Player Matchup

Thanatos
Thanatos
BeefyBeebs
Thanatos
Level 38
God Stats
7W - 4L
1,802 SR
Queue Stats
58W - 56L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
C0F3RS THA NAM3
Cthulhu
Level 28
God Stats
76W - 59L
1,547 SR
Queue Stats
89W - 81L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
FWG STORM
Sun Wukong
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 8L
1,414 Elo+
Party 1
Hachiman
Hachiman
JotaroJoestar828
Hachiman
Level 8
God Stats
2W - 4L
1,328 SR
Queue Stats
7W - 14L
1,491 Elo+
Solo
Hera
Hera
Lilsmite5173
Hera
Level 12
God Stats
6W - 2L
1,726 SR
Queue Stats
18W - 10L
1,574 Elo+
Party 2
Team Averages
Level 19
1,581 SR
1,473 Elo+

VS

Team Averages
Level 15
1,599 SR
1,462 Elo+
Bakasura
Bakasura
D the man 123
Bakasura
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,488 Elo+
Solo
Guan Yu
Guan Yu
DenDi313
Guan Yu
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
284W - 334L
1,418 Elo+
Solo
Sol
Sol
Elitegamer54985
Sol
Level 17
God Stats
10W - 16L
1,724 SR
Queue Stats
49W - 65L
1,426 Elo+
Solo
Persephone
Persephone
Frnx95
Persephone
Level 7
God Stats
1W - 1L
1,588 SR
Queue Stats
2W - 3L
1,489 Elo+
Solo
Khepri
Khepri
Pac0sTac0s_INC
Khepri
Level 20
God Stats
1W - 1L
1,683 SR
Queue Stats
85W - 84L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeefyBeebs
Thanatos
20
15 / 3 / 9
13,806
531
26,722
22,292
10,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
4 / 3 / 14
11,760
452
19,268
16,703
12,356
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
FWG STORM
Sun Wukong
18
4 / 1 / 4
12,012
462
6,201
12,708
12,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 0 / 5
9,704
373
783
10,622
8,939
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
9 / 2 / 6
13,026
501
31,124
15,416
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D the man 123
Bakasura
16
1 / 9 / 1
10,416
401
4,260
21,067
8,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
DenDi313
Guan Yu
16
3 / 7 / 2
11,420
439
10,379
23,459
17,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 8 / 2
10,436
401
10,645
21,148
8,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Frnx95
Persephone
18
1 / 6 / 2
12,105
466
13,077
20,952
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 4
11,067
426
9,090
23,775
28,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
33
Kills
8
9
Deaths
34
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BeefyBeebs
Thanatos
15
3
9
6.5
W
4
3
14
3.67
L
Bakasura
D the man 123
Bakasura
1
9
1
0.17
L
Guan Yu
DenDi313
Guan Yu
3
7
2
0.57
L
2
8
2
0.38
W
Sun Wukong
FWG STORM
Sun Wukong
4
1
4
6
L
Persephone
Frnx95
Persephone
1
6
2
0.33
W
1
0
5
3.5
W
9
2
6
6
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,098
Damage
47,451
77,741
Taken
110,401
49,607
Mitigated
70,251
31,978
Healing
28,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BeefyBeebs
Thanatos
26,722
11,557
0
16,913
22,292
10,382
1,599
5,308
16,421
0
109,873
W
19,268
1,357
1,158
4,805
16,703
12,356
342
11,663
4,948
59,240
0
L
Bakasura
D the man 123
Bakasura
4,260
3,110
0
5,649
21,067
8,249
360
2,133
18,828
0
56,824
L
Guan Yu
DenDi313
Guan Yu
10,379
2,197
647
5,536
23,459
17,229
332
8,903
14,270
0
49,468
L
10,645
3,466
99
7,097
21,148
8,436
736
11,650
9,218
64,161
0
W
Sun Wukong
FWG STORM
Sun Wukong
6,201
1,078
0
3,500
12,708
12,283
52
3,388
8,812
0
54,006
L
Persephone
Frnx95
Persephone
13,077
921
420
8,013
20,952
7,959
578
10,687
9,867
89,173
0
W
783
344
0
0
10,622
8,939
616
5,058
5,513
0
21,256
W
31,124
6,158
296
5,306
15,416
5,647
1,017
7,502
7,738
110,626
0
L
9,090
933
0
1,283
23,775
28,378
84
16,149
7,222
41,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,308
Gold Earned
55,444
505
Minions Killed
471
0
Camps Cleared
0
2,540,968
Distance Traveled
2,333,875
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,806
531
120
5
0
525,577
1
W
Cthulhu
11,760
452
83
3
0
512,684
0
L
Bakasura
10,416
401
110
4
0
508,042
0
L
Guan Yu
11,420
439
64
2
0
449,592
1
L
Sol
10,436
401
102
4
0
400,804
0
W
Sun Wukong
12,012
462
98
4
0
516,734
9
L
Persephone
12,105
466
142
5
0
515,920
3
W
Hachiman
9,704
373
40
2
0
484,323
0
W
Hera
13,026
501
164
6
0
501,650
0
L
Khepri
11,067
426
53
2
0
459,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role