953
0
2,479
19,554
8,544
689
4,184
15,370
0
80,013
W
Izanami
11,383
9,468
0
4,257
14,410
6,219
3,082
2,943
11,370
0
81,725
W
11,801
249
576
3,184
11,887
6,676
88
3,409
8,478
71,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,663
Gold Earned
48,870
615
Minions Killed
506
0
Camps Cleared
0
2,188,516
Distance Traveled
2,042,629
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,140
397
87
4
0
295,214
0
L
Chaac
10,098
439
108
5
0
415,833
5
W
Khepri
9,883
430
23
1
0
439,636
9
W
Chang'e
13,701
596
219
10
0
448,786
8
W
Thor
10,466
455
98
4
0
454,675
1
L
Ares
9,671
420
73
3
0
451,135
6
L
Chang'e
9,486
412
116
5
0
423,213
4
L
Hun Batz
10,475
455
122
5
0
457,234
1
W
Izanami
11,604
505
149
6
0
418,678
2
W
Janus
11,009
479
126
5
0
426,741
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role