Player Matchup

Discordia
Discordia
HorchataPapi230
Discordia
Level 16
God Stats
86W - 58L
1,678 SR
Queue Stats
191W - 136L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
Leprechaun_Mafia
Gilgamesh
Level 24
God Stats
10W - 3L
1,685 SR
Queue Stats
40W - 50L
1,383 Elo+
Solo
Anubis
Anubis
RaEagle
Anubis
Level 21
God Stats
16W - 18L
1,438 SR
Queue Stats
83W - 64L
1,495 Elo+
Party 1
Team Averages
Level 20
1,600 SR
1,489 Elo+

VS

Team Averages
Level 19
1,568 SR
1,486 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MADZEUS_
Hou Yi
Level 29
God Stats
4W - 6L
1,705 SR
Queue Stats
9W - 17L
1,625 Elo+
Solo
Apollo
Apollo
Popsicle971551
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HorchataPapi230
Discordia
15
12 / 2 / 7
10,899
779
15,919
7,408
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
13
6 / 1 / 8
10,335
738
7,834
10,302
7,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
RaEagle
Anubis
14
6 / 3 / 14
10,357
740
8,805
8,544
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 7 / 4
9,674
691
4,084
15,427
13,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
MADZEUS_
Hou Yi
13
2 / 7 / 2
9,073
648
5,585
11,358
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 11 / 2
8,766
626
5,671
15,553
5,064
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
24
Kills
5
6
Deaths
25
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
4
0.57
W
Discordia
HorchataPapi230
Discordia
12
2
7
7.75
W
Gilgamesh
6
1
8
10
L
Hou Yi
MADZEUS_
Hou Yi
2
7
2
0.43
L
1
11
2
0.18
W
Anubis
RaEagle
Anubis
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
15,340
26,254
Taken
42,338
14,399
Mitigated
23,473
2,902
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,084
528
0
160
15,427
13,222
0
8,652
6,775
19,154
0
W
Discordia
HorchataPapi230
Discordia
15,919
842
0
567
7,408
2,627
1,693
1,468
5,777
46,420
0
W
Gilgamesh
7,834
1,617
0
1,025
10,302
7,229
78
1,274
8,765
0
29,527
L
Hou Yi
MADZEUS_
Hou Yi
5,585
2,474
78
1,226
11,358
5,187
327
5,554
5,804
0
29,794
L
5,671
2,758
0
0
15,553
5,064
94
10,518
5,035
0
23,976
W
Anubis
RaEagle
Anubis
8,805
1,178
0
1,310
8,544
4,543
718
1,342
6,807
31,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
27,513
144
Minions Killed
111
0
Camps Cleared
0
780,163
Distance Traveled
659,805
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,674
691
32
2
0
236,749
0
W
Discordia
10,899
779
62
4
0
248,850
2
W
Gilgamesh
10,335
738
42
3
0
288,568
0
L
Hou Yi
9,073
648
54
4
0
204,337
3
L
Apollo
8,766
626
25
2
0
218,719
0
W
Anubis
10,357
740
40
3
0
242,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role