Player Matchup

Yemoja
Yemoja
KisaDeath
Yemoja
Level 57
God Stats
4W - 3L
1,188 SR
Queue Stats
60W - 85L
1,329 Elo+
Party 1
Arachne
Arachne
SpreadBoat675
Arachne
Level 89
God Stats
11W - 3L
1,669 SR
Queue Stats
17W - 10L
1,563 Elo+
Party 3
Neith
Neith
TheOnlyDingo
Neith
Level 27
God Stats
7W - 4L
1,588 SR
Queue Stats
55W - 71L
1,327 Elo+
Party 1
Baba Yaga
Baba Yaga
highwaystar3
Baba Yaga
Level 26
God Stats
3W - 0L
1,557 SR
Queue Stats
11W - 9L
1,498 Elo+
Party 3
Tiamat
Tiamat
ultimate630
Tiamat
Level 26
God Stats
6W - 2L
1,459 SR
Queue Stats
6W - 6L
1,391 Elo+
Party 3
Team Averages
Level 45
1,492 SR
1,422 Elo+

VS

Team Averages
Level 81
1,563 SR
1,363 Elo+
Kumbhakarna
Kumbhakarna
DomeheadHD
Kumbhakarna
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,319 Elo+
Party 2
Ymir
Ymir
NamelessMyon
Ymir
Level 158
God Stats
6W - 6L
1,814 SR
Queue Stats
348W - 325L
1,578 Elo+
Solo
Ullr
Ullr
NextGen_Titan
Ullr
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 128L
1,289 Elo+
Party 2
Da Ji
Da Ji
Relrisque
Da Ji
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 57L
1,314 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Shaeé
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,314 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KisaDeath
Yemoja
14
1 / 0 / 10
8,678
482
4,041
12,085
11,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
18
6 / 1 / 4
10,554
586
7,788
11,947
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 2 / 4
8,463
470
12,683
8,362
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
highwaystar3
Baba Yaga
14
4 / 4 / 5
9,195
511
9,298
10,522
3,944
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
14
1 / 0 / 5
8,064
448
5,174
7,127
4,666
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DomeheadHD
Kumbhakarna
12
1 / 5 / 0
7,669
426
5,674
14,255
9,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 2 / 3
10,155
564
10,642
13,151
11,776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 1
8,031
446
4,100
8,911
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Relrisque
Da Ji
14
2 / 3 / 3
8,777
488
2,596
11,867
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Shaeé
Morgan Le Fay
12
1 / 4 / 1
7,933
441
4,791
8,925
3,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
7
7
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DomeheadHD
Kumbhakarna
1
5
0
0.2
W
Yemoja
KisaDeath
Yemoja
1
0
10
6
L
3
2
3
2.25
L
0
3
1
0.17
L
Da Ji
Relrisque
Da Ji
2
3
3
1.17
L
Morgan Le Fay
Shaeé
Morgan Le Fay
1
4
1
0.38
W
Arachne
6
1
4
8
W
5
2
4
3.5
W
Baba Yaga
highwaystar3
Baba Yaga
4
4
5
1.63
W
Tiamat
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,984
Damage
27,803
50,043
Taken
57,109
28,567
Mitigated
31,726
22,834
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DomeheadHD
Kumbhakarna
5,674
634
0
500
14,255
9,146
348
1,483
12,772
32,812
0
W
Yemoja
KisaDeath
Yemoja
4,041
935
874
3,224
12,085
11,479
159
3,450
8,635
26,899
0
L
10,642
1,781
0
2,460
13,151
11,776
0
5,745
6,925
72,125
0
L
4,100
1,347
0
500
8,911
3,073
662
2,673
6,238
0
46,771
L
Da Ji
Relrisque
Da Ji
2,596
390
0
4,754
11,867
4,517
92
2,908
8,935
0
52,962
L
Morgan Le Fay
Shaeé
Morgan Le Fay
4,791
435
0
2,410
8,925
3,214
72
5,167
3,682
32,964
0
W
Arachne
7,788
4,609
369
7,936
11,947
6,127
1,788
3,314
8,633
0
91,039
W
12,683
7,768
0
3,516
8,362
2,351
893
3,629
4,733
0
50,100
W
Baba Yaga
highwaystar3
Baba Yaga
9,298
1,059
123
3,444
10,522
3,944
2,049
7,540
2,982
44,469
0
W
Tiamat
5,174
508
0
3,348
7,127
4,666
725
3,174
3,953
37,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
42,565
430
Minions Killed
452
0
Camps Cleared
0
1,753,633
Distance Traveled
1,549,221
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,669
426
42
2
0
306,281
5
W
Yemoja
8,678
482
37
2
0
308,308
9
L
Ymir
10,155
564
150
8
0
325,262
3
L
Ullr
8,031
446
95
5
0
306,675
3
L
Da Ji
8,777
488
99
6
0
342,406
0
L
Morgan Le Fay
7,933
441
66
4
0
268,597
5
W
Arachne
10,554
586
146
8
0
444,010
2
W
Neith
8,463
470
92
5
0
308,133
8
W
Baba Yaga
9,195
511
83
5
0
343,019
1
W
Tiamat
8,064
448
72
4
0
350,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role