Player Matchup

Yemoja
Yemoja
THELAZYGHOST727
Yemoja
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
14W - 16L
1,380 Elo+
Solo
Bakasura
Bakasura
TheStockMetal
Bakasura
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 40L
1,559 Elo+
Solo
Hel
Hel
coolguy8923
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,035 Elo+
Party 3
Cu Chulainn
Cu Chulainn
dugrusher
Cu Chulainn
Level 24
God Stats
7W - 12L
1,384 SR
Queue Stats
20W - 43L
1,180 Elo+
Party 3
Ratatoskr
Ratatoskr
snezesinbral
Ratatoskr
Level 29
God Stats
15W - 20L
1,394 SR
Queue Stats
41W - 64L
1,261 Elo+
Party 3
Team Averages
Level 23
1,499 SR
1,283 Elo+

VS

Team Averages
Level 34
1,500 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
ItsMuRK5526
Morgan Le Fay
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 210L
1,450 Elo+
Party 2
Ares
Ares
JeisuOsutin
Ares
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2
Rama
Rama
Monkey09
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,267 Elo+
Party 1
Hercules
Hercules
Spyder01
Hercules
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
165W - 156L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
TH3COLL3CTOR889
Gilgamesh
Level 32
God Stats
11W - 3L
1,500 SR
Queue Stats
133W - 125L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,122
396
3,380
10,287
6,571
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bakasura
TheStockMetal
Bakasura
12
1 / 8 / 0
7,833
435
4,564
12,441
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 11 / 0
6,524
362
1,590
12,079
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
dugrusher
Cu Chulainn
12
1 / 5 / 2
7,618
423
9,550
16,837
11,013
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
snezesinbral
Ratatoskr
12
4 / 6 / 2
8,107
450
6,469
11,429
3,617
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItsMuRK5526
Morgan Le Fay
16
12 / 0 / 18
10,502
583
11,864
8,896
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 17
9,344
519
8,986
10,942
9,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
13
4 / 4 / 12
8,884
494
6,982
9,896
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Spyder01
Hercules
14
1 / 3 / 7
8,217
457
7,051
15,832
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
TH3COLL3CTOR889
Gilgamesh
16
12 / 0 / 8
10,259
570
14,473
10,278
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
98
7
Kills
36
36
Deaths
8
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ItsMuRK5526
Morgan Le Fay
12
0
18
21
W
7
1
17
15.5
W
Rama
4
4
12
2.5
W
Hercules
Spyder01
Hercules
1
3
7
1.5
W
Gilgamesh
TH3COLL3CTOR889
Gilgamesh
12
0
8
16
L
1
6
2
0.33
L
Bakasura
TheStockMetal
Bakasura
1
8
0
0.13
L
0
11
0
0
L
Cu Chulainn
dugrusher
Cu Chulainn
1
5
2
0.4
L
Ratatoskr
snezesinbral
Ratatoskr
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
49,356
63,073
Taken
55,844
28,813
Mitigated
37,821
6,941
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ItsMuRK5526
Morgan Le Fay
11,864
1,412
218
2,909
8,896
4,856
724
620
8,276
54,011
0
W
8,986
636
0
998
10,942
9,881
322
1,854
8,916
18,519
0
W
Rama
6,982
6,007
0
2,662
9,896
3,497
2,220
1,102
8,626
0
35,889
W
Hercules
Spyder01
Hercules
7,051
1,192
0
6,997
15,832
12,900
908
359
15,473
0
29,798
W
Gilgamesh
TH3COLL3CTOR889
Gilgamesh
14,473
5,637
0
2,998
10,278
6,687
496
1,035
9,218
0
68,823
L
3,380
1,185
849
33
10,287
6,571
195
4,863
5,223
17,121
0
L
Bakasura
TheStockMetal
Bakasura
4,564
2,471
0
808
12,441
4,725
1,251
5,807
6,230
0
27,400
L
1,590
488
0
488
12,079
2,887
207
3,028
8,825
16,107
0
L
Cu Chulainn
dugrusher
Cu Chulainn
9,550
2,074
0
2,987
16,837
11,013
0
4,068
12,026
0
37,225
L
Ratatoskr
snezesinbral
Ratatoskr
6,469
2,085
0
1,776
11,429
3,617
0
2,160
9,060
0
32,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
47,206
252
Minions Killed
336
0
Camps Cleared
0
1,549,710
Distance Traveled
1,752,538
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,502
583
110
6
0
339,181
3
W
Ares
9,344
519
8
0
0
399,925
0
W
Rama
8,884
494
60
3
0
295,734
4
W
Hercules
8,217
457
55
3
0
298,356
4
W
Gilgamesh
10,259
570
103
6
0
419,342
3
L
Yemoja
7,122
396
36
2
0
290,739
1
L
Bakasura
7,833
435
70
4
0
347,766
0
L
Hel
6,524
362
35
2
0
267,359
2
L
Cu Chulainn
7,618
423
54
3
0
353,414
4
L
Ratatoskr
8,107
450
57
3
0
290,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role