Player Matchup

Guan Yu
Guan Yu
DeleriousStoic
Guan Yu
Level 16
God Stats
2W - 2L
1,781 SR
Queue Stats
58W - 53L
1,314 Elo+
Solo
Anubis
Anubis
Johnojumbo
Anubis
Level 29
God Stats
32W - 30L
1,548 SR
Queue Stats
350W - 350L
1,400 Elo+
Solo
Pele
Pele
Scathelol
Pele
Level 28
God Stats
11W - 8L
1,519 SR
Queue Stats
201W - 217L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
alanwinner17
Heimdallr
Level 27
God Stats
2W - 1L
1,686 SR
Queue Stats
442W - 508L
1,362 Elo+
Solo
Ymir
Ymir
cash_money56854
Ymir
Level 29
God Stats
11W - 14L
1,507 SR
Queue Stats
152W - 194L
1,350 Elo+
Party 1
Team Averages
Level 26
1,608 SR
1,365 Elo+

VS

Team Averages
Level 23
1,472 SR
1,367 Elo+
Rama
Rama
Anunakene
Rama
Level 25
God Stats
21W - 24L
1,381 SR
Queue Stats
104W - 134L
1,288 Elo+
Solo
Ullr
Ullr
FaZe_Txto
Ullr
Level 43
God Stats
3W - 2L
1,649 SR
Queue Stats
82W - 71L
1,434 Elo+
Party 2
Ares
Ares
I-iss-Mahr-I
Ares
Level 16
God Stats
0W - 3L
1,267 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 2
Merlin
Merlin
XSpiitFiire813
Merlin
Level 12
God Stats
5W - 6L
1,856 SR
Queue Stats
136W - 126L
1,364 Elo+
Solo
Chernobog
Chernobog
amarildo123gg
Chernobog
Level 18
God Stats
5W - 13L
1,208 SR
Queue Stats
26W - 35L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
11,596
483
8,043
16,431
15,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Johnojumbo
Anubis
18
9 / 2 / 8
12,274
511
19,212
12,666
6,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
15 / 2 / 9
14,354
598
24,951
19,617
8,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
alanwinner17
Heimdallr
17
4 / 4 / 7
11,700
488
6,800
12,653
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 8
11,300
471
5,844
15,438
12,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 14 / 2
9,762
407
5,752
18,550
6,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
15
1 / 8 / 2
10,458
436
8,527
19,127
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 10 / 1
8,467
353
6,182
22,815
17,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 5 / 5
11,163
465
17,244
13,766
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
amarildo123gg
Chernobog
19
6 / 5 / 4
12,632
526
9,611
13,850
5,062
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
41
Kills
13
14
Deaths
42
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
1
14
2
0.14
W
8
1
9
12.5
L
Ullr
1
8
2
0.25
L
1
10
1
0.15
W
Anubis
Johnojumbo
Anubis
9
2
8
6.5
W
Pele
15
2
9
9.75
L
4
5
5
1.3
W
Heimdallr
alanwinner17
Heimdallr
4
4
7
1.88
L
Chernobog
amarildo123gg
Chernobog
6
5
4
1.6
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,850
Damage
47,316
76,805
Taken
88,108
47,481
Mitigated
40,932
27,476
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,752
3,468
0
2,516
18,550
6,465
2,340
4,854
13,696
0
58,120
W
8,043
1,636
375
4,715
16,431
15,414
1,757
5,616
10,815
0
37,818
L
Ullr
8,527
3,262
0
6,118
19,127
6,435
599
3,478
15,649
0
61,300
L
6,182
314
0
1,828
22,815
17,967
0
7,441
15,374
25,487
0
W
Anubis
Johnojumbo
Anubis
19,212
1,724
0
7,284
12,666
6,217
1,089
7,308
5,358
71,998
0
W
Pele
24,951
7,618
0
9,787
19,617
8,712
1,214
4,646
14,971
0
139,925
L
17,244
2,649
324
3,859
13,766
5,003
1,943
5,092
8,674
78,119
0
W
Heimdallr
alanwinner17
Heimdallr
6,800
962
0
2,522
12,653
5,002
6,050
3,426
9,227
0
67,372
L
Chernobog
amarildo123gg
Chernobog
9,611
6,650
0
2,208
13,850
5,062
982
4,191
9,659
0
64,791
W
5,844
345
0
2,793
15,438
12,136
1,428
2,430
13,008
42,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,224
Gold Earned
52,482
559
Minions Killed
417
0
Camps Cleared
0
2,234,404
Distance Traveled
1,959,182
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,762
407
88
4
0
355,296
0
W
Guan Yu
11,596
483
57
2
0
506,536
8
L
Ullr
10,458
436
87
4
0
405,901
0
L
Ares
8,467
353
22
1
0
400,211
0
W
Anubis
12,274
511
94
4
0
433,438
2
W
Pele
14,354
598
217
9
0
538,734
4
L
Merlin
11,163
465
108
5
0
405,436
1
W
Heimdallr
11,700
488
120
5
0
408,167
7
L
Chernobog
12,632
526
112
5
0
392,338
1
W
Ymir
11,300
471
71
3
0
347,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role